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Imhoteph

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About Imhoteph

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  1. Hi folks, I have been working on a wasteland server concept for a while now, and we have now been running the main server for a couple of weeks. Main attributes: - Saves bases/location/gear/vehicles/radars/town ownership across server restart - Server restart about 2-3 time / week - PvE aspect and city domination system (Capture towns and make them controlled by NPCs on your side) - Unique spawn in system (Plane insertion / HALO jump depending on class) It was originally based on the v2.7 404Wasteland mod, but has been extensively bugfixed and improved since then. Server info: Wasteland - Saving/Persistent world - Battlegrounds - US#1 [using Beta] IP: 54.235.144.61 PORT: 2532
  2. Hi, I have been spending significant amounts of time this weekend debugging and troubleshooting this issue. Server has been rock stable for about 3-4 weeks now, with only intermittent issues for individuals. The server runs in Amazon EC2 cloud, and runs on Ubuntu Linux. Then, suddenly yesterday morning (Sunday), it stopped working, and I kept getting "NAT Negotiation Failed - Unable to communicate with the server" in the arma2 server log. Clients would get the NNThink Error 2, and simply connection failed. ----- Also note that Amazon AWS EC2 servers are equipped with two IP addresses. One internal (That is always the one you have on eth0), and one external (That is a 1:1 NAT relation to the outside world) I have all the necessary ports open, (And I control the firewall rules myself) - Just to be clear, I changed nothing on this from Saturday night until Sunday morning. ----- In order to really see what was going wrong, I eventually did a tcpdump on the serverside on the listening port, to see what the server is sending to Gamespy Note how the localip is being reported back - This is the internal IP Amazon has given to the machine, which is not reachable from the outside world. The IP on publicIP looks encrypted/hashed in some way to me, as that is not the actual external IP I'm on (That is: 54.235.144.61) I will try to connect to the server with IP/port on my client cmdline now, to see if that will help. *crosses fingers* *EDIT*: Direct IP/Port did not really help. I was able to connect using the ARMA2 Beta client however. (Without changing anything on the server) I also see incoming packets whenever a player tries to join (Before getting NAT Negotiation Failed) I also patched the server to the latest Linux distro that came out about a week ago, with no luck. Hopefully this will help some of you out there that are also pulling your hair out.
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