flyingspatula
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Again, the problem is... If you run your view distance to maximum, you will see your GPU USAGE drop to 15%, but if you drag it back down to 500 minimum, you will see your GPU USAGE jump up to 50%. This makes absolutely NO sense at all.
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True, but there is no way they will not try everything they possibly can to do it... Otherwise DayZ will have to cut down on items drastically and I doubt they will want that. It just seems like BI has focused more on DayZ now than actually fixing Arma. Unfortunately, I can almost bet even if they manage this engine optimization for DayZ, they won't even bother adding it in some way to Arma 3. I am really close to contacting Steam and/or BI and requesting a refund, as what was advertised as a feature is not possible at this time. Normally that would be fine, but when you hear things like "we can't fix it, it's the engines fault" that really tells you they have no intention to fix it. If 100+ players will not be something that can be playable, they I have no interest in this game.
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They need to incorporate the modified network changes that are being done on DayZ Standalone that will fix the problem with everything in the game being processed and lagging terribly. If they can add this to DayZ, there is no reason to not create a separate Beta multiplayer version for Arma 3 with these options. This is the only way I can see Arma 3 being saved from turning into only a COOP game again, or known as one of the worst optimized games for multiplayer.
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Arma 3 Benchmark Proposal for BI (Please add your voice)
flyingspatula replied to bvrettski's topic in ARMA 3 - GENERAL
BI definitely needs to step forward and do this or admit they made a mistake assuming their engine was capable of large player capacity. Honestly, I did not buy Arma 3 for COOP. I bought it for large scale warfare with large amounts of players AS CLAIMED. So show us this large player capacity you claim, or remove this claimed feature from the game and quit advertising it as such. As it stands, this is purely a COOP military simulator much how Arma 2 was at the beginning, but that was okay because it did not claim to be anything more. Do not release a COOP game and claim it is also a large cap warfare simulator as well. It is false advertisement and straight up LYING. -
The huge performance flaw with the engine is one thing, but if they do not bring to the table what was promised then I will be encouraging people to report this to the BBB. The fact that a game states to support something but then can not deliver and the developer states "We can not help it, its the engines fault and we can't fix it". Fine, then refund my money. I bought this expecting large scale warfare as advertised. If the argument "it's the server" continues, then BI host a few dedicated servers for a short time and SHOW US this 120 player large scale warfare that you SAY is possible. Show us. That is not too much to ask for. Otherwise refund anyone who bought the game who bought it for the advertised purpose and then remove the false advertisement. This game may still be under development, but when you already declare the main issue unfix-able, what is there left to hope or wait for? The user base of launch Arma 2 is much different than a majority of Arma 3 users, who bought a dedicated server in the hopes of running a high player capacity. Now we are all finding ourselves ripped off due to unplayable servers regardless of the server quality or bandwidth. Thanks
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Here is the false advertisement in question. Do not let companies continue to lie to customers and tell them features that are not possible. I bought this game in hopes of large scale warfare like Wastelands or other large scale mods and saw the claimed 60 vs 60. http://i.imgur.com/ALA5jwC.jpg (392 kB)
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Here is a small paragraph from a great little article about what is wrong with Arma 3 as well as Arma 2. It really irks me BI did not care enough or under estimated how significant a performance issue it would be for a much bigger map. http://www.iamtonic.co/17092013/why-is-arma-3-performance-shit/ I have tested this myself even before reading this, and came across the same conclusion. If BI can not fix this issue, then I will formally request a refund as the website claims 60 vs 60 scenarios are possible but the game can not even perform stable at 60 players or small COOP. Arma 2 did not claim a vast player experience as it was specifically launched as a COOP simulator. Arma 3 is not. It specifically states a 120 player experience. It is not as much a server problem anymore, than it is BI's problem for not fixing a major rendering flaw in the engine and being lazy. Claimed 60 vs 60 scenarios. http://i.imgur.com/ALA5jwC.jpg (392 kB)