Jump to content

progamer

Member
  • Content Count

    2034
  • Joined

  • Last visited

  • Medals

Posts posted by progamer


  1. I was looking at the feedback tracker and I saw multiple posts on balancing weapon and vehicles, how weapons like rockets and grenades take no skill and need nerfs.

    I am at a loss for words right now, people need to understand this is a Militery simulator! This should be very clear to people. If anything, things could become more realistic.

    Edit:

    Since this post has become really popular I will link these two tickets for making the game better:

    Flooding land Like Arma 2 ACR: http://feedback.arma3.com/view.php?id=9834

    Make helicopter interact with water more realistically: http://feedback.arma3.com/view.php?id=8468


  2. I would love to know because if it does already then not very well. When airplanes are implemented I would love to do some crazy high wind speed lands like the ones that happen at my cities airport from time to time, link:

    Will wind affect planes and helicopter in the future and will it be like the video?


  3. T.16000M by Thrustmaster. Extremely accurate, was recommended to me by competitive Rise of Flight players and is apparently popular amongst competitive IL-2 players as well.

    Best thing is that it retails in the US for between $40 and $60. :D

    I'm I'm Canada, which makes that 60 more like a 70-80.

×