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Everything posted by bux578
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Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I've added it to github. https://github.com/KoffeinFlummi/AGM/issues/1279 -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That would be much appreciated. -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@marcatore: Take a look at this https://github.com/KoffeinFlummi/AGM/issues/1183 -
Here Ghost: https://dl.dropboxusercontent.com/u/8832727/_Jo/SOB/arma3server_2014-09-15_22-19-20.rpt
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We're having the issue (it was the same with 2.8) that from a certain point (20-40min) enemies start being able to take more and more hits before they die. We're using @AGM & @taskforceradio. Server FPS are at 50 fps. This seems only to happen with the Enemy Assault Mission.
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tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.4.0. Columns can now be copied (useful when doing translations of e.g. names that are similar in every language) Proper handling of duplicate entries Download it at: https://github.com/bux/tabler/releases/tag/v0.4.0 -
Just found out that BWMod uniforms are not compatible with https://community.bistudio.com/wiki/Arma_3_Unit_Insignia
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Hey Ghost, ever thought about using github for this mission? I'd gladly help out.
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tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I've never tried this one mission folders. tabler's main purpose is to translate mods and it relies on a special folder structure to be present. But nontheless, it actually could work with mission folders. This error means that there's some problem in your xml file. Please double check you stringtable.xml file, there seems to be multiple keys with the same ID or multiple same lanugage nodes inside of a key node. -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://feedback.arma3.com/view.php?id=18670 Confirmed:this was a vanilla bug. -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Maybe this: http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog&p=2753174&viewfull=1#post2753174 "Fixed: Positioning of the muzzle flash on the gun of Mi-48 Kajman" -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You used "Show player names only on cursor". If you have your weapon raised, the cursor is always where the weapon points. If you're lowering your weapon, the cursor is where you're looking at. If you want nametags while freelooking with a raised weapon, then disable the "Show player names only on cursor" option. ---------- Post added at 11:57 ---------- Previous post was at 11:48 ---------- Hand flares flicker a little bit, but I wouldn't go that far and say that they are flickering violently. Can't reproduce any flicker on attached chemlights. -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If you're using the default AGM Key bindings, and want to open the doors completely it's just CTRL + SPACE. For the incremental openening it's holding CTRL + SPACE and then scrolling the mouse wheel. ---------- Post added at 06:32 ---------- Previous post was at 06:20 ---------- There's a key for that in the "AGM Options" (press ESC to find them in the upper left corner). Or you could use the Self-Interaction Menu and find the option at the lower left side. Click to enlarge ---------- Post added at 06:35 ---------- Previous post was at 06:32 ---------- You could try adding the desired modules to a new map. In a text editor copy the added lines from the mission.sqm file and paste them in your mcc mission.sqm in the right place. There's somethink funky in your mission file... so it seems. -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Congratulations Flummi, commy and all the contributers! -
tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Thx kju, much appreciated! Glad I can give something back to the community. -
tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.3.1. Changed Total number of keys to Total number of missing translations Added Total number of keys Download it at: https://github.com/bux/tabler/releases/tag/v0.3.1 -
tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.3.0. Fixed date in comment. It's now formatted as yyyy-MM-dd Added Translation Statistics! Download it at: https://github.com/jodav/tabler/releases/tag/v0.3.0 -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is already fixed: https://github.com/KoffeinFlummi/AGM/issues/612 -
tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.2.0. Lots of UI changes More colors More Excel-like behavior A first "Undo" feature Adding a language more error prone Download it at: https://github.com/bux/tabler/releases/tag/0.2.0 -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's already known and once BIS adds some commands to work with the controlled unit it's possible to implement the necessary changes: https://github.com/KoffeinFlummi/AGM/issues/327 -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
bux578 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is it possible to use GAIA as a standalone script without using mcc? -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
- Tunnel vision is the Arma 3 fatigue system - You experience "Rainbow vision" when your soldier is still in pain and hasn't recieved enough morphine (be careful not to overdoese morphine) - Blood bags can only be administered when a soldier has lost a substantial amount of blood -
Authentic Gameplay Modification
bux578 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
In case you haven't seen it already. AGM has been featured on Armaholics youtube channel: -
Virtual Ammobox System (VAS)
bux578 replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Todays update fucked up VAS. Can't add backpacks. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
bux578 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does every player need to load mcc?