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Saliiim

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Everything posted by Saliiim

  1. Is there a mod that makes ARMA's planes more comparable to DCS A-10? I do enjoy some Hardcore simulation, and I think that playing ARMA with an ultra realistic plane would be very interesting and enjoyable. thanks
  2. Steam Group: http://steamcommunity.com/groups/Quacktics Are most ARMA groups too regimented, strict and impersonal for you? Are public servers too silly and not team oriented enough? This is the sweet-spot you want. I've been playing ARMA since the release of ARMA 2 and a few friends and myself have tried playing some Coop missions, but it just isn't that fun when there are only 6 of you. So! I am here to ask for a few people to join my band of merry men and have a laugh in ARMA 3 with us. I've made a series of missions that will take around half an hour each, and have the potential to satisfy Chopper pilots, FACers, Infantry-men and Light Armoured folk. There are no expectations, all I ask is that you work as a team and don't be a *insert favourite rude word here*. If this goes well, this might become a regular thing. Microphone is not a requirement as such, but it is highly highly recommended, and I'll prioritise people with microphones over those without. (Even on public servers ARMA is more fun with a microphone, I recommend it.) If you're interested, let me know. Oh yes, and our name... is... Quacktics. I forgot to mention, we currently are based in the UK, however, the plan is to schedule games to suit where a majority of our players are. Of course, there is scope for members to organise games with other members without me being involved. If the Americans in the group, for example, fancy a game that would clash with my beauty sleep. I intend to be the starter of the group, but not necessarily it's leader. Edit For reasons that I don't understand, you are not allowed to reply to this thread or show your interest through it, so send me a PM or better still, contact me on Steam.
  3. Squad name:- Quacktics Timezone/location : GMT, but flexible Gamemode preference (eg coop or pvp): Coop, depends on what the members want though. Contact email: [email protected] Website address:http://steamcommunity.com/groups/Quacktics Short description: We're in it for a laugh, think of it like playing with friends, but teamwork is used. Language: English
  4. Saliiim

    best videos to introduce friends to ARMA

    Awesome video.
  5. Saliiim

    best videos to introduce friends to ARMA

    This converted me And this is an ARMA 2 montage that I made, some of my COD friends seemed very impressed with the visuals.
  6. Your lungs are rather buoyant after all, and your legs less so.
  7. Saliiim

    Future ARMA games

    I think building it around the PS2 concept would fail. Although, I do enjoy the 'invasion and Annex' mission in ARMA 3, although I think that may be partly due to me not being part of a group yet and experiencing the more team based side of ARMA.
  8. Saliiim

    Weird colors...

    Thanks for posting this, it has solved the issue for me.
  9. Saliiim

    Tips on flying a helicopter?

    First Person it, it's actually easier, and a lot of servers will force it anyway. Subtle movements with the mouse, the keyboard is only for the throttle, and the very occasional left/right imput. Don't bother with the showcase. go into the editor and give yourself an MH-64 (the US helicopter), it's much more agile and responsive, so great for beginners. Just fly around in the editor picking spots to land on, starting easy then getting harder, (such as starting with "some where on the airfield", to "on that really narrow street"). Flying helicopters in ARMA take a metric shit-ton of practice, so you'll have to be patient, don't expect to be hovering near the the edge of Mosques' roofs loading civilians into the chopper within a few hours. Which brings me onto another topic, avoid auto-hover. Yes it's great for noob pilots when they want to land, but you won't learn anything, just avoid it and land that chopper like a bauus. Landing is the hardest thing, mastering that will give you a lot of control over your bird, so then you can move onto things such as ground attack. ---------- Post added at 20:40 ---------- Previous post was at 20:39 ---------- Really? I find the opposite is true. Although it might just be that I have a little bit of lag between input and movement, because my computer sucks.
  10. After I'm done with A-levels I've £400 to spend on a PC, so I might be able to build a PC better than my laptop and upgrade it when I start working. I can't wait to get a new PC, my laptop struggles with games and blender :(
  11. I absolutely love it. But, there are two things that have sourly disappointed me. 1. The Physics isn't really that good and that was what I was most excited about, however it is an amazing improvement over ARMA 2. 2. The guns still sound like airsoft rifles and not real weapons, a gun going off is after all just a controlled explosion next to your ear-hole, why doesn't it sound as such (I'm talking Bad Company 2 Submarine hangar, that is how the guns should sound. If you haven't played BC2, just search for the submarine hangar level)? Oh course, there are the brilliant bits. Amazing visuals. I have an ATI radeon 6490m with only 256mb of VRAM, and it runs smoothly (unless I'm in a forest) and still looks gorgeous on low settings. Sooo smoooooooth. Many people have said it's too FPS like, bollocks, in reality I can spin 180 degrees and point at something very quickly (after all, pointing is naturally intuitive for us), this is bringing ARMA closer to reality, and moreover, making it more enjoyable. As underwhelming as it is, the physics does remove almost all the frustration from the game. Modular shiz. I never knew I wanted this until now. I know this isn't very 'Serious mil-simmer' like of me, but I would love to do jumps and fun stuff on the quadbikes, I've tried jumping one over a helicopter and I just couldn't manage it. I think quadbikes to feel a bit lighter, I've driven quadbikes, and they're powerful concidering how light they are, they just don't feel like it in game. I love ARMA 3, It's ARMA 2 (my favourite game of all time), but improved.
  12. Saliiim

    WIP British Infantry

    I'm really looking forward to this. Thank you
  13. Saliiim

    Tower of Altis Hotel

    This reminds me of three kings hotel in Panau (Just Cause 2 island). I really wish all these amazing openworld games made the buildings enter-able. Since it's a warzone I don't think private property really makes much of a difference as to whether soldiers can go inside buildings. Now, I need to work out how to subscribe to threads.
  14. I think having mod tools in an alpha is genious, if a modder comes up with a good idea while the game's in alpha, BIS can refine that idea and put it in game if they see fit. This also applies to "unofficial patches".
  15. Saliiim

    Tank Questions & Hopes

    I agree, I'd like interiors, which I'm optimistic will be added (since BIS made a big deal about the detail of vehicle interiors). But yes, penetration modelling is more important, although this will no doubt be added in ACE3 (which I've heard is already in development).
  16. Saliiim

    Dave wip

    This is looking really nice, I'm looking forward to using this for forward reconisance.
  17. Saliiim

    Tips on flying a helicopter?

    I'm no expert with helicopters, but once you get reasonably good at flying landing without autohover is so much faster than faffing about putting it on, then waiting for the chopper to level out. Flying exclusively with the keyboard is fine until you get low to the ground, where large inputs will put you into a tree or a building. ---------- Post added at 13:08 ---------- Previous post was at 13:05 ---------- I prefer the Mouse to a joystick, if I had trackIR the mouse would be the perfect control scheme for me.
  18. I've been playing ARMA for a while now, and I would like to join a group with a couple of friends (the Armory gets a bit old), can you suggest some to me please. I intend to apply for ShackTac when I have time later this year, but from what I've heard, they don't accept many new members. Thanks Saliiim
  19. Saliiim

    Suggested ARMA 2/3 groups?

    I think ShackTac's stance is ideal (serious fun), doing things that add to the gameplay, but not just because the real military do it. I'm in the UK though, and in GMT Shacktac games are from about 1am til 9am. This saddens me. I would like something in the middle of serious and casual. I heard of Charlie Foxtrot, it looked awesome, but it seems that it's either no longer running or not accepting new members.
  20. Saliiim

    Tips on flying a helicopter?

    Flying with only the keyboard is suicidal. The mouse is the best way to fly, I've heard many people say that it's better than a joystick due to the smaller inputs that you can implement.
  21. Hi Chaps I was wondering if there is a GTA 4 style video recorder/editor mod for ARMA 3 Alpha, or indeed ARMA 2. It would be really nice to use for my Youtube channel and all of that delicious stuff. If you aren't aware of what I mean, GTA4 has a very nice video recorder that effectively saves the scene when you press F2, it saves the previous 30 seconds or so. Then in the video editor you can do some really funky stuff such as moving the camera, adding filters, and changing the speed of the video (for some Slow motion drama). Has this been modded into ARMA 2, and if so, has it been ported into ARMA 3's alpha? Thanks in advance Sal
  22. Saliiim

    Suggested ARMA 2/3 groups?

    Thanks, I'll look into it, I might see you on the Battlefield.
  23. Saliiim

    What would an insurgency in 2035 look like?

    I would not want to be standing next to him in a war, I support Arsenal...
  24. Saliiim

    GTA4 style video editor?

    Is this the command that saves a unit's movement and allows an AI to follow it? I used this once for some low helicopter flying, not what I am looking for, but really awesome none the less, if you can fly the aircraft in the first place.
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