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MassDefibrillator

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About MassDefibrillator

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  1. So I'm trying to make some authentic enemy patrols and one thing i think is really missing is at the moment the patrols will just walk right by each other without any interaction and it just doesn't look right. So I'm wondering if it is at all possible to have units simply stop and "talk" to each other when they get within a certain proximity of each other. Note: both units are moving and both on their own patrols.
  2. MassDefibrillator

    AI Helicopter search light

    I've Tried all the different Behaviors, none of them work. And yeah i will try looking for that thanks.
  3. I'm creating a night mission and I want the Opfor helicopter to be flying around with it's search light on. So far however I have only been able to get the AI to fly with collision lights by using safe behavior. If anyone has worked this out I would love to know how to do it. thanks in advance Mass
  4. MassDefibrillator

    Help with Condition of Presence dependent variable

    thank you!:cool:
  5. So I'm setting up a mission where i have a helicopter with a 50% chance to spawn, and i only want a nearby hunter spawn if the helicopter does not. At the moment i am currently trying to accomplish this with the condition of presence field for the hunter, but i have no experience scripting in Arma 3. this is the psuedo code of what I'm attempting Legend Condition of presence=cop If chopper=true then hunter_cop=!true else hunter_cop=true I do not know the specific code to get this done in Arma 3 though. Any help with this it would be much appreciated. thanks
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