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Lodo

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About Lodo

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  1. Hey guys it seems i've touched something and messed up the description.ext :( Any help? :j: this is the error everytime i load the mission... [/img] #include "G_Revive\G_Desc_Include.hpp"; #include "pxs_satcom_a3\init_interface.hpp"; //Mission Header class Header { gameType = COOP; minPlayers = 1; maxPlayers = 10; };
  2. Lodo

    [COOP] Dynamic Combat Generator

    Really nice work! Any implementation of Virtual Arsenal?
  3. Lodo

    SweetFX in Arma 3

    I was asking myself if i can play arma online with sweetfx on, is it interpreted as cheat by the game? Do i risk my id-key? I don't wanna be banned for a simple visual improvement.
  4. Just played the mission, Accomplished with the best ending too. It was really nice, you did a great job, the first time i killed josef then i restarted the mission to complete in the best way possible, i noticed that the patrol follows always the same path... by the way with some more AI patrolling Agia Marina and a couple of Enemy Vehicles patrolling around will be absolutely great. Cheers! Pvt. Sir Lodo
  5. Hi Everyone! It seems i got problem to set up correctly the VAS system, after i've copied the folder "gear" in my mission folder i put on the floor an AMMO crate in the editor, then i paste the following command in the init: "this addAction["<t color=#ff1111'>Virtual Ammobox</t>", "gear\open.sqf];" Then this one in the description: #include "gear\common.hpp" #include "gear\menu.hpp" So i click on preview to check if everything it's ok... Yeee yeee it will work! :cool: :butbut: NEVER... :butbut: I always got this error when i click on "Virtual Ammobox System" while aiming at the Ammo crate -> "Resource VAS_Diag not found" Can you help me set this things up? Thank you and sorry for my bad english! :j:
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