Hi there!
I'm not very good at programming ans scripting and stuff (don't have the mind for it :P) and while I've been able to circumvent that by hacking up other scripts and such in the past, I'm running into a wall here.
The idea for the mission is thus: A Task will spawn, with a large (say, a kilometre) radius marker. Inside that area, I would like a FlatArea (or similar) to be selected randomly for a group of enemies to spawn on (in the context of the mission, it will be a scud launcher and escort). Once the scud is killed, the task will finish and the script would restart, thus spawning another task etc.
I've looked at the code in Patrol Ops, but it's all a little over my head, so I was wondering if anyone would be able to hold my hand and walk me through how it would be achieved!
Thanks for your time!