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lotherk

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About lotherk

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  1. Hi there, first of all, thanks for your work. I have problems running your mod. Saving is working just like a charm but loading is just not working, here's what i've done: in init.sqf: call compile preProcessFile "\iniDB\init.sqf"; I then made a simple ["myfile", "server", "starttime", date] call iniDB_write; this works. myfile is being created and the expected entry does also exist. Then I make this: _ret = ["myfile", "server", "starttime", "ARRAY"] call iniDB_read; This results in an error complaining about _data is not set. While playing around I moved the read code into a spawn, to have the result in the next frame. The error vanishes but I don't get a result, just 'nil'. Can you please give me a hint?! It seems for me that I'm doing everything right.. ;-) Edit: I'm running this local, not on a dedicated server (for testing purposes)
  2. Hi there, friends and me are developing an arma 2 mission type mod and we use (of course) ACRE in it. We haven't had any problems with ACRE so far (except the usual failures like not running arma and ts as admin) and so we have no clue why we have the following problem. The current situation is, that it seems that NO radios are working. We have developed our own persistent scripts (since PersistentDB is not very well documented and we had a lot of problems with it) ontop of Arma2NETMySQL of course and after some researching I found out, that ACRE is generating the _ID_<ID> Classnames for radios that are beeing used by players. OK! That might be the problem we thought and removed every ACRE radio from our persistent data and added a ACRE Radio Box into the mission to just grab a new one after restarting/rejoining the game. - still not working. We have some "TRIED TO SET NIL ...." in our log files (sorry, I'm currently @ work and can not look into the log files) but after reviewing all the scripts and stuff we do not find anything in OUR code that could redefine the nil variable. the acre.log in TS3 just shows Trying to connect messages (something like this, I'm sure you know what I mean). We first thought it had something to do with the latest CBA and ACE (from six-updater, something around 20th of dec 2012) since also the BIS Module Improvements Module Alice2 is not working anymore but ACRE is still working in every other mission except the one we are creating. Could you please tell me if our persistent stuff might be the problem or some other things I could look at? Like desync stuff (we're experiencing some desyncs in the last days but I'm sure to have read that this doesn't affect ACRE anymore). We love ACRE. We need ACRE. We won't go on any further without ACRE since ACRE is one of the BEST things a human created.. :) I also would like to try some dev version of ACRE (have read about 1.6 on the ACRE page) but can not find any download or repo. I'm hoping for answers. Thanks, lotherk aka [AvD]***Rush.
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