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2nd Battalion, 504th Parachute Infantry Regiment - Tactical Milsim *RECRUITING 16+*
Braaten replied to Braaten's topic in ARMA 3 - SQUADS AND FANPAGES
ATTENTION! NOW ENLISTING PILOTS! The 504th Parachute Infantry Regiment is now enlisting three pilots! These spots are limited and very competitive. First come, first serve. If you want a pilot spot, enlist soon. Pilot spots fill very rapidly, and we cannot guarantee a spot if you do not enlist. FIELD TRAINING EXERCISE 001-A1 Starting November 17th, we will be holding field training exercises in order to prepare for our upcoming deployment! Field training exercises will simulate the environments, events, and stress of our official deployment missions! Said event will be our very first official unit operation as such, should be a joy to participate in and even make 504th PIR history! We thank all those who read over forum topic, and took the time to check out our website! If you are on the fence about joining please do hop in our Teamspeak, we can answer any and all questions you might have. Again, thank you for you time and consideration. Signed, Anthony Braaten 504th PIR Chief of Staff; Anvil 1 Platoon Sergeant -
Antoine Flemming's Mediterranean Operations (NATOSOC + SCOJFC bundle)
Braaten replied to antoineflemming's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://imageshack.com/a/img30/6116/s46d.jpg (625 kB) Second soldier, is that desert Multicam he is wearing? :D -
2nd Battalion, 504th Parachute Infantry Regiment - Tactical Milsim *RECRUITING 16+*
Braaten replied to Braaten's topic in ARMA 3 - SQUADS AND FANPAGES
ATTENTION ALL USERS!: Second squad opening soon! That is right! Due to our recruiting efforts we are going to be able to open second squad very soon! New positions and roles will be opening with said opening of second squad. If you are interested in being a medic or leader, now is the time to join. Secure your future the 504th Parachute Infantry Regiment today! First Basic Combat Training Class Graduation! Our first Basic Combat Training class had graduated last week! This is great news, this first wave of new members will be the true future of this unit, along with the following 2 classes as they will be the future leaders of this unit. As stated if you are interested in becoming a leader NOW is the time to enlist, these roles will fill up quick, and they will be gone before you know it. Don't wait, enlist now! If you are interested in joining our website is http://504thpirmilsim.com/, register on the forums and file your enlistment! Signed, Anthony Braaten 504th PIR Chief of Staff; Anvil 1 Platoon Sergeant -
AV_IndUs (US Army inspired units)
Braaten replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Whenever I can't find a classname I go into config viewer go to /vehicles and find the ammo crate. You can usually find the classnames there. -
Heh I got a good kick out of looking at these. :p I will have to download and try them out when I have time, haha
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AV_IndUs (US Army inspired units)
Braaten replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can't for the life of me find the AT4 projectile magazine classname, I tried the Cfg browser and it says its the same as the weapon so I am very confused. haha -
Looking for a new, realistic, serious and well structured Army unit in ARMA 3? Then the 2nd Battalion, 504th PIR may be the place for you. If you are interested in joining up, our website is http://504thpirmilsim.com/forum/. A little information will be stated below on what the requirements are to join the 504th. The 2nd Battalion, 504th Parachute Infantry was started on the 24th of August, 2013 by Staff Sergeant Anthony Braaten and Sergeant Brenden Minissale. The 504th strives for excellence in all areas, whether that would be on the battlefield, or even off. The 504th Parachute Infantry Regiment follows most of the U.S Army Core values right down to the very last character. When you are a part of the 504th, you will be with a group of well trained, disciplined and respectful individuals who strive for nothing more than a great, realistic military experience. During our stay in the Teamspeak, we act in a more relaxed environment where goofing off and playing around is tolerated. However, when we are in the game, and when we are in training, drills, missions or operations, we act as an actual army unit would with high levels of awareness, discipline, and use our tactical knowledge to the fullest degree. When you join the real military, whether it's Army, Navy, Marines, Airforce, or even Coast Guard, you will undergo a form of training. Of course, the real military's training is a lot longer than ours is due to the importance of retention we have to shorten it. If you enlist with us and you're accepted, you'll be put into Basic Combat Training (BCT). Basic Combat Training will be conducted on certain days throughout the week. This makes sure you know the basics of ArmA 3 as well as basic formations, drills, and weapon use. BCT is only one hour long or less and not difficult. When you make it out of Basic Combat Training, you'll be placed into the next level of your training which is Advanced Infantry Training (AIT). Advanced Individual Training is a multi-session training showing you how to do the job of the MOS you chose when you applied for the unit. If you chose infantry, this will be OSUT. If you chose a different MOS, it will simply be AIT. Depending on your MOS, the actual amount of sessions you have to attend differs. Please note AIT is a 1 day course and will be conducted when your class is scheduled to attend. So, do you think you got what it takes to be one of us? If you think you do, hop by our website at http://504thpirmilsim.com/forum/. We would love to have you as an addition to our small unit and help us grow into hopefully one of the best units in ARMA 3! Below I will disclose our information to our Teamspeak 3 server and the contact info for our Recruiters. Thank you all, and we hope to see you on the battlefield! Hooah! Teamspeak 3 Info: Arma.ts.nfoservers.com - - CONTACT A RECRUITER - - Have any questions about the training process, recruitment process, SOP's, Staff, anything unit related can be answered! If you need any assistance feel free to contact one of our specialized recruiters. SGT Minissale Steam Username: 7heJackal Email: minissale@504thpirmilsim.com SGT Blaylock Steam Username: frostyx8 Email: blaylock@504thpirmilsim.com
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CRV-6e Bobcat tracked engineering vehicle
Braaten replied to (st6)predator's topic in ARMA 3 - GENERAL
AT mines as well, we disarmed a whole AT minefield last night with the Bobcat, was very fun! :D -
AV_IndUs (US Army inspired units)
Braaten replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I personally like the new undercolor, and the vest shadow started to annoy me quick but the units are to nice to stop using haha. -
One core seems a little light for ArmA, and I honestly doubt it can handle Altis. Run a quick mission and look at how much of the core is being used, if it's almost or at 100% utilization that's the issue. It looks like after your first month you might be better off with another server provider. I've personally used NFO and can vouch for their service. https://www.nfoservers.com/order-virtual-dedicated-server.php Their 3 core VDS is about the same price,and offers an extra gigabyte of ram as well.
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A.C.R.E - Advanced Combat Radio Environment for Arma 3
Braaten replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
A lot of the combined assets just aren't here yet. Helicopters, LAVs, APCs, Tanks, etc etc. To support a unit portraying modern day. However I don't want to derail the thread with an off-topic discussion. :) -
I'm really liking the textures, the models look fantastic as well. Can't wait to try these out.
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New M4 / M16 Pack Soon
Braaten replied to hotshotmike1001's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Those look amazing! Can't wait to see progress with getting those in game. -
Did they provide specifications of the hardware, or whats made available to your server environment? It seems like a lot of game server providers aren't up to speed on how to properly manage and run a ArmA server. It could possibly be due to the [DEV] build. I would go through the standard troubleshooting steps. Firstly remove any mods and see if it crashes, secondly if it still crashes revert to the standard build, and finally see if a certain mission is causing the crashing. Missions that involve dynamic AI may or may not be an issues depending on how it handles spawning AI. *EDIT* http://www.gamehosting.co.uk/game-servers/arma-3.html Would this be the gamehosting you are talking about?
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Russian GRU and OMON Spetsnaz A3
Braaten replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RobertHammer is working on a M4/M16 pack, I don't believe it is released yet however.