xJordannx
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addAction disappears when I respawn/die
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, I tried using an event handler but it didn't seem to work, would you mind explaining how I would create a file that keeps calling the addaction? Thanks. ---------- Post added at 22:12 ---------- Previous post was at 20:46 ---------- Found a fix myself, don't need help any more. -
addAction disappears when I respawn/die
xJordannx posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, every time I respawn or get killed etc, my addAction options will disappear, could anyone help? Thanks. -
Say3d heard all over the map
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How am I ripping off LMC's code? -
Handcuff/uncuff script
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
That sounds great, thanks very much. -
What's wrong with this script?
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Doesn't seem to work -
Say3d heard all over the map
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ah, okay, cool. -
Say3d heard all over the map
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Found a problem with this, once a player gets into the radius with another player that has previously said a sound out of the radius, the player will hear everything he has previously said. -
Handcuff/uncuff script
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey, thanks for that, I haven't tried it yet because I thought of something else that I'd like added with that. Basically, I want the person that's cuffed to have an option to "Break out of cuffs", which would take 15 secs and they'd be able to break out, do you think you could do this? Thanks. EDIT: I have a script to make the player put his hands on his head when he presses the 1 key: case 2: { player switchMove "AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon"; }; Would you also be able to make it so you can only Handcuff a player that has their hands on their head? Thanks. -
Disable keys for custom ingame keybinds
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Could you explain how to do that? Thanks. -
Handcuff/uncuff script
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I tried searching but all I can seem to find is player on AI not player on player. -
What's wrong with this script?
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Could you explain how? -
What's wrong with this script?
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks, that works, but for some reason, when I respawn/die the option to spawn the f35b disappears, any idea why? -
Hey, I was wondering if anybody could make me a script where if you get near to a player, you'll get an option to "Handcuff" them which will make them switch to the animation: ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes And then an option to "Uncuff" which will uncuff them. Thanks.
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What's wrong with this script?
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Works, thanks! But is there any way to make it so it's the UID instead of the name? -
What's wrong with this script?
xJordannx replied to xJordannx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I put my UID of course :P, I'm not THAT stupid haha XD I also tried: if nameOfPlayer == "xJordannx" then { player addAction ["Spawn f35b", "Spawnf35b.sqf"]; }; And the option for "Spawn f35b" still wouldn't show up, however I tried just: player addAction ["Spawn f35b", "Spawnf35b.sqf"]; And that worked, but I need it so only I can use it.