Jump to content

Mr.Someone

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Everything posted by Mr.Someone

  1. Mr.Someone

    Assign objective when unit dies

    give the CSAT soldier a variable name, then in the trigger set the condition to "!alive variablename" and sync it to a task state/waypoint
  2. Hi I am currently working on a mission that has a teleport point to a high place. the problem with that is that when i teleport to that high place the player spawns with a static freefall animation and only after a couple of seconds it corrects itself to there being a floor object underneath AI on the other hand don't experience that. I was wondering if and how i can prevent that from happening Thanks!
  3. Mr.Someone

    Disabling Freefall animation

    How would i go about doing that?
×