Earlier today i was trying to test out making a simple elevator script. I added the action to a board and set the variable name of my wanted object (in Eden editor attributes above Init field for the object) to O5.
The mission compiled without script errors but once i start the action on the board, i get notified that the variable O5 is not defined.
Anyone know what i did wrong? Possibly a lot but heres the script atm.
this addAction ["elevator down", "O5 setPos [2940.441,7829.422,90]"] ;
EDIT: problem was solved, i had defined the variable "05" as "_05" and it resulted in the script not being able to reach the variable name.
If anyone has got some sort of elevator script that i could use on multiplayer to move vehicles up and down, that'd be great (=
EDIT:
Moving on, i tried to attach the nearest object to my elvator to the elevator itself by using nearestObject, This failed since everytime i try to assign it to a variable, the game seems to return an array. a syntax error but can someone say which part of it is wrong.
_carToConnect = nearestObject [[2944.097,7833.583,54], ["Car"], 10];
_carToConnect attachTo [Elev_1, [0, 0, 1] ];