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SGT Fuller

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Everything posted by SGT Fuller

  1. SGT Fuller

    [WIP] USAF Air Asset MOD

    Here we finally have the revamped KC-135. It has new lights and collision lights also new modified refueling script made by John Spartan. In order for your Aircraft to work it has to be entered into the refueling script. Very beautiful as you will see in the video. Right now the KC-135 can support the B-1 and the F18 but will be able to refuel all aircraft that are apart of this mod. Upon release if you want your aircraft to be able to be refueled via the KC-135 you will have to let me know. Anyways here the vid
  2. SGT Fuller

    [WIP] USAF Air Asset MOD

    Hey guys stay on topic please. Also still looking for that texture artist please hit me up soon
  3. Trying to make a dummy action for my aircraft. I have a refuel action in user action and a refuel probe memory point. While the modke is prob isn't visable the point is labeled as such. I'm trying to fake animate the fuel station open/opening so my script can catch it as the probe is active/extended and also then has the close hatch option available
  4. Was wondering if it is possible to use two different units as crew to a vehicle. Example for my aircraft is that the pilots will be officer coveralls and the crew enlisted coveralls.
  5. SGT Fuller

    [WIP] USAF Air Asset MOD

    Thanks for all the kudos. Doing this is my outlet from my real world issues so I'm happy to provide. I do want to address something that I have been getting PMs about. There is nothing wrong with there being two C-17 mods out..I will not give up on it simply because there are two and you think I'm wasting my time..keep in mind my c-17 was here first not released but you all know why. This mod will launch with our own version of the c-17..identical in looks but different in value. Please stop pming me with a wanna be cease and desist type deal. Thanks
  6. SGT Fuller

    [WIP] USAF Air Asset MOD

    That's something we already discussed but it will be after we go public with our mod.
  7. SGT Fuller

    [WIP] USAF Air Asset MOD

    Yes that will be adjusted..funny how I didn't notice it at first but thanks for pointing that out. I was working with igi for awhile with his script but while I was going through my issues randomslap released his version of the carrier and implemented that system. So as to be different we abandoned the script( no offense to igi or random) to do things on our own. Keep in mind that this is WIP but alpha is extremely close. I want the community to be able to use either my c-17 or randoms but also notice the differences between ours.
  8. SGT Fuller

    [WIP] USAF Air Asset MOD

    When it's done ;)
  9. SGT Fuller

    [WIP] USAF Air Asset MOD

    Check it out!!! Page 27 latest post for showcase video
  10. SGT Fuller

    [WIP] USAF Air Asset MOD

    Here it is guys. The USAF Assets mod by Fuller & Peral. Showcased are the C-17, C-5, F-22, and the B-2. All planes are WIP please keep that in mind. We wanted to showcase the AC-130 and the B-1 but were making another video to show them off, something with alot more bang (meaning stuff blowing up). Would like to announce that peral is going to be working on a new forklift vehicle especially for cargo loading in the planes. More to come. Enjoy the video..and please comment. Features showcased are WIP and as follows: C-5: Able to load vehicles through front and rear of plane. Able to cargo drop vehicles. C-17: Able to load vehicles in rear of plane Able to cargo drop vehicles. New Collision lights Exhaust **F-22**: Fully animated weapons bays Ejection seat impimented New Hud/MFD (WIP) Missile delay drop then ignite. Exhaust Collision lights B-2: Color: WIP Exhaust
  11. SGT Fuller

    [WIP] USAF Air Asset MOD

    Thanks for that raid i will send them a PM
  12. SGT Fuller

    [WIP] USAF Air Asset MOD

    SITEREP: Hey guys things are picking up and with extreme pace. Everything i want to tell you will be in the video myself and peral will be releasing tomorrow or Thursday. I know for certain that you will fall in love with this mod pack again. Despite the issues that im facing in my personal life we want this mod to get out into the hands of the community so that we can see some nice missions and good use of these beauties. I know that there is currently a C-17 out right now..but i promise you that ours will be different. Significant improvements have been made to all of the aircraft in the past couple weeks..new features also. An ALPHA is Imminent and i cant stress that enough. As we come close to this alpha we need a extremely qualified texture artist to wrap things up. If you are good or EXCELLENT at textures please PM myself or Peral(A10 Creator). Thanks and again stay tuned. SSG Fuller Peral
  13. SGT Fuller

    [WIP] USAF Air Asset MOD

    It's something that I will get with him on
  14. SGT Fuller

    [WIP] USAF Air Asset MOD

    Yes it's in there
  15. SGT Fuller

    [WIP] USAF Air Asset MOD

    Not necessarily..it was changed to F/A-22 right before actual missions were starting to be flown by them..but its only official documentation wise..as far as schematics and such. On paper its still F-22A
  16. SGT Fuller

    [WIP] USAF Air Asset MOD

    most likely before..there aren't really any bugs..its mainly finishing some touches and making the addon keys for multiplayer and my friend SP Craig is updating the Pilot for the F/A-22 so most likely before the 6th..but just keep in mind i have a ton of work to do to finding a civilian job and transition out of the military..into the army for one and then the guard..but i find time to work on it. So just stay tuned and thanks for the good wishes..i really apperciate it.
  17. SGT Fuller

    [WIP] USAF Air Asset MOD

    Hey all well the verdict is been set so i am separating from the Air Force on 6 April due to a mess up from big air force. Ill be joining the Army National Guard afterwards and moving so i wont have internet for a little bit after the 6th. I am still working on the mod. Ive decided that i will be releasing the Security Forces, AC130 and one of my secret projects the F/A-22 before i release the rest of them. I saw that there was another C-17 released..his mod will not conflict with this one. He is doing his thing and I mine and wish him the best of luck with it. More to come
  18. SGT Fuller

    [WIP] USAF Air Asset MOD

    Unfortunate news: I hate to say this especially with the release date being so close but i am going to be postponing the release of the Air Force mod. Circumstances came up in my real life that require my immediate attention..(Big Air Force is trying to do some things that will not work in my favor for me or my family). This is not the end of the Air Force mod i can promise you that..i just need to clear this issue up ASAP..all my attention will be put toward this. As far as the mod goes there are still a few errors that needs to be worked out before i decide to release these. Like i stated in another response im not the type of guy to release something with game hindering errors..if i released it now..it would be a smack in the face to great addon makers such as Peral or John Spartan and others who have worked with me to make this mod possible. I have morals and refuse to do that to them or myself. I know that this is disappointing but i ask you please bare with me as i take care of this issue that is effecting me and my family and return to Arma and release the Air Force mod(Alpha). Pray for me(If thats what you do) I will return soon. SSgt Fuller (Family First, game later)
  19. SGT Fuller

    [WIP] USAF Air Asset MOD

    Not so much offended because I know how many people want this mod and others and yes we're taking our sweet time because we want to get it right..who wants a mod full of errors where you have to click close or close all before you get to play it? Not this guy..and you try to work on a mod..and balance family time, the military..supervising troops..not making excuses but this is what I'm dealing with..and the people who help me have there own issues..but we all want to put forward a exceptional mod..so you can afford to wait my friend ---------- Post added at 11:27 ---------- Previous post was at 10:56 ---------- Ask your questions..your not bothering me nor do I have anything to hide..the full list of credits will be in the completed thread once this is released..I believe I said that earlier in also...the list right now is giving credit to the ppl who gave me the models..all of those planes that I have currently with the exception to the c-17 is muckep which you pointed out..next time if you would like to know specifics please pm me instead..thanks
  20. SGT Fuller

    [WIP] USAF Air Asset MOD

    I'm guessing the front page wasn't read correctly..this is a conversion mod..meaning I'm converting from Arma 2 to Arma 3. I would never pay for models that's crazy and in my opinion idiotic. I don't steal others people work nor do I rip from games(I don't have the knowledge) I have full permission from the authors of the models in my pack. Tbh I expected these questions to arise earlier not later and very curious why they are sprouting up..
  21. SGT Fuller

    [WIP] USAF Air Asset MOD

    No I didn't make the models nor the textures.
  22. Congratulations on update release
  23. SGT Fuller

    [WIP] USAF Air Asset MOD

    I appreciate your response man..we both have a common goal which is to provide for the community a great mod. With that being said I retract my earlier comment. Good luck with your mod man
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