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SGT Fuller

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Everything posted by SGT Fuller

  1. I 2nd this my game crashed
  2. Congrats on the release downloading now
  3. SGT Fuller

    United States Air Force

    Looked up and it does the exact same thing brother thanks it will be re-designated as same ---------- Post added at 16:23 ---------- Previous post was at 16:19 ---------- It can service all three but i think the F-16 would have to wait until atleast one of them are done for sake of wingspan :) I probably will do that with the laser designator ---------- Post added at 16:42 ---------- Previous post was at 16:23 ---------- Thanks for that :)
  4. SGT Fuller

    United States Air Force

    Update on progress of V0.2 -KC-135's turn radius and take off speed have been fixed -KC-135's Gear issues have been fixed -The current AC-130 has been decommissioned and a newer version will be released with V 0.2 with the texture errors fixed -AC-130's weapon damage has been increased -AC-130's gear issues have been fixed. -You are now able to move freely from seat to seat even if you have a AI crew in the AC-130 -B-1's Turning radius has been fixed -C-5 Galaxy turning radius has been fixed and markings on the Tail wing have been turned to proper direction -AC-130s Recoil not working for the L60 has been fixed. - USAF_SFS issues with pilots have been resolved. - Textures have been updated on AC-130 - B-1 Bombers speed has been increased to reflect real life. Afterburners are being fixed -KC-135 Aircraft upgrade and now equipped with hoses. Refueling Script upgraded by dezkit.. the aircraft now searches for the memory point and will connect at the exact spot. The aircraft will now deny you if you don't have the points needed. It will also only give you the appropriate refueling action Ex. Flying the F18 and you approach the KC135 and request refueling it will release a hose for you and will not lower the boom. If two F18's approach the KC135 it will release two hoses and not the boom. If the F16 approaches the KC135 it will lower the boom and will not release the hose. -B-1 Texturing almost complete(see picture Below) -KC-135 Boom Operator added(Its just a view more for ambience) -AC-130 TV Operator Added(Has no control over any weapons) May remove -B-1 Bomb doors open as soon as you select bombs -C5 Textures upgraded Non V0.2 updates -KC130 Added and will be using the same modified script as the KC-135(Be advised i forgot that the KC-130 is a Marine Aircraft i will still release it) -E3 Awacs added( Radome Spins) -B-2 Spirit is now nuclear capable -F-16 Nuclear Capable -F-16 Armaments loaded into config (awaiting Service Menu integration and GPS) -F-22 GPS integrated into system (awaiting Service Menu integration) -F-16 Sonic Boom added -Global Hawk Camera Fixed -MQ-9 Reaper added - Heavy Airframe Pilots upgraded -Security Forces are now using A3 weapons instead of depending on other mods -C130 Cargo/Transport Added thanks theebu -Air Force has begun testing its nuclear capability and Bombing capability -F35 undergoing transformation (more details later) -C-17 nearing completion *B52 is pending The only hold back to release of the V0.2 is the textures for the KC130, B1 and AC130. Shockley has been briefed and is on the job to deliver them as soon as possible. As you can see i have also been working on the V0.3 portion of our mod the remaing bomber, remaing transport, recon/attack and Figther aircraft. V0.3 will be the biggest of them all but were moving as fast as we can so please be patient with us as we wont to deliver a great mod. I also want to let addon makers know if you would like for your aircraft to be compatable with the refulers. PM me and i will get you exactly what you need. [/img]
  5. Congrats on the release brother
  6. SGT Fuller

    United States Air Force

    This has been fixed for V0.2 majority of the pilots and crew units were cut out when it binarized. ---------- Post added at 19:32 ---------- Previous post was at 18:37 ---------- If anyone is good at doing muzzle flashes and smoke animations please pm me i have a urgent matter that i need help with.
  7. SGT Fuller

    Bomb flickering

    Can a admin please close this..seems nobody wants to help out
  8. SGT Fuller

    Bomb flickering

    Can anyone possibly explain to me why this is happening?
  9. I would love to add these into the USAF mod. the Naval Tactical Data System would be highly desirable to be used with the AWACS. If your not really interested in continuing please consider us to finish this with proper credits and all the glory. Thanks for the consideration
  10. SGT Fuller

    United States Air Force

    Right now the Sfs guys are dependent on two weapons packs..this has been fixed for v0.2
  11. SGT Fuller

    United States Air Force

    Hey i regret to inform you but none of these aircraft will make it in this mod for reasons that you kind of pointed out. There all decommissioned aircraft..for a High altitude recon plane that is in service currently would be the U2- Dragonlady but i have no plans for it either as a camera view that could view from that far frin the air would have to be developed and i dont even think that its possible i could be wrong. Now the SR-72 if it were to enter service there could be some consideration on that end. Im not a fan of Arma 3's futuristic setting thats why im sticking to old assets
  12. SGT Fuller

    A-10C for Arma 3

    You could always make your own A-10 and put the sounds that you like in there..just a suggestion
  13. SGT Fuller

    A-10C for Arma 3

    Your post is blatant disrespect. you did not have to add in all those nasty words and you spelled hideous wrong btw. A simple question about changing of the sounds would have been better. Your new but please refer to the rules and tread softly. P.S. If im not mistaken there is a user agreement in the file also that you have broken " You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or mirror it without Peral's prior permission and agreement. User are not permitted to edit, tweak or change the addon in any way without explicit permission from Peral.
  14. SGT Fuller

    United States Air Force

    If you want wire photos you may contact the original authors of the models themselves. May i refer you to the front page so that you may acquire said names http://forums.bistudio.com/showthread.php?176720-United-States-Air-Force
  15. SGT Fuller

    United States Air Force

    Im not dedicating myself to any new additions until the current list is complete :)
  16. SGT Fuller

    United States Air Force

    That can be arranged :)
  17. SGT Fuller

    [WIP] Airfield Logistics

    If its a WIP then that means initial pictures of said mod are not going to be up to par and does not represent a final product. And Ckrauslo is right it is against the rules. It seemed more like you were coming in slandering the mod more than making a suggestion "hey peral could you look at these textures or something along those lines". I can almost guarantee you that if you were making a WIP mod and someone came in like you did on this one you would be all over them..so i would try to save some face and follow the rules..you could always wait for the mod to come out and if textures still weren't to your specifications..redo them yourself to meet them..heck even ask peral if you could release them as a upgrade or something who knows??? :)
  18. SGT Fuller

    United States Air Force

    I like this, i really do idk if im going to do it ill discuss it with the guys and see what they say.
  19. SGT Fuller

    United States Air Force

    Introducing the E3 AWACS. It will not be in the V0.2 update but a script is in the works to give it its radar function. The radome does spin though. As of today all the planes in this mod have been integrated for refueling with the KC-135. Dezkits F15 and G4 Tornado also works with the aircraft as well as the KC-130. Ati HH-60 as seen in the picture is the first rotary wing to be used and was a successful test. Shockley is now working on the B1 textures and should be done soon. Peral is hard at work with the new C-17 as well as the Airfield Logistics that tie into our mod to give a brand new life to the Air Force mod. I would like to thank everyone who gave there time and effort to get the mod to this point. I hope the community loves the United States Airforce mod and can look forward to its future aircraft and plans.
  20. SGT Fuller

    Ivory Aircraft

    Already done lol i will post a picture later
  21. SGT Fuller

    United States Air Force

    It's in there why would I take it out?
  22. SGT Fuller

    United States Air Force

    Right now no they don't orbit a specific area..the kc135 would be a lot higher in the sky then the kc130 so I don't know how this would be simulated. No AI won't be able to fly up to it and refuel. The tanker that is currently out right now does not have the modified script by dezkit so save your tests for when 0.2 comes out. Yes the AI will fly at a low enough speed to allow for a player to connect to a AI controlled refueler. You won't have to do much work once you get it in your in until you cut the refueling manually or you complete refueling..eventually I would like to put in mistakes as in like you said cutting the hose or something along that line for kicks as on the tested helicopter the rotors are still running as in real life..will make a video and post later showing this..I hope I answers your questions correctly.
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