Syd
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ACRE usable by players, but not required. Possible or not ?
Syd replied to Syd's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok sorry for the thread in the wrong place. But if i put ACRE ammobox with radios, players not using ACRE will be able to connect and to play ? Btw we tested ACRE with LEA (loadout editor for Arma) and we used radios, but we couldn't change channel and adjust their power :s -
Hi everyone :) Me and my team are playing a mission on our server that requires a lot of people, se we want players to connect to our server and to play with us. But communication becomes very bad quickly with a lot of players (lot of people talking at the same time). So i was wondering if it is actually possible for people of our team to use ACRE, and for others who don't want to install it just to join the server and to play normally with us. Any idea to do this ? Thanks, Syd.
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[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
Syd replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you very much, this solved my problem. I didn't expect a so fast answer :) -
[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
Syd replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi everyone, is there a command to make objects already loaded in a vehicle when the mission starts ? Bonjour, y a t il une commande pour faire en sorte que les objets soient déjà chargés dans un véhicule au démarrage de la mission ? Thanks/ Merci d'avance Syd. -
F2F Air Loadout Selector System (A.L.S.S.) by [F2F] SkyNet
Syd replied to SkyNet2018's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you for this quick answer. GPS shows only the altitude from the sea level, "16" was written in the GPS, and i was on the Nimitz's deck. Anyway i tried to set the radius to 40, to 60, and then to 1000 and it doesn't work :'( Help would be very appreciated :) -
F2F Air Loadout Selector System (A.L.S.S.) by [F2F] SkyNet
Syd replied to SkyNet2018's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi everyone. Thank you SkyNet2018 for this awesome script :) I however have a problem. I want to use it on the Nimitz to rearm F-14 Supertomcat and F-18 (from meatball). I know these planes are compatible with the script, it works on the ground. But it doesn't work on the Nimitz. I wrote this in the loader's init line : null = [this, 20] execVM "f2f_modules\f2f_alss\f2f_alss_init.sqf"; this setPosASL [getPos this select 0, getPos this select 1, 17.9] Can anyone help me ? I am using: Necro map : http://www.armaholic.com/page.php?id=10648 F-14 Supertomcat F-14 Tomcat F/A-18 Super Hornet Nimitz GLT Missilebox 2K12 SA6 Ace and ACRE -
AWESOME mod ! Thanks a lot ! ! But I have the same problem than Ei8gh: weird graphical glitch in front of the plane. Do you know how to fix this ? http://imageshack.us/photo/my-images/267/ffrgrg.jpg/