Hey.
Thanks for your map, its awesome. We LOVE it!
I have also tweaked it a little to make it a bit harder. I started scripting Arma 2 yesterday, so I'm completely noob at it and was wondering if you could help me with this one problem I have. I've raised minimun and maximum enemy counts etc, added new weapons to ammo boxes, lowered item counts in ammo boxes (So there is not 40 magazines to ak's etc)and in civilian vehicles, added more vehicles to civilians and to enemies. But sometimes the vehicles spawned / patrol groups don't shoot back. Infact, they don't attack at all. Could the problem be in the infantrytypes? I have added almost all Ru/Rus/MVD and some takistani infantrytypes(the ones that fit to chernarus landscape). Something to do with the side=east/west those types have? Almost everything else we have tweaked is just something like minenemyskill and maxunitsingroup so I don't think that would cause the AI to behave like that. Is there a way to force enemies spawned to certain side?
Would love to have more infantry types in this mission, imagine patrolling guards with few ghillie suit snipers armed with KSVK's... And with more weapon types the enemies have, the less likely we are getting more ammo to the weapons we use = Harder mission overall.
The mission also needs 1 or 2 tasks more.
Thanks.