1. Has anyone managed to have multiple spawnpoints with "respawnTemplates[] = {"MenuPosition"};" becasuse when we rejoin the server after playing we dont spawn at our last location, instead we spawn at one random spawnpoint (we have a base spawn and 2 mhq) respawnOnStart = 0; does not stop this from happening, alive dosent load our persistent location.
2. In asymmetric mode, i have no controll over how many enemies spawn around us, there is always 50 or more enemys in total and it lags the server and makes it too hard, we want only a few to spawn at a time, how to fix that?