Kamov
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Everything posted by Kamov
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You're pretty dumb if you believe what you just typed out. Please cite where anybody has compared ArmA's performance to a completely different and extremely simple game such as Counter-Strike?
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I wouldn't suffer to much with my CrossfireX setup.
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Because they're dumb.
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I am well aware, I'm giving examples of 3D optics, how they're different and their obvious situational awareness benefit.
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Would be amazing if you could do this in the ArmA engine.
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is that a question or an argument? I can't tell the future.
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It can be implemented if source code is public.
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Thats amazingly user friendly and modular. Too bad the devs/engine probably won't ever do that.
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Its useless junk made out of balsa wood and painted black. It would be slapped out of the sky by any fifth generation jet. If I were devs I'd give them T-50's since they would neighbour Russia in armaverse.
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Fake 3d is trash.
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You have obviously never used a low magnified optic before. You can shoot with two eyes open quite comfortably. I've even done it with a Kashtan on a SGL-31.
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not possible because of extensions not being a feature under arma 2's linux server.
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You can already do that with AttachTo.
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But then when you move your head you won't be able to look around.. Plus your eyes naturally focus at the optic so there is no need at all to blur it.
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They do offer gameplay value. So many times in RO I've been sniping and I saw something in the corner of my eye because of the realistic optic.
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It would be the same if you were using anything with 2d optics in arma. Camouflage does not work in arma unless you run max graphics and its 24:00.
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1st one is realistic.
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No, its Battlefield 3: Armoured Kill. Not Battlefield 3. Would you call Half-Life 2: Episode 2 just Half-Life 2? No.
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Actually Frostbite 2 is capability of much much larger maps then that of Battlefield 3 while remaining heavily detailed. Have you seen their techdemos and Armoured Kill's map sizes?
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Then get jailed by Iranian forces for spying.
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So? Why not have the option available for those who want to use it? All that needs to be done is a scripting command to change rtt framerate.
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In RO1 and RO2 I get perfect framerate, no lag whatsoever with the optic.
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This is how it should be.
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99% of the time you're holding a gun, thus its a major part of the gameplay. I would seriously not mind having the capability to change the render to texture framerate as I have a amazing pc. Why can't they make a scripting command to change RTT framerate?
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Actually yes I would prefer.