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coltti

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About coltti

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  1. coltti

    RH M4/M16 pack

    I was wondering, would it be possible to include a flashlight for the M4 rifle (burst fire only) that doesnt have rails or foregrip on it? Ive seen photos of flashlights mounted on different AR15 type weapons on the barrel of the gun or under the front sight without picatinny rail system. Sure this is a minor thing I just thought it would be nice to have the awesome surefire flashlight that the pack has on the good old rail-less m4. Nevertheless thanks again for the best quality weapons packs in Arma 3, and I hope you make more!
  2. coltti

    @A3MP - ArmA 3 Map Pack

    It seems that atleast on Chernarus and Utes it doesnt matter what surface youre driving on, youre getting the same speeds everywhere? Is this possible to be fixed? In Altis your car does slow down when you go off the road in this one you can ride your hatchback at 150kmh no problem through what I assume should be some really bumpy fields and forest areas. Atleast in Arma 2 you had your car go real slow and kinda bump around when driving in a forest. Im not here be all negative, I'd just like to know if this can be fixed. Really appreciate your work on this, very helpful addon.
  3. coltti

    Status Hud

    Havent tried this mod yet but it seems really awesome already, really close to what I need for my missions. Im new to this kind of arma editing, (only played around with the editor for many many many years :) ) so im wondering is it possible to change the fatigue/stamina percentage meter to something like a horizontal bar. Kind of a weird way to explain this propably as I dont natively speak english, but basically a horizontal bar that you would for example see in fighting games as your health bar, bar loses content when you lose health/get fatigued. Also am I allowed to edit this and perhaps one day release a edited version of the script in a mission of mine? With you being in the credits of course for creating this addon. But anyways thanks for making an addon like this Im sure its really helpful for a lot of mission makers including me.
  4. coltti

    Everon2013 for @A3MP

    Great work, I really like the look of some of the forests in this one especially. Sunlight during midday makes the map look beautiful especially combined with Arma 3's new water. One problem though, when I set rain in editor and it was around 5 in the morning or something like that the sky looked bugged, hard to explain but you might wanna check it out. Could be just a problem Im having since I run quite a few mods together. Im not running All in arma currently just A3map and a few other mods plus a terrain from A2.
  5. I just found out about the Sig MPX submachine gun. Even though SMG's are not really all that useful in arma, its good to have them especially now that the CQB is easier in this game. So yeah I would like to see this gun in A3 someday, hope someone gives it a shot.
  6. Heck yeah, I would love to see especially Shadow Moses or the original Mansion from the original Resident Evil/Remake. But thats propably never going to happen D:, very very very complex buildings/areas to do in something like arma. Also I highly doubt the AI would work on those.
  7. coltti

    Rally Style

    Not sure if you are aware Lao Fei Mao, but I think there is atleast two police car mods on armaholic.com to download if youre interested. If anyone decides to work on the cars I hope the car will handle a lot more like a real car than they do now in A3, they feel really wonky right now and yeah, its not a driving sim but still id like to see some semi realistic handling on arma one day.
  8. coltti

    Rally Style

    Got to ask is someone still working on rally cars for Arma 3?
  9. That got me thinking, a laboratory/research base type of building would be nice to have. EDIT: Surfer kind of said this already but yeah, a lab building..
  10. Yeah well, quality over quantity for me. I feel like there is not enough custom enterable buildings around. Sure it is great that BI decided to make pretty much everything enterable in arma 3, however those mediterranian buildings wont fit in maps with cold climate obviously.
  11. How about some trees that actually dont drop the fps horribly like the leave trees in Arma 2 :/. Overall just some trees that are light to run on the game so there can be lots of trees in a map, so BIG forested areas could be made without a huge fps drop. I dont think the trees need to look absolutely amazing, but then again I wouldnt want minecraft trees on my map. Just trees that can be light on the performance hit. Also just some typical countryside enterable houses, yes Arma 2 has a lot of countryside houses but not enterable and ones that are, dont have much of a good interior. Detailed furniture can be added later but to make the houses more realistic by having more than just 2 rooms in them.
  12. coltti

    -E3- Units (new camos)

    This is a nice mod to have, one question though. How about just a plain old olive drab bdu? With a olive drab boonie hat ofc. Also what about some oldschool russian/soviet camouflages, like klmk etc. Now Im definitely not an expert on camouflages, far from it. But hopefully someone understands what im saying .. :confused: Would be cool to see but thanks for the mod though, gonna be using DPM for most of the time now :D.
  13. coltti

    RH M4/M16 pack

    Oh thanks RatNL! Helps out a lot. By the way the firing sounds in this pack are way better than in the previous packs, great work on the sounds.
  14. coltti

    RH M4/M16 pack

    Great job on the pack! Really liking the sounds and most of all the flashlight included. Finally a proper flashlight for Arma 3, please dont ever make this like the BIS flashlight which is extremely dim. Hope to see a Smg pack some day with perhaps a MP5A3 that has a surefire flashlight mounted on the handguard. :) Oh forgot to ask.. Would it be possible to make the accessories compatible with Arma 3 default weapons? Dont know if the sights work on them yet but the flashlight sure didnt fit on the blu or the opfor rifle. Its just that I find the flashlight especially so useful in my mission making that it would be good to have a powerful light for the def. weapons.
  15. Some sort of a stadium/sports arena would fit Altis pretty good. To see that building would be awesome. Also some big mansion/villa buildings would be needed.
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