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blarg

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About blarg

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  1. blarg

    Help on modelling a unit

    Thanks for re-stating that Max, that was a great help!
  2. blarg

    Help on modelling a unit

    As far as the tools and characters go though Arma2 would be a very similar process to VBS2 since its built on the same tech? Thanks for all the info!
  3. blarg

    Gray (untexture) lines on my model

    Hey Luke, as Pufu said the UV's could be better but its all part of learning how to unwrap things, especially characters, they are the toughest with all of their usual organic parts. One program you might want to check out, is RoadKill UV. I use it constantly to get my starting uv's then I bring it back into Max/Maya and clean and move everything. And, its free. Read the little manual that comes with it because there are some organic and non-organic 'switches' that you can toggle depending on whether you are making a static hard edged object or something more organic like a character. My process is usually: Model: Base model made in max/maya, use RoadKill to make base uv's, reimport into max/maya to clean up uv's. Then you are ready to paint. Painting(texture): (your uv's have to be good first) Base paint in either BodyPaint3d or slapping on reference images with Zbrush's 'Spotlight' function (omgs, is it awesome), then I bring the texture into photoshop to clean it up and paint more, then back into Zbrush or BodyPaint3d.
  4. blarg

    Gray (untexture) lines on my model

    It does look like a mip mapping issue but it's hard to tell without seeing the UV layout. I see white'ish lines all over the robe, but I can't imagine that's how you uv'd the robe. Good job though, the characters coming along. :)
  5. I am very new at this too. Does 3dsMax have an exporter for Arma2/VBS2 ? I guess I have to import anything I export INTO Oxygen right?
  6. blarg

    Help on modelling a unit

    Where do you find the BIS template characters you talked about? Also I just downloaded the BI_Editing_Tools_2_Setup and I was wondering if this is the latest and greatest of the editing tools for VBS2/Arma2?
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