Besides all the nice ideas for fixing the AI, and make the enemy on the islands respond to you as a threat easilier, I would love some fundamental changes in the Strategic Mode!
- One starting island, and the rest neutral, so you have to build up your islands strategically, deciding which should be refinery, production or defencive island, instead of starting with half the map.. The neutral forces should still put up a figth though :)
- Start with low tech and have the oppertunity to either find tech on islands or allocate resources into research. (Or even more crazy, a research type island! :eek: )
- Some sorts of random events. Like a storm over some island breaking the supply chains or discruption the supply barge from getting to you.
I really like the basics of this game and i think thats these few things can improve it dramatically! I hate that im not able to script or code and just being a cg artist. I would be doing this my self now :)