Right, the original game was and still is one of my favourite games of all times, but CCGM is a huge dissapointment.
Walrus pathfinding AI: Ok, that horse has been kicked enough so I'll avoid it.
Intertia of carrier weaponry: Ok, what do you suppose the plasma Quad weighs? A few tons? Being able to swing it end-to-end as fast as myu mouse will track is just plain wrong. I can ALMOST forgive it for the AAA-guns, I mean, I have seen a CWIS in action.
External carrier camera: Same thing here, some intertia to the view would feel nice.
Projectile dropoff: Let's just say I am surprised that the grenades actually ARE affected by gravity.
Production Queue: It would be nice to be able to make "One manta, then three lasers, then a fuel pack, another manta and then another three fuel packs".
Speedup on demand: Yesterday i watched a movie while waiting for fuelpacks to be manufactured.
Unit posture: Weapons tight would be nice. Watching AI-piloted walruses chuck grenates at enemy mantas is entertaining... for three seconds. Or at least an option to filter targets "Ground installations only" for grenates would be nice.
Unit posture: I am not sure if targeting accuracy even exists, but again, possibility to hold fire until a certain range would be nice.
All in all.. THis could have been so great... but it is not.