Depth
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Everything posted by Depth
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Weather changes, frequency of lightning flashes... TOO FAST
Depth replied to tortuosit's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Titan has underground oceans. Edit: Oh and also apparently surface lakes :rolleyes: -
Weather changes, frequency of lightning flashes... TOO FAST
Depth replied to tortuosit's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Western norway here, a few weeks ago we had an entire week of extremely heavy rain with sun poking through the clouds, completely broken cloudcover yet thick rain. Freak weather happens on any planet. What I have noticed though is that there is no tidal system. Tides on the earth are caused by the moon but Gaea IS a moon. You'd expect that gigantic rock in the sky to have some impact. -
control tower blinking light is morse code?
Depth replied to H4mster's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Amazing :) You guys just uncovered an Easter Egg -
Sense of Plasma gun
Depth replied to anton-korduan's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Plasma on a Manta is excellent for doing popup attacks on heavy turrets. Manta + Plasma + Missiles (for air targets) + Shield. I hope the enemy NEVER figures out that combo :eek: -
[MOD] Invincible Mantas and Walrus (STEAM)
Depth replied to ToxLaximus's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Sounds good, any way to get a free-cam with no HUD? Some games make for epic movies: -
Vehicle speed table
Depth replied to anton-korduan's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
So you're saying I should shell an island until everything is in a smoldering ruin then send a Manta with hook to airdrop a Walrus with a prod. capsule? -
National Lampoon's Gaea Vacation
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Strategy Game Tech Tree
Depth replied to deathyacht's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
New type of station? Defense, Mining, Industry, Research. Creates Research Points that fuels current research project. 800 points for laser, 500 for armor mk1, 2000 for armor mk2, etc. Changed projects store their points to be continued later. This would make for a huuuge mod, perhaps something for BI to put in an expansion? *wink, wink* -
Workarounds for Walrus pathfinding
Depth replied to Suranis's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Brilliant, thank you :) -
Can I unlock firewalls/scramblers/shield-boosters for my islands?
Depth replied to beugnen's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I'd like my islands to be firewalled and shielded, dotted with scramblers of course. Mind you, that would make a very interesting island to assault -
Oh shit streamlined sorting of mods, suscriptions auto-update, favourites for beta mods in progress you don't want to install yet and mouseover popups describing mods in the Steam interface.
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So I can just cut the map in half to choke the enemy?
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Does a broken supply chain mean all the other islands on the chain will also be broken? Stockpile - Island1 - Island2 - Island3 - Island4 If I destroy the dock on Island3, will Island 4 still be connected?
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Minor AI issues (Not Walrus pathfinding)
Depth replied to lordbane's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Yes, they didn't update the exe on the steam release. Only the game files -
Mod Ideas Scratch Thread
Depth replied to Thygrrr's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Genious :bounce3: I hope BI will set up a mod subforum soon. I had some ideas of my own but you literally covered them all. Edit: A way (toggle button) to set the game speed to x2 would be nice for waiting for a walrus to finish docking/refueling -
[TOOL] CarrierTools (modding tool inside)
Depth replied to Thygrrr's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Harrier Command? -
The modding support for most of your games are brilliant Did you consider puitting CC up for the Steam Workshop? I spent hours sifting through mods for Skyrim there :p Would also get some free PR for being a Workshop title
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Torpedo and a shield with no armor Go in low and fast from the rear of the enemy carrier. Once you've reached the wake, release and turn around. The carrier should be dead in the water allowing you to peck it off from a distance or make surgical strikes to take out its guns. If it has flak you may want to take out the two rear turrets before sending in the manta with the torpedo.
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Workarounds for Walrus pathfinding
Depth replied to Suranis's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Does that mean that the game files can be tweaked to force the AI to look through more nodes? -
Workarounds for Walrus pathfinding
Depth replied to Suranis's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I send them in pairs with a distance between them, controlling the second first walrus 6 7 8 9 Where I would control 7. If 6 has a seizure I'd be able to switch and untangle before the column grinds to a halt and if 6 and 7 is engaged 8 and 9 usually catches up and joins in. Mine tried using shells. I didn't really know what to say -
Can't launch Hammerheads in the Strategy game mode :(
Depth replied to Strigon's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Mine is also grayed out in the strategic mode Steam version 1.1.0027