Jump to content

Enrico

Member
  • Content Count

    42
  • Joined

  • Last visited

  • Medals

Posts posted by Enrico


  1. IMO it's all about if your able and willing to ignore the flaws this series is suffering since OFP.

    What I observed, were the difficult game releases after the split from Codemaster which I definitely approved . . . I mean the split, due to Codemasters business attitude.

    I mean the OFP releases were not without problems but with Armed Assault the situation worsened.

    ArmA 2 was a complete disaster. Performance was a huge problem and the campaign was broken beyond repair.

    Arrowhead release was a lot less problematic.

    ArmA 3 seems to have a lot of problems but for different reasons. Altis might be a jewel and the lightning and movement have been improved but I see the same old problems popping up since OFP. Performance is always a major problem it seems that not much has changed in that regards. I see a lot of unhappy people on the forum and I don't regret for not having purchased ArmA 3. Yeah I know my loss!!!!! Is it really a loss?

    Anyway I don't know the details what happened since they started working on ArmA 3 but something happened along the way which changed BIS business attitude. Yeah I know conspiracy theories . . .

    Since a lot of community members are always arguing and bragging about BIS being a business, but meeting the set release deadline of ArmA 3 was a bad choice IMO. It should have been postponed. IF you are a professional developer I don't expect a release like ArmA 3. BIS has never, ever failed before, in delivering content in former game iterations, this time they did, as far as I could understand from reading the Arma 3 section. No campaign? well . . . I mostly do SP, not having a campaign is not excusable to me especially at release, What about new people to the game people who are not familiar with the editor? Not everyone is into MP which seems to suffer significant performance problems.

    We all know about the Greek incident and I feel personally very sorry for Ivan and Martin but shit you can't just stop developing because 2 important members of your stuff are missing due to an unfortunate circumstance. I wished that would have never happened but it has.

    Second what happened that made them throw away 2 years of development and start nearly from scratch. how many features got axed in the process? I remember the thread being quite long.

    I had high hopes that BIS would get it right with ArmA 3 but they didn't IMO. I've always supported them as best as I could but this time it's not going to happen. Hey in the end I'm a paying customer to them . . . nothing else.

    I always ignored all the negative aspects of BIS games until today but as I said I was a mindless fanboy myself maybe even worse than a lot of others. That's now a quite embarrassing thing to me to admit for being honest.

    What I want to say is that BIS changed . . . the community is changing and for being honest I'm feeling more and more alienated with what is going on.

    But that's just me.

    We're a lot more than you think about agree your opinion!

    It would take just more consistency on the part of users to understand their impropriety ...... but whit are talking about videogames ... and everything is permitted!

    There will be always somebody enthusiastic that will answer that to him the game run smooth and it's enjoy about this fantastic title and he dont know what are you talking about it!

    Being a fan is not a problem, being a blind fan can be..........

    Yeap....Blind fans...right!

    Regards


  2. Vishera heavily relies on multicore support and that's where most of the work on their architecture went.

    A Haswell at 3.4ghz offers about 50-70% more performance compared to a 4ghz Vishera if you only use a single core. A 4 year old Phenom II X4 has the exact same single core perfomance as the Vishera in fact.

    The Visheras (or the FX-8320 to be precise) offer really great value when your main applications have multicore support for more than 4 cores. Stuff like encoding, rendering, etc. Unfortunately, there aren't a lot of games or engines out there that can make use of any more than 4 cores. Cry Engine is one of the very few that actually utilizes 8 cores effectively. The rest barely uses 4 if at all. Most of the time you won't see a big difference between a dual and a quad core with the same clock and from the same generation.

    Arma's RV engine however, relies mostly on raw single core power and draws some benefits from up to 4 cores. This is why the AMD's see poor performance or at least significantly worse performance compared to current (3rd and 4th) gen intels.

    Ok folks!

    If we wont talk about Vishera CPU , you must before to know how work them architecture.

    For example, the CPU AMD FX 6300 6 core can to be easily change from BIOS to 2-4-6 core,that's mind that i can apply to the CPU how many core i need and how many Ghz can to be set depending of the application ,infact i play smooth Arma III whit Ultra_High setting in SP ( (FPS 85-88) whit 4 core to 4800 Ghz whit standard temperature in full game (that's mind down to 55° C. in air fan cool) whit a work CPU about to 65-70%!!

    If we compare Intel I5-4670K Haswell vs AMD Vishera FX 6300 there isn't that difference about...50-70% more perfomance,but 10-20 % in some applications, but whit a prize about 220 Euro vs 90 Euro...sò...unjustified cost plus for get,maybe,3-5 fps more in game!..Because we are taliking about videogames whit CPU priority...right?

    AMD FX 4300 4 Core 4 Ghz.--6300 2+4 Core 4.1 Ghz.--8350 4+4 Core 4.2 Ghz.

    Vishera get enough power to play very well any games,especially with a simple OC...thx to multiplier unlock,then combining it with a good GPU (i am talking about play whit the games right now,,,i dont know tomorrow :)).......included ArmA 3!

    If you looking for a CPU whitout compromise you must move you to the Intel I7 Family,but the prize....WoW!!

    I repeat again that every issue about ArmA 3 like :

    Drop FPS issue.

    Laggy Multiplayers.

    Latency input........etx...etx

    It 's absolutely be attributed to the poor/insufficient optimization of the game...that's all!

    *my GPU it's just a MSI GTX 670 Power Edition.

    Regards


  3. ArmA is highly reliant on a powerful CPU, you unfortunately have an AMD processor. Sorry.

    Set shadows to standard or higher. Offloads them to GPU.

    Don't play with many AI.

    Wait for patches from developers.

    Be serious!.....Let's stop about the famous bottleneck CPU because ArmA ..bla...bla!

    ArmA 3 ,to the moment,is unplayable also whit the Nasa CPU! ;)

    Do you play in Multiplayer?

    Because if yes tell me in whic public server you can keep stable your FPS up to 35 in Altis map.

    I run ArmA III ,whitout problems, stable on Stratis map in SP to 85 FPS on CPU AMD FX 6300---GTX 670 OC.

    We know that every new title about ArmA you must to be patient and accept the compromise about bugs ( i am ArmA fun from 2001)....but...this time BIS crossed the absurdity line!

    No Caimpaigns...and no multiplayers (if we talking about Public Servers)...and you dont wont accept that the official title it's still..whit euphemism...a beta game!...Be honest with yourself!

    I have tried also to run it whit the last beta patch but is unless because you dont found servers...so!I have back to the standard build patch!

    The only things that you can do it's wait, and pray ,for the new patch coming to October and...cross your fingers!!..But it is a very improper behavior!

    Regards


  4. Hi all!

    I follow BIS from the back in 2001 whit Operation Flashpoint and i must confirm that there isnt another FPS like BIS game..see ArmA and ArmA II + OA.

    But this time,after bought ArmA III box,i must say that i am very disappointed.

    ArmA III, right now, look like more a giant addons but whitout solid basament.

    I am not talking about what it has been promise by BIS and yet realized...weapons...veicols...etx...etx ...i dont wont to shoot to the Red Cross...too easy!

    But about the product...the final product...What it? Do you reale like it?

    It's enough inusual to buy a BIS title whitout Caimpagns but...ok i will wait the DLC...so I told myself...It will be optimize to play in multiplayer...right? Forget it!

    Why? Because the WORD lag (lag it's just a euphemism ) it's everywhere also if i run 45 about ping in the Servers.

    Ah! Just in case,in SP run smooth and very well and my fps stay always up to 85 FPS....but not in MP...of course!

    And what do you think about the weapons?

    You run for 50 mt, you stop in crounch position and aaaaaargh ! How much weight this rifle assault?...30 Kg?

    I think so because the only alternative is Alzheimer attack ! Como on...be serious ! (Now dont begin whit the famous urban legend about the backpack whit 35 kg.......i was testing whitout nothing!)

    I know..we know that everytime is out a new bohemia title you must to be patient and accept the compromise that never will be close to be perfect and step by step, or may be it's better to say patch after patch, you will see your game to become more....mature.

    May be one day it' will be the best game that BIS has never done?...May be! But dont call it now "ArmA" because look like a blasphemy!!

    There are so many nice things where i agree that it's been good job...graphic texture...lights...new animations...Divers....but all this things together dont make a worthy successor...not for me!

    I hope..i reale hope, that it's just a demo and very soon....very very soon...the Team BIS say:

    ..Ahahah...Como on guys...it's was a joke,whit the next patch you will see the real ArmA III!

    Regards!


  5. The limited content is very obvious and BI was perfectly up-front about that; however it's been seemingly clear that due to BI's focus on infantry during the alpha, the "simulation" of the vehicles is very much a placeholder and NOT final (we hope)... although that one dev confirming that TKOH flight model will be in the final release only for DnA to walk that back to a de facto "maybe" (by saying that it's not guaranteed that the A3 vanilla helicopters will use it) is cause for concern...

    Still, overall this situation is nothing to worry about, really, considering that Arma 2 just didn't have a public alpha for us to compare against anyway.

    I agree!

    I am not worry about the actual situation alpha, also because there are so many nice gamers that are doing a good job of bringing the various bugs and improvements to bring this sequel in the right direction:

    http://feedback.arma3.com/my_view_page.php

    And I dont think that Bohemia staff follow the idea about the,,,,,FRIST IMPRESSION...but something more deep in a more suitable location like upstair link.

    Regards


  6. Okay. I still can't quite understand what you're saying, but I think I get the gist.

    First off, I'm not sure exactly what problems I'd be coming back to the troubleshooting boards with; most of the crashes I've had have been fixed, and at this point I don't have any major issues. I think Arma 3 Alpha handles better, and plays better, and overall IS better than Arma 2. Now, I sunk WAY too many hours into Arma 2, so it's not that I didn't play the game; it's that I thought the game was too clunky, the graphics were too muddy, and the weapons handling was too wonky.

    Second, it's disingenuous to compare a finished product to an unfinished product; Arma 2 has had over 3 years of modding and patching to become the game it was, and I still think there's way too many problems.

    Sorry for my english,,,,,,,,I will try to explain better!

    Frist one:

    ArmA 3,in alpha,the only things that you can to do,also after update patchs 0.52,it just run like Buster Keaton movie to shoot any bot whitout get a minimum decent gameplay because or dosent work or must to be fix.

    The A.I squad dosent follow your command,and the a.i enemies dosent check for a cover position when you open the fire, but just run like Forest Gump style, or change the position, from stand up to prone position....that's all!

    The weapons to crounch position(forget it the stand up position) shake like if you get the azimer ,and in prone position, it's a still enough drunk for call it...real!

    The veicols run like whitout physical and to keep the controlls it's like drive on the ice road, and the Flight Model chopper (My God!).......ARCADE is efeumism!

    The weapons still shot the terrain in prone position ,like in armA 2,also if your scope, or metall aim, it's free view in front you!

    It's very hard undestand the enemies from the friendly, because, they use the same uniform...i want see you in night vision how much time you spend before open fire...and if you spend too much....bang...time over!

    If you get distance view setting to 2000 mt the terrain over 1000mt it's unwatchable,you need set the distance view about 3500mt if you wont see a normal texture like to 500 mt...but your frame rate will drop about to 35 % less!

    The effect about explosion or destroy objects could be nice may be in Mission Impossible movie...but so far to be ..realistic!

    The sprint run about infantry it's so ridicule,look like if the game it's been set to time acceleration to X6...and also the posture in Crounch,it seems that the soldier has lost something in the ground!

    ...and so on!

    Second one:

    If you are impressive for the nice texture,and because dosent crash no more,or less and run smooth :),i am enjoy it,it's alpha version (that's mind very...very lite).

    Indeed, what we have now:

    A very small map with four buildings.

    Two-division of soldiers with same uniforms.

    Four-five weapons.

    Two vehicles.

    two helicopters

    We will see the perfomance in ArmA 3 official edition,and also if ArmA 2 get always some bugs...do you know some serie about Bohemia where the products it's been perfect before launch the next one?..OPF?--ArmA I?...are you sure?I dont think so!Keep in mind it for ArmA III to Arma IV!

    I dont know your hardware PC, but about my self ArmA 2 run very well and smooth and if you can run on all High setting and nice filter antialasing...BEH!....ArmA 2 still makes a look good and you get a awesome infinite option for to do wat you wont!

    I dont care about beautifull texture and so many extra option in ArmA 3,because if i looking for it there are titles whit very gorgeous graphic but so far for call it....simulator and or realistic!

    Anyway!

    I have bought ArmA 3 alpha just to help the company to finish the product, because i like so much this series...but plz.....dont tell me that right now it's awesome,because if this is ArmA 3...i really wont my money back,but this time seriously!

    Regards


  7. Enrico, that post wasn't even coherent :rolleyes: I'm in agreement with ak1287 and Sixgears2.

    Hi there!

    Ok guys...excuse me if I do not follow your enthusiasm!....YET!

    I only hope that the day of the release of ArmA 3 you dont come back in Troubleshooting thread whit :

    Hey!wtf!....... something wrong or miss here!Why....etx..etx

    .... because it would be really embarrassing for those are convinced for----> 8.5 now and 5.0 ArmA 2!

    And no money back for who saing...WoW..AWESOME....EPIC....THE BEST...I CANT WAIT....etx..etx LOL!:rolleyes:

    See you for the time of ArmA 3 Official Edition.

    Regards


  8. Arma 2 before playing Arma 3 Alpha: 8.

    Arma 2 after playing Arma 3 Alpha: 6. Maybe a 5.

    ....i would like know your pusher..LOL!

    I think that you talking about OFP for that score...como on...be serious plz!

    If you are happy just for to hear the sound..bang..bang...may be you right...but if we are talking about what miss still in arma 3 alpha........comparate whit ArmA 2 CO + ACE Mod....it's still so long the way!

    Como a night in the server whit arma 2 in CTI mission and you will see wat mind,,,,,,,,play to 360°!


  9. I've been rather impressed with the alpha thus far. It plays well, runs smoothly (provided you're nowhere near a large town), and actually offers a shocking amount of content for an alpha test. Oh, and it's really pretty on ultra. :)

    However, it does have a few issues. Friendly AI frequently disregards your orders and runs off to die, enemies' reaction to incoming fire is possibly the least realistic scripting I've seen in a shooter, buildings in any large quantity seem to crush even high-end rigs no matter the settings, the environments feature some of the must stubborn jaggies in history, and the contextual actions are awfully finicky. I believe most of this will be fixed by release, but even new I'd consider ArmA 3 to be the best tactical/strategic shooter on the market--a statement that's both a compliment to BIS and an illustration of just how empty the genre is these days.

    I'd give it a 8/10 right now and a 9.5/10 if the issues get sorted.

    Sorry m8 but if you give 8/10 right now,,,,,,how much you give to ArmA 2?....100/10?:bounce3:

    I dont undestand you.

    What you found so ....WOW?..

    The better graphic texture?...the new future about scuba?...That's mind that if the final version, about arma 3, it's look like now, you will be ready and enjoy to buy it?

    Because 8/10 it's high score...you have been very,very generous about it.

    There are some many intresting things that let's HOPE a great game,but if you check to 360°,currently, you get many smokes but just for a poor fast-food!

    It seems to me like you're accepting so many compromises to play it.


  10. Cool concept allowing to you to help control your teams, but with 3rd party software (communication) all that is null and void unless you are playing a single player game (which I haven't done since 1999). With all these excess movements (weapon sway when firing, or the cluster of keys to do all kinds of things) the game feels far from real. I run around teaching men to kill people and with this game it doesn't feel real at all. When I fire my weapons I have no sway, and that's because of the years of practice/conditioning. I even have men who can run and fire the M320 (40mm) through windows to hit targets.

    Graphics are ok but with CryEngine and Frost Bite they have much room for improvement. I won't bother with the full release but I'm sure in time I will come to enjoy some of the game (multiplayer). Thanks for the alpha preview though!

    -SSG Fain 1-501 IN(ABN)

    Hi!

    ArmA 2 takes the players on another level completely against any work other title in the FPS.

    (may be because ArmA has never been just a FPS, but a simulator-tactic-shooters and strategy-games)

    It 's like wanting to play with DCS Black Shark Simulator and complaining about the excessive difficulty of the Flight Model and the amount of commands that enable you, and know, to be able to fly.

    Of course,the title about Apache: Air Assault is more immediate and fun, but it is not a relative of a flight simulator.

    If you tell me that you have some difficulty because there are too many controls is only because you have not played enough time, because the gamers that follow the Bohemia Interactive from 2001 with the OPF (like me for example), they can be very fast and with a full control of any action......always if you know thats controlls of course and with the appropiate devices (nice mouse+speedpad or keyboard game+joystick + rudder).

    And about the modest HD texture, you must think about the HUGE maps and how many objects that your CPU-VGA must to calcolate in real time in this game....so....Whic type of PC can run ArmA whit same graphic texture like Crisys 3...Nasa Server?

    Anyway!

    This is not an instant play for newcomers, but this does not mean that gives satisfaction, indeed, far from it!

    My opinion about ArmA 3 alpha is nothing more than something between a playable preview trailer,i hope to 5% ..... then nothing at all .... look and dont touch!

    You should also know that every title about bohemia begin to be stable and or enjoyable after 6 patchs....so calculates another 1 year after the date of the game...and I do not think that ArmA 3 will make an exception to the rule!!

    If you want to understand what it means for your game you need to install ArmA II: Combined Operations, and if even after you do not like for the usual reasons listed above ... it means that maybe you're more suited for BF3 or COD .... but we are talking about 2 things COMPLETELY different, as between BF3 and COD you can also make some comparisons, but for the series of ArmA exist YET titles for comparison.!

    Regard.


  11. Is interesting to see how a game can to be seen by players so differently.

    Perhaps the desire to have ArmA 3 clouds the view without thinking about what you have just installed?

    Or maybe just not having paid, but downloaded on various sites pirates or the Lite version, could forget that it was not given any financial assistance for the development of this game, and therefore, the feedback with many thanks are not relevant and out of place?

    Say what you like about ArmA 3 alpha is quite easy, there are 16 pages of it.

    But the problem is to understand and know what to expect from tons of bugs, and things still missing, including the alpha version and what will then --- Official ArmA 3.

    I honestly cant see the product still playable and enjoyable, and anything that may or may not like now, it can be completely different from the official version.

    Then make a judgment it' not yet possible,now, and say thank you .... having done our duty to help them financially with something yet undefined ..... less than ever!

    I just hope that our trust is rewarded in the moment of truth, that is, to its output.

    The final verdict will be right just after install ArmA 3 Official Edition ....without apology!

    Regard


  12. Ok...Ooook!:now:

    90% people here they are enjoy about the texture---lights---fluid moviment---awesome cloud---unbelived butterfly whit great colors and go on!

    But...did you try to test how you feel your weapon in game?...or----How easy/hard you can spot a enemie?---How difficoult it's to aim a target from normal distance? (200mt)...etx..etx

    I love the full realism in ArmA 2 whit ace mods, and i am fans too by Bohoemia Interactive from 2001, but here,in ArmA 3,you cant see a enemie in front you to 50 mt whit that filter color like a sunrise terrain (texture objects look like OFP Red Dragon but worse), also if i have disable the motion blur.

    And the weapons?....how much weight a assault rifle? Usually can to be from 7.0Lbs to 10-11Lbs (depend whic models) but in this alpha version cannon pirates look more light...in crounch position,in prone it' like arma 2..well done.

    The synonymous with more hard is not always accompanied by greater realism...and here dosent make exception!

    Como on guys!

    Everybody we will be enjoy to play whit ArmA 3!!

    I will be the frist one to buy all necessary to upgrade my PC (mine run to 60-80 FPS in arma 3 alpha)...but dont tell me that all is AWESOME, because, or we are talking about 2 different version about arma 3 alpha, or you are testing it like SimCity!;)

    ArmA 3 get so many awesome future and options,if comparate whit ArmA 2.

    I know that we are talking about a alpha prodouct,but if we wont realy help to optimize it,we must to be honest whit them and whit us.

    ArmA 3 whit direct X 11 and some new future/options,like this alpha version,it's still so...so far to be enjoyable like ArmA 2.

    Just my 2 cents.....of course.

    Best reagards all!


  13. Hi!

    It 'hard to comment on without knowing how much Arma 3 is alpha test... eg: 50% ... 70% ... etx etx ...

    However, starting from this basis, Arma 3 takes a look and feel great (thanks also DX 11) and then lights and effects are finally brought to new glory.

    The animations of the movements (AI and player) now they are fluid, rather than mechanical, and this brings satisfaction, particularly in litte area or space..... like feel in trapped near a door.

    In addition to = Up ...Crounch ... Prone position.... now there are also the ability to customize the standard posture with other subcommands.----nice to see...but i think a litte bit hard to use in full action...but it's a great and awesome new.

    FINALLY there arent problematic whit negative or positive acceleration mouse ... even if in fact ----- if set to smoothing = 0 ..... is still jerky as in ArmA 2 .. but ... you can not have everything ..... right? :)

    In terms of the optimization of the engine I have to say that the performance of Arma 3 Alpha are well above ArmA 2 ArmA 2 OA .... or at least a 20% - 25%.

    This is because our GPU-CPU finally now working on a application built in this era! :)

    The things I'd left me quite puzzled is the great difficulty in targeting crouch position to relaxing.

    In practice could be compared to ArmA 2 after a run ..... I find it really too much .... maybe with a javelin could esssere right .... but with an assault rifle ... no!

    See the enemies through the vegetations is .... phew! ... it's not easy thing .... if they are in prone position ..... become chameleons .... but for them, you're a shining star in the night!

    --- So to see them - and kill it ........ is quite a feat! ... You risk the sniping = CAMPER!

    Driving vehicles is like having a bar of soap in hand ... or have ice on the road.

    The A.I is smart alternative to sleeping time or vice versa.

    The sound alternates from fair to good-bad:

    -sound of footsteps? ... where is it?

    Motor vehicles-poor

    Rifle-? sometime is nice and later .... so bad!

    and go on ........!

    For bugs ... the list could be very long but, being alpha,i hope that will be fix for ArmA 3 Official version Edition .... I hope at least in part!

    However, just at first glance, it might become great ...if well correct!

    Regards!


  14. Hi all!

    I was open this thread in another section....but whitout answers.....i hope that here somebody can help me because i have reinstall also OS (Format) but....unsuccessfully!:k:

    I get ArmA 2 + ArmA 2 OA update to 1.62.

    I have update my PC for better performance whit a new CPU.

    From..cpu PHENOM x2 955 to CPU PHENOM X4 965.

    My SYSTEM:

    OS Windows Seven 64 Ultimate

    CPU Phenom X4 965 BE....OC 3.900Ghz...Temp.idle 30 C°---full 50C°.

    Motherboard Sapphire am2+ RX790 Discrete Crossfire

    2 HDD Maxtor DiamondMax Plus 9 80 GB. in Raid 0

    Nvidia GTX 560 Ti temp. full 62°

    RAM DDR2 corsair XMS2 cl5 4 Gb.

    PSU GS 700W Corsair.

    Before upgrading the CPU was fine ArmA 2 --- 49 FPS average benchmark ... no issue ... setting high ... perfect smooth mouse.

    and....after ?

    Average 60 fps in benchmark in high-very high setting(yes...i was happy in that moment :D)

    I was ready for testing gaming in Map-Desert Editor and.......sorprise! It's become unplayable for a strong acceleration device in input mouse + laggy......like a false refresh native. (60Hz)

    I feel like when you get a DPI mouse too High (like 5000 or more....but it's setting to 400 DPI ) but in option menu game the cursor mouse moves it very very slowly + laggy.

    I've read so many thread for fix it,like:

    Enable 1000mhz on the mouse....and or change the DPI.

    Disable mouse set point accelaration in OS---unistall the mouse driver setpoint 6.32(I get a Logitech G700 mouse).

    Test whit another 3 different mouse for comparation.

    Fix Mark seven reg. about hardware acc. mouse

    Mousesmoothing=0.....***It's impossible--------huge delay input ...must to be force on 100.

    Disable V-sinc off ---( also if before was run in ON + Triple buffer whitout problems). ***This is has been the only way for givme just a little bit more response control mouse...but so far to be like before and whit a terrific tearing view.

    GPU_MaxFramesAhead=1 or 0;

    GPU_DetectedFramesAhead=0;and also in nvidia pannel

    Run ArmA 2 just whit 1 core..2 core.......

    Delete files arma 2.cfg + profile .cfg and reload a new one.

    Upgrade bios motherboard.

    Check about disable HTT in bios but.......i dont get that option.

    Check background process.

    Change the monitor resolution.

    Change the refresh or use nvidia inspector for cap about 58 hz,,,,,my monitor run to 60.

    Driver nvidia 196.10....***the best for low input lag mouse...test whit 306.23 and back again to the old one.

    Check how run my cpu in task manger.

    Add the string.......cpu-4 ...etx...etx in .exe launcher.

    and so on.............nothing...nada...forget it about,i am always to the same point.......impossible play for too much input mouse acceleration.....etx..etx

    Now Plz.....tell me something news that i didnt done yet....

    THX in advance and Regards!


  15. Hi all!

    I have update my PC for better performance whit a new CPU.

    From..cpu PHENOM x2 955 to CPU PHENOM X4 965.

    My SYSTEM:

    OS Windows Seven 64 Ultimate

    CPU Phenom X4 965 BE....OC 3.800Ghz...Temp.idle 30 C°---full 50C°.

    Motherboard Sapphire am2+ RX790 Discrete Crossfire

    Nvidia GTX 560 Ti temp. full 62°

    RAM DDR2 corsair XMS cl5 4 Gb.

    PSU GS 700W Corsair.

    Before upgrading the CPU was fine ArmA 2 --- 49 FPS average benchmark ... no issue ... setting high ... perfect smooth mouse.

    and....after ?

    Average 60 fps in benchmark in high-very high setting(yes...i was happy in that moment :D)

    I was ready for testing gaming in Map-Desert Editor and.......sorprise! It's become unplayable for a strong acceleration device in input mouse + delay input + laggy.

    It's like when you run for 100mt and you wont Aim...........but was in prone position and in relax time....a nightmare for shot also a elephant.

    I've read so many thread for fix it,like:

    Enable 1000mhz on the mouse....and or change the DPI.

    Disable mouse set point accelaration in OS---unistall the mouse driver setpoint 6.32(I get a Logitech G700 mouse).

    Test whit another 3 different mouse for comparation.

    Fix Mark seven reg. about hardware acc. mouse

    Mousesmoothing=0.....***It's impossible--------huge delay input ...must to be force on 100.

    Disable V-sinc off ---( also if before was run in ON + Triple buffer whitout problems). ***This is has been the only way for givme just a little bit more response control mouse...but so far to be like before and whit a terrific tearing view.

    GPU_MaxFramesAhead=1 or 0;

    GPU_DetectedFramesAhead=0;and also in nvidia pannel

    Run ArmA 2 just whit 1 core..2 core.......

    Delete files arma 2.cfg + profile .cfg and reload a new one.

    Upgrade bios motherboard.

    Check about disable HTT in bios but.......i dont get that option.

    Check background process.

    Change the monitor resolution.

    Change the refresh or use nvidia inspector for cap about 58 hz,,,,,my monitor run to 60.

    Driver nvidia 196.10....***the best for low input lag mouse...test whit 306.23 and back again to the old one.

    Check how run my cpu in task manger.

    Add the string.......cpu-4 ...etx...etx in .exe launcher.

    and so on.............nothing...nada...forget it about,i am always to the same point.......impossible play for too much input mouse acceleration.

    I see so many video on You Tube whit same my issue on ArmA 2 and....i dont wont belived that bohemia dosent support it.

    Now.....tell me something news that i didnt done yet....

    THX and Regards!

×