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Enrico

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Posts posted by Enrico


  1. OP: While I would agree with much you say regards vanilla ai, I would say A3 has a problem for the realistic minded player, but appeals to the gamey type player, that’s not an issue, that is just how its turned out, for trolls and fan-boys to deny that is only natural.

    Now, where I would say, you haven’t enjoyed this great series, is by not using ai mod/addons, this would have completely changed your mind where arma and arma2 were concerned. With arma3 its more difficult, the best ai mod/addon makers have gone, so its going to take time, or indeed money, to correct the ai, its woeful at present, even with the available ai mod/addons for arma3. That’s not to say they are bad mods, it’s the course the game has taken, its aimed more at being accessible toward, dare I say for the trolls & fan-boys to object to, ‘mainstream’, don’t care too much for trolls or fan-boys, they tend to be a waste of space.

    My only advice to you is try returning to A2 and introducing ai mod/addons to your game, it’s a completely different game, very realistic and unbeatable, if that is what you crave ‘realism’. When I first came on here, only a year or so ago, really when the group I was playing in looked as though it would be finishing, it did, as a group we always played using a mixture of mod/addons, it made the game, as said, completely different, realistic and believable. This was scourned really by many on here, well the ones that will write here in this thread telling you, your opinion is wrong, its just the way it operates here, its a fan forum, but there are many groups, in-fact probably the majority of arma players, that don't bother on here much, they know what to expect.

    But don’t be put off, there are many good players on here playing the game in a realistic way, giving good advice and pointing you towards things to try. That's not including myself I can't make a mod/addon no talent that way, I just mixed and tested (and boy, did I test) existing mod/addons made by very talented makers. Its just trying different formats to suit your game, it is possible to have the game like COD if that’s what you want (obviously you don’t want it like that), but it is also possible to have it as the best mil/sim game around, also everywhere in-between those two playing types, that's how versatile this series is.

    The balance, I think you may want, is realistic ‘game’ play, that’s easily attainable with arma and arma2. But at the present time you’ll struggle to get that with arma3, in-fact imo you won’t get it in sp even using the editor. In pvp or mp where your playing against humans, the game will be different obviously, but really you need to join a group, don’t like the word clan, that way you can play the game with like minded players, chances are they will be using a mix of mods or their own made ai mod/addons, many groups use their own, that change the game enough to suit what your looking for. Using the right mix of ai mod/addons or just a good full conversion mod and you can make the game, sp & coop, very good indeed, humans against ai as a team, is a really great realistic game when you have it setup properly.

    Its not arma or arma2 its just arma3 at the moment, just the direction of the game, its changed, making it harder to find that realistic element. May come to A3 later though, who knows..;)

    Thx...Finally we can reason!

    I have to give 100% right about what you said.

    The problem, as you know, comes out with the compatibility in the servers when you enabled the mods.

    Unfortunately, until they released the official version of ACE for ArmA III,the most popular and easy installation whit Six Updater,the mix mods are a delights just for the SP.

    But yes...whit the mods it's another game..like always!


  2. With an army of trolls systematically denying the evidence of the engine problems and moderators who close threads when the OP reporting them is assaulted (while saying those issues exist!!!), I can't foresee a bright future for this game, given the current state of development and the enormous competition in this niche.

    (You know that sales matter, right?)

    After so long in this 3d world and being at the third episode, you still see enemies taking entire clips without dying while killing you with single shots from 300+m, regardless of wounds, fatigue, breathing, stance, wind and, of course, your cover and their lack of zoomed optics.

    While your LOS and LOF are blocked by things that are supposed to cover you, the AI nonchalantly kills you so, in the end, you find yourself more at ease without cover than with cover which is the exact opposite of what happens in real life just because the engine can't handle it correctly (from which a HUGE series of issues derive).

    Your rifle clips through these things that are supposed to give you cover and you never actually know whether you're shooting at a target or an enemy in the scope, unless you open fire... at which point, the AI will start shooting back at you and eventually kill you more easily from the open than you can kill them from behind cover.

    Every time I pick the game up, after a few patches to the DEV branch, I leave it disgusted within minutes and I can't see any progress on the really important things while all around me, people say that what I am experiencing is not happening.

    That's discouraging and spells no good for this engine... At least I'd like to HOPE for this engine to improve but with that attitude it's rather hard to.

    Hi

    It 'obvious that your reasoning is correct and also right, but the problem is that you are reporting it in the wrong forum .

    Let's explain better.

    It does not matter how right can have your arguments , you must not criticize the game ... never,at least not here!

    Doing this only 'll trigger a chain of angry blind players, who will do anything, to discredit any fact that is not their .. that is to deny the obvious .

    The answers can bounce between, depending on the circumstances, .... it's just a game .... or to the opposite ... this is a SIM....etx..etx !

    For each observation done there is always the answer ready recycled several times.

    And when it becomes clear that the problem exists,it's not a fault of the game ...but it's your Low end PC...of course!...Yes!... or the legendary bottleneck that we all dread.

    Sometimes, I think,that they are paid by others to want the Castel of paper remains standing to make it appear solid and well made.

    The forums where gamers talk about ArmA III, on the net, are full about to claim a better finished product with the feelings that you have listed in your post .... but it's a losing battle even before you start ... then forget it.

    Track issue,opinons,advice...you can write what you want,they always go their own way ... because how always i repeat for fun:

    Como on folks..after all...this is ArmA! ... Right?

    It look like... take it or leave it!

    Regards


  3. I would, but the last time I tried I said screw it, I'm coming back to ArmA.

    DCS Black Shark it's a great game,i come from to fly sim after 10 years,for that reason,i repeat,that it's silly and out of place a Chopper fighter Arcade without a right AA System in ArmA III.

    ArmA it's sim game infantry...so..welcome every Veicols-Tanks-Choppers-Planes,but just for fun and to accompany the mission to the victory...but just accompany,or we risk to unbalanced the real spirit, about this title, to the hundreds FPS where the Kingdom of Caos is a must!

    :war:


  4. Need a proper chaff and flare simulation first. Along with a proper radar simulation.

    Nice!

    Before you wont give, still ,more chance to survive to the Choppers Fighters,whit a correct chaff-flare and radar, and just later, the AA System......Fantastic!..LOL

    ...and what do you think that we must to do between the frist fix and the second one addon?...Play to DCS Black Shark?..Como on!

    ;)


  5. I do not understand the reason for the absence of the AA batteries,again, also in ArmA III.

    Every time that some rookie gets in relax position to 4000 meters from the taget with the his fly mowing grass (Chopper Fight),can remaps the island undisturbed by any enemy interception over 2000 mt., and also if you are lucky to lock it..after whit 3-4 flares...you will be hit again from that unstoppable playmobil toy.

    Something like that could be enough standard in 2035 year:

    http://cogitoergo.it/wp-content/uploads/2011/08/zaragoza08_120.jpg (270 kB)

    SPADA 2000

    Ground based air defence missile system

    • ASPIDE 2000 missile

    • Area intercept coverage well

    over 20 km radius

    • Well proven in all weather conditions

    and ECM environments

    • Possibility to integrate other

    lightweight anti-air weapons

    Enhanced all weather air defence system for the protection of extended vital

    assets on the territory (air bases, ports, industrial plants, main buildings).

    With the use of the powerful ASPIDE 2000 semi-active missiles, the intercept

    coverage of the System is well in excess of 20 km in all directions, thus preventing

    launching air platforms from releasing their airborne ordnance and PGMs at

    shorter range.

    The reference system configuration consists of:

    • A Detection Centre, for tactical operational control

    • 2 Firing Sections (expandable to 4)

    • 1 or 2 Missile Launcher(s) per Firing Section

    The Detection Centre embodies the Search and Interrogation Radar and the

    Operational Centre into a single shelter.

    The Firing Section is based upon the Fire Control Centre (including the Tracking

    and illumination Radar and the Control Unit) and the Missile Launchers, each

    with 6 ready-to-fire missiles.

    Both the Detection Centre and the Firing Sections can be deployed around the

    defended object, up to 10 km relative range, to maximise the air defence in

    accordance with the required protection level.

    Easy to relocate by truck, train or by aircraft (C130 fully compatible), the system

    can integrate and co-ordinate additional VSHORADS and anti-air artilleries

    (up to 10) deployed within a 10 km range from the Detection Centre.

    In addition, it can be connected to a higher-level Air Defence Centre.

    The System is in service in Spain and Italy.

    System architecture

    • High degree of modularity and flexibility

    Radar coverage

    • In excess of 45 km

    Missile intercept coverage

    • In excess of 20 km

    Engagement capability

    • Up to 4 simultaneous engagements; more than twelve engagements

    per sequence

    Co-ordination capability

    • Up to 10 small anti-air weapons

    •Air transportable

    Additional features

    • Provision for integration with the National Air Defence centres

    • Built in 'simulation programme for operators' training

    • Mission planning capability

    NAME

    • SPADA 2000

    MISSILE CHARACTERISTICS

    • Weight: 240 kg

    • Length: 3.70 m

    • Diameter: 0.20 m

    • Speed: High supersonic


  6. Why didnt you just wait until all the content was finished before you bought the game?

    Why you do not read what I wrote about it?

    ...and just for precision,all the context,had to be already in the package realase,as it was written on the BIS title promotion, and not...step by step...like right now!

    Hi.

    This new way of giving updates with the dropper is carrying a number of difficulties for developers of multiplayer events...and not only to them!

    It's impossible to do anything if there isnt all materials together, and BIS know this very well.

    I'm not a fortune teller!!

    So you assume runway lights cause your fps problems? Why not disable them via the mission with hide object?

    And here: http://www.armaholic.com/page.php?id=22247 because you want a lower detailed Altis that runs better on your lower end PC.

    And what do you think about a better optimization of the game also for the High end PC?....because that's the problem!

    How many people can keep stable 60 FPS,right now, on Altis map in MP? :rolleyes:

    But which side are you?

    I like ArmA so much....but a little objectivity never hurts!

    Regards


  7. I lost about 4-5 FPS with last update. For me it's quite a significant number especially when there is a big fight going on.

    And I have to mention as well that the FPS loss is even on Stratis not just Altis so I guess it's not an object question but something else.

    Hi.

    I believe that one day, not far away, the Bohemia Interactive regret some choices done, ​​without taking into account, what it was before ArmA for the community.

    This new way of giving updates with the dropper is carrying a number of difficulties for developers of multiplayer events...and not only to them!

    It's impossible to do anything if there isnt all materials together, and BIS know this very well.

    So their new policy is aimed at the more casual gamer that the veterans fans,this was a title for adult audience and mature....we will see in the future if your decisions were right!

    The new update dosent improve nothing about optimizations in the game,what was been done to the patch vers. 1.2,indeed, there is a drop in frame rate in general, and frankly I did not feel the need for it.

    Of course, those who is playing in SP dosent feel the problem about MP, then there's even a campaign three new weapons ... what more could you want?

    Seems that every update them distribute candy to the kids...and in fact ...they treat us as such!

    And how have taught to answer when somebody give you a little present?

    Thanks!...right?

    Ok...thanks so much for this Chupa chups BIS!

    Next one?....new sunglasses?....different hat color?...a fog light for the quad?

    How long i must still wait just for get all packet vanilla?.....because I have a right to know, since I paid for it!

    After 12 years that i follow you like a great fan...this is unacceptable over that inconceivable be treated so!

    Regards


  8. It's true there is no collision for rifle against nearby objects, but I think it's also true that you cannot use this as an exploit to shoot through walls yes? It was explained to me that bullets are fired from the breech not the barrel end.

    So it becomes one of aesthetics, unless you believe that having a collidable weapon indoors is part of the ArmA experience. Personally I don't, but I know there are many who do, and I acknowledge their views. :)

    Hi

    If i must be honest, i really dont care about the aesthetics,if they fix it or not...for me is the same,but to fix the hit bullett when the rifle it nearby to the objects...yes!

    I hate it, because for that problem,i am dead so many time and it must to be correct.....no doubt about it.

    regard


  9. I would suggest you read the reason MadDogX stated for closing the ticket, it had nothing to do with votes, the ticket was a duplicate of an existing one.

    Hi.

    I havent read the reason,and you right,but it does not change the problem and what they users say about that issue.

    Anyway.

    This mind than it will be fix..or not?

    Regard

    **Plz guys vote up for this track issue...it's important!


  10. I would like to bring attention to a very important issue reported very well by GShock where track has been closed for failure to vote.

    http://feedback.arma3.com/view.php?id=15411#bugnotes

    One thing that was right to 100% and obvious has become exchange of fantasies about how and what a rifle can hit through the aim view.

    I dont see this issue whit the more arcade FPS title but you accept this one in a Sim-Game!

    Let this important bug was going through something of little importance, or even worse, that really behaves like a rifle work in real life, it means that there are too many people, who dosent care about to bring this game to a higher level but just:

    ...give me a weapon and target and will destroy everything!

    I hoped, and believed, then one of more boring and frustrating bug, then have followed the previous edition,togheter to the Aim point out of alignment in gunner seat,was correct this time!

    But I was wrong .. real life and some gamers live in two different world paralell where it's difficult to meet us,even though I do not understand why.

    Now this bug has been closed like idea, or concept wrong,thanking all those who open their mouths, and we keep this issue also in this edition.

    Thx!

    Regards


  11. Hi!

    I was following this Thread from the frist page and i would like spend just a few words about it.

    When i buy something, and it doesn't work very well,for example a TV,i must not explain, to the manufacturing production brand, how to fix it.

    That's their problem and their profession .... not mine.

    I think that it's sufficient to say where is the fault, or the problem.....in this case whit ArmA III,is consolidated a poor optimization engine....dejà vù?:o

    I am happy then the folks can explain so many things about how work the CPU--GPU--SSD--in this game,and this is very interesting, because,be informed is always a good thing,but to teach how should make the them job,, or even worse,to use words too much.....aggressive...it's not the right way,not for me!

    As a customer i wont a game, playable, to be able to have fun time without getting angry when i am playing,species in MP !!..This seems to me a very reasonable request!..over which a just right!

    I am ready also to invest money for upgrade my PC,no problems about it,but in this moment, that's not the solution...so!!

    Like so many Fans here i follow BIS from 2001...and i am aware of the problems about this title involves...but accepting it to normal routine like a blind fan...it's another thing!!

    I am sure that the Bhoemia staff they are working hard about it!..and i will wait a termination patch, in a reasonable time!...not after 4-5 months..of course!!..otherwise i will be forced to play with ArmA II OA+ACE+ACRE...but it would be a shame ... as well as a disappointment!!

    ...that's all!

    **..Somebody here say that ...( after all they work for money, as we all do )...correct!...for us it's a game, and we paid for it, for them it's a business...and they live whit it!!..the one can't do without the other!!....especially a Software House!

    This answer by hgfdsa to the Developer Maruk explain better my opinion and,,,i agree 100%.

    I apreciate that you are taking the time to explain the situation.

    This however is irrelevant for the customers. The fact is that the game is running very poorly on many (if not majority) of PCs. We can all explain why and why not or how the game is what it is but the end user is simply disappointed with the product (in the performance term) and that is just not good enough.

    The other fact is that it has been an ongoing trend with the ARMA series and hasn't been fixed. This again is not good enough.

    I really like Arma 3 and it had/has much potential but this is simply something i personally can't tolerate as a customer. Nor should you as a developer.

    Speaking clearly and direct does not mean to be rude or impolite.

    Regards


  12. i trade hardware a lot because i like to try different brands etc to see how they perform with the games i currently play, i don't have the fx-8350 anymore because arma performance was very low with it, sadly, because the system itself was very good, quick and responsive, even compared to intel systems.

    also ever since the latest patch i'm having serious problems with arma 3 multiplayer, very bad fps drops and unstable fps. so any tests now would give a wrong picture

    also just to clarify, all fps numbers im talking about are multiplayer on wasteland servers, as i don't play singelplayer at all. i can do tests for you with the system in my signature if you want though, in a specific mission or in the editor, i can stream this so you can see fps numbers yourself :)

    Hi.

    Before leave this topic i would like ask you last thing.

    Tell me about this ways which one do you prefer:

    Test by yourself what you have bought, and judge later, or that somebody else do it for you telling what you bought?

    I know what i get.....thx!

    Ciao M8!!;)


  13. the only reason you notice higher fps with cores disabled is due to the extra overclock though, not because arma can't use more than 4 cores, because it can afaik

    i've done testing with a fx-8350 and i5 2500k, i7 2600k myself, in multiplayer, because in singelplayer fps was so good it doesn't matter, even still the fps difference between 4.8ghz fx-8350 and 4.8ghz 2500k was way more than 6-7

    ???? WoW..Compliment to you m8 !

    You get so many PC and CPU for to be a gamer....terrific!

    Anyway!

    A)I was always in Overclock also whit 6 core (4.5 GHZ) to (4.8 Ghz) whit 4 core...so...dosent change the life...but changes like these are used in the game.

    B)Tell me about how many drop FPS you get whit that Intel I5---I7 vs. AMD FX 8350 in ArmA III, and if the comparison price-performance is justified,and if you are right,whit the facts not just words,i will buy motherboard and Intel CPU.

    If we talking about CPU i prefer update it with a modest cost ( just if there is a real drop perfomance 20% plus vs. mine old CPU) every 1 years , but whit the same socket, than risk had bought a expansive CPU whit more perfomance,in that moment, and later buying back another PC for incompatibility issue whit the new one!

    **...........30 FPS whit AMD Phenom X4 980 in ArmA II?.....Are you sure that you are talking about the same CPU? :)...naaaaa!

    Benchmarck OA was average about 58-60,and tell your friends that if you lower the video details, whit a X4 980... they can play without too many problems!..whit a acceptable compromised graphics ... obvious!

    Regards


  14. disabling cores doesn't do anything for amd in arma, you can as well run a 8 core fx-8350 in 4.8ghz and still get bad fps because it's not as fast as the sandy/ivy/whatever bridge cpus, while it's true amd cpu's run most games fine they won't run all games fine sadly

    older sandy bridge cpu's still run arma way better than any amd cpu atm

    Sorry but i dont concord whit you because:

    A) ArmA III it's yet ready for more that 4 core!

    B) If you disable 2 or more core for come back to a standard 4 core whit a nice Overclock ,you will get a benefit drop in ArmA III!...If i saing it is because i have tested whit the mine CPU!(and also because there are full argoments about how improve ArmA whit your CPU).

    C) We have done a benchamark whit a "older" Intel® Core™ i5-2500K Processor + GPU GTX 680 vs AMD FX 6300 + GTX 670 runnig ArmA III,everything whit the same video setting options,of course, and the final score is:

    Intel CPU 90 FPS Average--AMD CPU 84 FPS Average.

    In effectly Intel win but we talking about...6-7 Fps...not 20 or 30!

    Maybe in BF3 Intel I5 eat the mine cpu whit 40% plus!....but i dont care about it....I like ArmA...so....that's not my problems!

    In Editor, to Stratis Map, i never go down to 94 FPS ...and if you dont belived it...i can record a ArmA III video...just in case!

    In Arma II was running smooth whit Vsync filter Enable on AMD Phenom X4 980 BE OC 4.4 Ghz + GTX 560 TI....and also whit it...no problems!

    **I do not understand why, everytime that we talking about AMD CPU, there is always the competition to compare a Intel CPU...the never ending story!

    It 's just that my CPU are miraculously .. so is an exception to the rule!.. but Intel CPU it's much much much much better!:www:

    Regards


  15. You know... forums are made precisely to debate, which is to give different arguments about a certain topic in favor and against it to point out fallacies and convince the others proving your arguments with facts. It's quite a standard in democracy ( it was based in the greek Agora ).

    Anyway, if you have any personal issue, you can always send a PM :)

    Hi!

    There is just only one small particles that perhaps escapes you,my friend.

    If i say, for example, that i dont like ArmA III, like ArmA II + OA, because i havent found the same real SIM spirit, like to previous editions, or because the maps look too remains whit little cities or big countries but far from Takistan Maps or Chernarus, and the arsenal is too poor also whit all opticals interchangeable, and that now ArmA III looks like a big pot with many good things and well made but not yet assembled ....... do you have some repute can convice to me that i am wrong?

    Certainly not!

    Because we are talking about different points of view!

    This is the classic.....the glass half empty or half full!

    You can answer to me that ,for example,you dont see this problems or that you love ArmA III under all aspects....and it's ok and i i will be glad for you..but convince....it's another thing!

    And...not one personal issue whit you.......just i like clarify my point when I say my opinion ... always respecting that of others!

    Regards


  16. Enrico did you played the previous games since the release? And how you judge that "gap", any scientific data or just your personal perception?

    Almost all weapons and vehicles in-game are real and the rest advanced prototypes. And I don't see how the uniforms are done by the same tailor, they couldn't be more different ( in fact the only main personal issue I have with this game is the steampunk like uniform for CSAT ).

    Anyway I do understand that the game hasn't match the expectations you had, but I don't see much logic in most of your statements, neither in the point that you are repeating them in different threads...

    But to make the judgements that he's doing he must have played the game. I mean you can say that you don't like the futuristic theme without playing, but to talk about movement you must played it.

    And IMO there is no point in keep discussing and complaining for days about a game you have decided not to buy. Unless he has some dark motive to do so, like been payed by someone or something like that.

    Uhm, could you tell me which features have been simplified that much? ( and don't tell me the medic system nor the others that the devs have stated were because of lack of time and they are working on them now ).

    BTW, for how you express yourself, it seems like if your opinion should be the only one that matters to BI. When not every player of this series shares your personal insight.

    Who was the one that repeats always the same things...etx..etx?................. LOL!! ;)

    I am not sure but i think that you dont accept who somebody else can see ArmA III not like you...that's mind better in all aspect about past editions!!

    I do not think that anyone can make a change opinion ... even by force ... let alone a forum!

    .........If you start with this principle have already lost ... even if you was right!

    ...:bounce3:

    ;);););)


  17. Quote Originally Posted by DnA

    Of course it is also possible that those involved with Arma 3 now, have a different vision of what the game should be, than those involved over the past decade. There is no definitive balance between authenticity, realism and fun that suits every person. For most of us in the team, we don’t want to make a true (procedure) simulator; Arma is still a game to us. A sim-game, but a game. Don’t get me wrong; we have no wishes to move away from attempting to simulate many elements of the game, because only through simulation can we achieve more dynamic, open and free virtual worlds. But it has to be useful and appropriate. That said, we always try to keep it possible for mods to put forward their own vision. We do realize that in most cases the vanilla core game will dominate the playerbase.

    If I understand correctly,ArmA III doesn't want follow the way to be a simulator, but even an arcade game, so it's a .....a mixture between reality and shoot 'em up???

    If he said that to program a title like ArmA becomes impossible to bring it to simulation level to 100% ..... no one would have objected to this, he's right!

    But nobody had asked for it..of course!

    Anyway!

    Why BIS continue to sale his product like a:

    Experience true combat gameplay in a massive military sandbox. Authentic, different.

    False:

    Experience true---How can to be TRUE if they dont wont to make a virtual reality game....in poor words a simulator!

    False:

    Authentic---Different word but some meaning about true.

    It isn't because the authenticity is something that responds to the truth.

    Different? ..... Yes...i agree,but about what?...The past editions? The FPS games in the market today?...I dont know!

    I get the impression that they want keep a full bottle of vodka and equally drunk!

    They should take a position more accurate to understand exactly what they are selling....or what they want to believe they are selling!

    I firmly believe that depending on how the users, so the sales market, it will move, even the look of the game will take away more for a simulation or for the alternative!...We'll see!

    Regards


  18. What you should understand from being a long time player of BIS games is that they keep working and improving the game after 'release'

    Hi!

    That's mind that ,maybe, between 4 patchs and a expansion, i will see a complety different game?....Because i think that we are talking about 2 different things....but how i saied before:

    Now let's just hope in the future that meets all of the players ... new and old one!

    Regards


  19. Enrico did you played the previous games since the release? And how you judge that "gap", any scientific data or just your personal perception?

    Almost all weapons and vehicles in-game are real and the rest advanced prototypes. And I don't see how the uniforms are done by the same tailor, they couldn't be more different ( in fact the only main personal issue I have with this game is the steampunk like uniform for CSAT ).

    Anyway I do understand that the game hasn't match the expectations you had, but I don't see much logic in most of your statements, neither in the point that you are repeating them in different threads...

    I've been playing for more than 10 years in this series and seriously I don't understand at all this kind of bashing.

    Hi!

    I am fan Bohemia from the frist title Operation Flashpoint+Red Hammer+Revenge--ArmA+Queen's Gambit--ArmA II+OA+Reinforcement pack..so i think to be a great customer...and before to buy ArmA III....yes! i tested the Alpha edition whitout MP!

    I was skeptical but i belived that maybe was just a demo, and whit the official realase , that i could have many other choices...my mistake...i agree!

    If you check better you will see that so many users the repeat wat they think in all forum here,and if i am wrong way i will be happy to re-evaluate this title....and yes! Maybe i am little bit pissed but after 12 years as a player i think it's normal!

    Ciao!


  20. Hi!

    More time passes and greater is the gap between those who see ArmA III a worthy successor or otherwise a alternative FPS, but well away from the series to which veterans were used to!

    Is useless to list compare the old editions with the last one.

    The difference is remarkable and even a child would understand it.

    Whitout doubts BIS have done something innovative, maybe a little out of the expectations .... at least from my expectations for sure.

    I dont talking about the usual bugs that we are used to seeing to be correct patch after patch, who knows ArmA knows of these problems and accept them without too many surprises.

    But the feeling of a tradition that has been redesigned to make it more attractive to the younger generation, of course, always different from all the FPS on the market but ........ no more a point of reference for those who loved that FPS modern military tactical and real.

    There are many things very nice in ArmA III,options..animations...textures quality.... and i am not here to list them because it would be boring, the problem is that all this nice things toghters dosent make a game.

    The beta test phase is over and so it's hard to think that the BIS turn back proposing a ArmA III in a game concept to ArmA II.

    Perhaps with an expansion? ... Everything can be done ..... but I see it really hard!

    The excessive fatigue effect in the running and jogging .. do not tell me that in real life ,after 50 meters jogging with a weight of 15 kg backpack, we are collapsing!

    The uniforms default enemies and friends who dress the same tailor! ... So we kill between team mate because the differences are minimal and should not wait .... .. shoot first and later ... Sorry M8!

    The weapons of the year 2035? ....There are thousand real weapons in this era and..them invented the prototype of the future!..for what?

    The ballistics of bullets minimized! ..... 200mt-300mt-400mt not observed the actual distance of the collimator of the weapons!

    The rules applied to the player are not applied to the AI .. this means that they can run whitout fatigue effect .. shoot accurately in all position from very far distance......you cant see them in cover behind a plant...but the A.I...yes!!

    The actions to enter and exit doors it's still hard and not smooth....etx...etx

    These are just some things that I do not like in ArmA III ...... but the list could to be stretch a lot if we check all bugs about MP---Altis Map drop fps issue--Invulnerability A.I--Danmage Veicols--Target scope but shot the terrain (new edition but with the same bug in ArmA 2)...

    Anyway!

    Now let's just hope in the future that meets all of the players ... new and old one!

    Regards


  21. Hi!

    I understand that ,these days, ArmA III topics on the forum is full, but what I'm wondering is .... but veterans loyal to ArmA, what do you think about this edition .........?

    Are satisfied or perhaps hoping for a change from the BIS into something more familiar?

    Maybe an expansion that puts everyone agree?

    Personally I see a good FPS compared with other titles on the market, but the real ArmA ,for me, is complety another thing,the improvements alone dosen't make a title that was a reference point for a tactical military FPS .... not for me!

    I do not speak about what's missing, and had been promised and advertised the official release of the game.....but the feeling that something unique has disappeared like if the desire to renew has taken too much out and we are at a competition title that look like ArmA...but it's not.

    This is just my 2 cents opinion...and I hope to be a democratic forum!

    Regards.


  22. ArmA III Coomercial spot:

    Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, the PC’s premier military game series is back. Authentic, diverse, open - Arma 3 sends you to war.

    I applaud BIS for taking a risk and theming the game in the future,

    I dont applaude,but i must admit that risk is very high!

    I have read a lot of posts, both here and on Steam about how people cannot play unless the uniforms are authentic. Please that is a ridiculous reason not to enjoy a game. The uniforms fit the theme perfectly.

    Maybe they dosen't like it....but it's a normal reaction...we were used to play whit authentic arsenals and uniforms from frist title "Operation Flashpoint" ( year 2001)...MX Rifles..?? :rolleyes:

    The performance online is better than Arma 2 on many missions, except wasteland of course. Domination plays well, that Annex map needs optimising and some of the servers themselves have terrible frame rates (something BIS can do nothing about). All in all I feel this was a solid release with enough content for multiplay.

    I'm sorry but the multiplayer is a disaster on all servers with Altis Map, and we know that the cause is a bad optimization of the map...and not only!

    But I'm glad to see that for every person who comes out .. there is another who enter.

    Now we must to see if the youngs followers,in the passage of time,will become ArmA III faithful or...just a moment to test it!..Here we are where come out the...very high risk!

    **My 2cents.

    ....the gameplay and feeling that breaths in ArmA II OA + ACE Mod it's still superior to comparison of ArmA III !..IMVHO !!

    CPU AMD FX 6300 OC 4800 Ghz to stable 85 FPS.

    Regards


  23. This is ridiculous; utterly and ultimately stilted.

    To the author, this is not how you voice criticism. Your posts are self-served, hatred-deflecting rants directed towards a game you've never played and an overtly passionate attitude in upholding a status quo of what you feel a military simulation fps game should be.

    Any substance is immediately overshadowed by a waiving banner of contempt. Just the way you worded the thread speaks of poor taste and not one of us could possibly satisfy your agenda. You might as well have had the word, "entitlement" tattooed on your forehead.

    How can one seriously offer you a rebuttal? Maybe the well-intentioned, the righteous few, and much more likely, the naïve. Well folks, you are wasting your time with him. You won't be addressed by any developer. Your initial post was a guarantee. My only hope is that others can learn from the fruitlessness of your stone-walled, frothy-mouthed, and highly fencing manner.

    Dear reader, and perhaps player about this title!

    I have just expressed, maybe in a way too sarcastic http://forums.bistudio.com/showthread.php?164507-So-Arma-3-is-out-now-does-it-set-the-standard-for-future-releases-in-the-series&p=2506636#post2506636,a BIS disrespectful conduct, not only for those who have bought the game at its official release, but especially, for those who have helped, by doing beta testers and financing them in advance.

    I do not think i've offended anyone, and in any case, if what I said was somehow not true, i invite you to prove me wrong quietly, preferably in PM for correctness of the other people on this forum.

    Being a fan of ArmA ... and a good customer (from 2001 to 2013, i have bought 8 Bohemia titles...so...dont say..NEVER played...plz!) thisn't mind that my only duty is just pay the games without any objection or critics!

    Anyway!

    I wasn't talk about if you like ArmA III or not,but the negative surprise of an unfinished product surpassing the limit that was accepted by all the previous editions .....falling this time to be unacceptable!

    And the disappoint to wait a express patch for begin to be enjoyable!...Sorry if ask too much Failberry!

    Regards

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