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DanielRogers

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Everything posted by DanielRogers

  1. Well lets say a vehicle has 1 magazine consisting of two sidewinders - couldn't I give it another magazine, which would result in 4 sidewinders?
  2. I'm not fully sure if this is domination specific, but does anyone know how to edit the amount of ammo vehicles like tanks have in domination? Specifically to give them more ammo than they start with by default.
  3. Edited both of thos ,neither had any in game effect. :/ And yes, I recompiled properly.
  4. Anyone know how to change the time you have to wait after using Esc respawn? Currently it's 3 minutes, I'd like to reduce it.
  5. This didn't fix it. I followed up on my wounds hunch, and removed wounds, wounds_heads and wounds_ais; killed myself, and no respawn bug. I then tried wounds on it's own, but the bug came back. It's a shame wounds causes this bug, it had some nice features. But at least I'll be able to use most of the other features, most importantly the AI changes (though AFAIK I'll miss out on AI reviving comrades). If you're interested in following up on this bug, I'd suggest looking at the post I quoted, and the posts around it. They had a good description of the problem there. Oh and the RPT never reported anything from wounds. So I guess it's a logic error somewhere.
  6. Sorry, when I made the post I didn't know if it was a domination or SLX issue. I've since confirmed it's an SLX issue by testing without SLX.
  7. I'm guessing it's caused by slx_wounds as I read some back posts on this thread - however those posts didn't suggest any solutions. Here is the rpt from my server - I simply started the game, picked up some grenades, threw one, and walked on top of it. I dies, respawned and got stuck in spectator mode. I'd like to avoid disabling spectator mode, but if it's the last resort I may do so. http://depositfiles.com/files/usv6cci4n I also noticed that I notched up two deaths in one go - see the following quote from earlier in this thread:
  8. Hey all. Has anyone got a solution to the bug caused when you respawn using slx and domination (specifically caused by slx wounds)? When I click respawn I get stuck in spectator mode looking at the respawned version of myself.
  9. Found out this bug only happens when using the slx mod. Any hints, apart from don't use the mod? :P
  10. I found it in the descriptions.ext, under (in parameters) Air Vehicle Auto kick time. Looked straight over it numerous times :rolleyes: ---------- Post added at 01:49 ---------- Previous post was at 01:36 ---------- Ok another issue - when I die, and click on the green circle to respawn, I get stuck in spectator mode watching myself stand there. Any ideas?
  11. Here's the latest version I have made. http://depositfiles.com/files/cfadihluq
  12. Yeah I've turned ranked mode off. Any ideas on that script? I'm running co40_Domination_2_71_West_CO in Chernarus
  13. Ok that all looks good. Hopefully my last question now. I've changed the description.ext to allow all player types to fly and placed 3 choppers - an Apache AH1 (from BAF dlc), AH-1Z and an AH-64D. I can get straight into, and fly, the Apache, but the other two have waiting times (28 mins). How can I remove these waiting times?
  14. Thanks, I figured that out earlier by examining the choppers that were already there (which I probably should have done first). Could you explain how to make it respawnable? Or make it so it will become a wreck when crashed? If it involves coding I won't be causing you guys syntax headaches, as said before I can program. I'll take a look at that link also :)
  15. One more question. I've added some planes via the editor, but when I play the map I'm getting player slots for roles like "AV 8B Pilot". How can I stop this from happening?
  16. Thankyou! This worked perfectly! :) And thanks to all others that helped. My next question - I have played in some servers where the wreck chopper is marked differently (ie texture) or is a different make of chopper altogether. How can I change the chopper used for the wreck chopper? In the DOMI version I have it looks the exact same as the other choppers, which could cause some confusion. Also, how can I make it so that a vehicle I place in the editor will become a wreck when it is crashed, and so an be picked up and repaired?
  17. Ok I will try this tomorrow and let you know how I get on :) Out of interest, why is the original missions.sqm (from domination) causing such problems with the editor?
  18. Ok here is what I think you want me to do: -Open the domination map in the editor, save it as a MP mission. -Open my saved .pbo with EliteNess and replace the missions.sqm file with the one you have provided. Am I correct? This is what I have done: -Extracted the domination .pbo file using EliteNess (just as an example) -Clicked on missions.sqm in the bottom left - however the text box says "invalid file". (Though, for some reason, if I click on any other file, for example license.txt, the text box stays completely empty). Maybe I've got the wrong idea from your instructions? And btw, thanks for the help so far :)
  19. I was trying to avoid placing the vehicles via code as I would have to manually specify the co-ords. Is there any way I can place a vehicle in the editor without it screwing up the rest of the domination features?
  20. Ok thanks for clearing that up. However, I did read elsewhere that I should see some markers somewhere, and I didn't see even one of those. My goal was to add some more aircraft in. Based on your last statement, I added a chopper and saved the map under the same name. This time I got a file 4mb in size (correct), but the squad roles were reduced to only the two seats taken up by the chopper, and it seems like all of the domination features have been disabled. Any hints for the noob? :P I can program and mod (not Arma tho), so if I need to start editing scripts that's something I'm capable of.
  21. Hi guys. I'm having trouble opening domination in the ingame editor. I've used EliteNess to extract the pbo for a domination map, and moved the resulting folder to my Documents/Arma2/Missions folder. I can select the mission in the editor, but when I open it up the map is completely empty. If I make a save immediately, the resulting pbo file is 2kb in size (so obviously all of the Domi material has been somehow lost). I've spent the evening searching for an answer to this on Google, but no luck. Anyone got any ideas?
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