 
 
				
				
			Gonobob
Member- 
				Content Count26
- 
				Joined
- 
				Last visited
- 
  Medals
Community Reputation
1 NeutralAbout Gonobob
- 
											Rank
											Private First Class
 
- 
	  setvariable on item spawned into WeaponHolderGonobob replied to Gonobob's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting ok, and how can i spawn item (without createVehicle) and setvariable on it?
- 
	  setvariable on item spawned into WeaponHolderGonobob replied to Gonobob's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting any ideas?
- 
	  setvariable on item spawned into WeaponHolderGonobob posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Hi all i have a big trouble with 'setvariable on item spawned into WeaponHolder' my script(only on server-side) #define _locStart1 [13495.3,4470.54,0.001] _itemBible = "ItemBookBible"; _isSpawned = 0; while {true} do { _date = date; If ( _isSpawned == 0 ) then { _qPack = createVehicle ["WeaponHolder", _locStart1, [], 0, "NONE"]; _qPack addMagazineCargoGlobal ["ItemBookBible",1]; _isSpawned = 1; _result = getMagazineCargo _qPack; { if ((_x select 0) == _itemBible) then { _iBible = _x select 0; _iBible setVariable ["spawned", _date, true]; //_var = _x getVariable ["spawned",-1]; diag_log "_x2"; }; } foreach _result; }; }; i have an error with _x(it is STRING type), but setvariable only on OBJECT i think Can anyone help with this? Or may be need another way to do this Thanks (sorry for bad english)
- 
	hi all i'm trying to make new skins in config.cpp and get error Bad Vehicle Type can anyone help me with this? sorry for bad english Thanks. class CfgPatches { class dayz_server { units[] = {"Ins_Soldier_Base","YourTag_test_objs","Bot_Sniper"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"dayz_code","CACharacters2","CACharacters"}; }; class CfgVehicleClasses { class YourTag_test_objs { displayName = "Test Objects"; }; }; class CfgVehicles { class Ins_Soldier_Base; class Bot_Sniper: Ins_Soldier_Base { displayName = "BOT_Sniper"; vehicleClass = "YourTag_test_objs"; model = "\ca\characters2\civil\Pilot\Pilot"; side = 1; weapons[] = {"Throw","Put"}; backpack = ""; magazines[] = {}; respawnWeapons[] = {"Throw","Put"}; respawnMagazines[] = {}; weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072"; canHideBodies = 1; }; };
- 
	hi all how can i change inventory color? like this http://puu.sh/38MVw.jpg Thanks
- 
	how it is possible to disable MAP and GPS completely?
- 
	  titletext or cuttext to all players on the serverGonobob posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Hi all, how can i send cuttext or titletext to all players on the server? Thanks
- 
	  getting parameters from mpmissionGonobob posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting i have a question ) Can i create parameter in mpmission like units = ["1","2","3"]; and get this "units" into my addon?
- 
	i have a question ) Can i create parameter in mpmission like units = ["1","2","3"]; and get this "units" in my addon?
- 
	  start and stop script from 1 buttonGonobob replied to Gonobob's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting i have another question ) Can i create parameter in mpmission like units = ["1","2","3"]; and get this "units" in my addon?
- 
	  start and stop script from 1 buttonGonobob replied to Gonobob's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Big Thanks!!! i did it :)
- 
	  start and stop script from 1 buttonGonobob posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Hi all, I have a problem) I need to start and stop script executing when i bress one button on keyboard. if (_dikCode == 0x0D) then { _nill = execvm "player_do.sqf"; }; and player_do.sqf; while {true} do { player playMove ""; sleep .1; }; its working, but i need: press button = start hint infinitely press second time = stop player_do.sqf Thanks))
- 
	  Increase player movement speedGonobob replied to Gonobob's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting thx, i have another question =)) how to make check on flatness of a surface? ))) cant find this functions but i saw it))))
- 
	  Increase player movement speedGonobob replied to Gonobob's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting where can i find animation classes for example?
- 
	  Increase player movement speedGonobob posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Is it possible to increase player movement speed? any ideas?