abhijan123
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Posts posted by abhijan123
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I need some help.....I am unable to see ARMA 2 sample models in o2. Can anyone please walk me through?
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Also can anyone please give me a fully decrypted/unpbo file for aircraft addon which i can use as a reference point?
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Hi,
I have decided to bring IA Addons from OFP to ARMA-OA. Starting with LCA. Picture posted at Twitter @FixMyMango
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tor m1 updated (now the missile pops out)
http://wikisend.com/download/881486/Tor.pbo
Disclaimer: its not my addon. I have simply updated existing addon. All credits go to the original creator.
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the reuploaded f22 has missing cockpit glass texture, it's all white when I look at it in 3rd person. I have the required rktf16 addon.
you need to have lca
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Arjun Mk1...release date next sunday
https://www.flickr.com/photos/135186721@N07/20032225010/in/datetaken/
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Anyone has /ki-43 Hayabusa by Shinkansen?? ofp.gamepark link is not working
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Hi All,
Finally i am back after long 3 months. I am presently working on IAF historic flights. Release will be soon
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sure....i had an accident last week and my left wrist is broken... so no new work/release for next 3 months... please be patient....i'll upload the tu-160
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config
class UserActions
{
class bgmfire
{
displayName="Launch Nirbhay";
position="bgm";
radius=90;
condition="((count crew this)>0)";
statement="[this] exec {\su30mki\launch.sqs}";
};
Launch
Its picking up the target position and calling the missile launch. Iwant to remove useraction here once target position is picked up
_Sub = _this select 0;
JLammo = 1
?(JLammo <= 0):goto"END"
_targetX=0;
_targetY=0;
bgm_Attack=false;
bgm_Pos=[0,0,0];
hint "Select target on the map"
onMapSingleClick {bgm_Pos=_pos;bgm_Attack=true;}
#Loop
?(!bgm_Attack):goto"Loop";
_targetX=bgm_Pos select 0;
_targetY=bgm_Pos select 1;
JLammo=JLammo-1
_Sub removeAction 9
~3
_Sub setobjecttexture[5, ""]
[_targetX,_targetY,_Sub] exec"\su30mki\Fire2.sqs";
---------- Post added at 22:20 ---------- Previous post was at 20:21 ----------
one more question
is it possible to get locked target coordinates of a missile?
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anyone knows how to remove useraction. I tried removeAction but its not working. I want to remove useraction after missile has been launched. Its needed for the ALCM addon i am working on
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MiG 29
https://www.mediafire.com/?5ywkbds473uin7p
SU-30MKI Note: Its a retex of SCAR's SU 30, i tried to get permission but no contact again ... If any one has any objection please let me know, i'll remove the link
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alright....here it begins
http://www.mediafire.com/download/zjkpdgnpj22geob/iafHunter.pbo
MiG 27/23
https://www.mediafire.com/?5cl3up4q744r5p5
---------- Post added at 09:20 ---------- Previous post was at 09:18 ----------
next up: MiG 29
---------- Post added at 09:22 ---------- Previous post was at 09:20 ----------
Note: Hunter is the RKTHunter Retex
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oops...sorry a slight delay :(
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Hi All
Get ready for weekend release :)
This may be big
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Hi,
Can anyone let me know contact details for SCAR. I want to use their su-30 model for the IAF MKI but i dont get any contact details
Regards
---------- Post added at 11:40 ---------- Previous post was at 10:17 ----------
MiG23BN and SU30MKI
https://www.facebook.com/photo.php?fbid=10152777433966061&set=gm.791575684226784&type=1&theater
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yes....will be released
Indian Army Addons
in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Posted
NOT A SINGLE DOCUMENT EXIST FOR ANY VEHICLE CREATION ??!!!!!!! ............if i can get this done first thing i'll do is to create a step by step tutorial