Implying I care. Not everyone is afraid of speaking their minds just because they may get a "thorough spanking (jesus christ, seriously?)" from a mod.
"btw all that nonsense you said about multiplayer being "utter crap" is simply not true."
I never said multiplayer itself, content wise, was crap. It's fantastic, which makes this even more painful but people who play ARMA 2, Operation Arrowhead, DayZ, Wasteland, Domination and so on, have been reporting these types of massive and "unexplainable" performance drops in multiplayer (in comparison to singleplayer) since game's release and only fix is switching servers, which won't do much good if you're playing a not-so popular mod like Wasteland, and even then the performance is still worse than what you get with singleplayer. And no, this issue is not present in any other game (from casual FPS games like Counter-Strike to military sims like Operation Flashpoint and flight sims) that I'm playing (FPS being affected massively in multiplayer and depending on what server I am I mean).
"do some research before making such sweeping generalizations."
v
"i for one see no performance drops and the game runs just as smoothly for me on 100 player servers as it does in single player." > not generalization, not irony
-Probably live in god knows what great country
-Probably have an i series processor or equievelant
-Ignore everything I said
And then tell me that I am wrong/doing something wrong and blatantly generalizing the issue when in fact I never even claimed that this issue affects everyone.