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_Hawkeye_

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Everything posted by _Hawkeye_

  1. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    +2 Played Escape Tanoa last night on a random server an I hav'nt had that..run for my life feeling since OFP :D
  2. Taking a break under this starry(gorgious) sky. http://images.akamai.steamusercontent.com/ugc/259335280227873550/8CE01D43F4CE6DF6B01A38747A0E570008407130/
  3. _Hawkeye_

    Development Blog & Reveals

    Maybe there implimeanting somthing simalar to one of my favorite scripts from ArmA2... https://youtu.be/CXDQDhd2SAg
  4. _Hawkeye_

    Development Blog & Reveals

    Lil offtopic but this remind you of anything we just got introduced too? https://www.google.com/search?q=avatar+attack+helicopter&rlz=1C1JZAP_enUS693US693&espv=2&biw=1244&bih=783&tbm=isch&tbo=u&source=univ&sa=X&ved=0ahUKEwjE6uLAgprNAhVXRFIKHfwxAcsQsAQILg Avatar.:D
  5. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    I last nite placed about 20 ai on one of the bridges, than set the ai path to come right past me me(as I hid in a bush/with guille, within like 5m) all ai just mosied on there way as if I was'nt even there....a good sign. Gonna try some more tonite with em even closer an test detection changes etc. If i remember I'll make a video of it. One of my funnest memories was in ArmA1 (Sahrani) hiding in a bush sniping ai an they nvr could find me, I hav'nt seen that replicated in any since. I also fire off some shots tonite too and see how that changes there ability to still spot/track etc.
  6. _Hawkeye_

    Disappointed with lack of Interactability on Tanoa

    I remeber the days (OFP-ArmA1)when you was lucky enough to come across maybe 1 that you could enter... we survived than, we'll survive now. Anything to help performance in the overall picture is a good thing.
  7. _Hawkeye_

    Development Blog & Reveals

    This is gonna be so much fun :D https://scontent-ord1-1.xx.fbcdn.net/t31.0-8/13418497_1749302985282185_7548419674016954229_o.jpg
  8. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Does that include The Sugar Company(grid 084-103) an issues i noticed with buildings an steps to walk over pipes around the perimeter of it? http://images.akamai.steamusercontent.com/ugc/259335280222946447/A5CF8B0D2F309E4C6ABA1AFF9CFA34A38492B358/ http://images.akamai.steamusercontent.com/ugc/259335280222946530/4C02209061FBD4B3B1D57A5A9186B32F83289A39/ http://images.akamai.steamusercontent.com/ugc/259335280222946279/54E32C9830F8138BC1AA79E9746BC6001CE10661/ http://images.akamai.steamusercontent.com/ugc/259335280222946197/E7CB9B86C5E86EEB8B036233F82049CEC2051548/ http://images.akamai.steamusercontent.com/ugc/259335280222946076/9093A854B67B4AB4287D417E4976040D34F7BD15/ http://images.akamai.steamusercontent.com/ugc/259335280222946369/356910D5B2C9BE55F9E2C27625952FB569AB7246/
  9. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Apex is an expansion, not a DLC.
  10. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Switch to dev via ArmA3/Properties/opt in dev branch. Also if you bought it off here you have add code to steam to activate for access.
  11. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Just a few random screenies while acting like a kid on christmas morning opening presents :D mages.akamai.steamusercontent.com/ugc/259335222878896050/839425E11F1FE18CF5158CEDE6F7460578A586AE/ http://images.akamai.steamusercontent.com/ugc/259335222878895700/19440069FF196B32D2F79168D545A59D586D0534/ http://images.akamai.steamusercontent.com/ugc/259335222878895392/539FFD06E9F93409D19D6CC0FCAE7CF890CBDE07/ http://images.akamai.steamusercontent.com/ugc/259335222878895510/2EACEB7E493016C7032A50B5688D0CF005B17A7A/
  12. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    I'm dl'n somthing for 10 g or close to what dev said update would be@ :P Fingers crossed.
  13. _Hawkeye_

    Arma 3 - APEX - NEWS and SPECULATIONS

    I almost did that too yesterday :D.. it's only $ an goes for a good cause :D
  14. _Hawkeye_

    Arma 3 - APEX - NEWS and SPECULATIONS

    BIS did this(believe in ArmA2-maybe ArmA1) by naming the various coastline locations after certain dev"Team" members.
  15. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    So much for hiding from 6.5 lmg's inside these :lol:
  16. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Thanx for the update...waiting :D
  17. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Yum...that water looks nice..coral reefs too :D
  18. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Imagine the chit storm if this happend on release day...hence it being on dev for those who pre=ordered.
  19. _Hawkeye_

    Arma 3 - APEX - NEWS and SPECULATIONS

    Think this one example of why lots of old players cringed when ArmA3 was announced on steam, nothing we can do about it now except sit an wait an be @ the mercy of valve 8(
  20. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    Just another target for my gbu's to stop incoming enemy ai :D Course if'n they can swim :D
  21. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    My jaw just hit the floor!! TY BIS!
  22. _Hawkeye_

    Tanoa discussion (Dev-Branch)

    My jaw just hit the floor!! TY BIS!
  23. _Hawkeye_

    Arma 3 - APEX - NEWS and SPECULATIONS

    That or like the classic one from ArmA1 where we had to choose best firing positions to engage enemies.
  24. My, what a big head you have :D http://images.akamai.steamusercontent.com/ugc/266089411978080093/7D2A8502410A0587931093A5804502D408D3EC4E/ Target Spotted... http://images.akamai.steamusercontent.com/ugc/266089411978079901/792BCB948A41BAF8761F5C805FF7EFE403EFA174/
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