Jump to content

andreasb

Member
  • Content Count

    22
  • Joined

  • Last visited

  • Medals

Posts posted by andreasb


  1. I feel like a completely big child right now... How do I go about fixing the save issue? Right now on Vanilla 3.1.1 if you buy guns/gear it doesn't save, BUT if you purchase a GPS it does. Anything you buy AFTER the GPS disappears unless you purchase a new GPS.

    Does anyone have an idea on the fix for this?

    Basicly Tonic thinks civilian weapons shouldnt save, so you need to edit the mission a bit to make this happen.

    What I did is copy the way cop saves, and edit it to my needs to make weapons save for civs aswell.


  2. I can't do proper MP testing but i'll look into and figure it out.

    Do you mean wont? I thought STS server was your personal test server? It seemed that way before.

    ---------- Post added at 16:24 ---------- Previous post was at 16:18 ----------

    The donator weapon shop doesn't work because I don't pay attention to it because I have no need for it. To fix it you need to edit the initialization of the NPC to:

    Why do you act like a kid? Are you 18 or something?


  3. I will do, thanks. Is there an easy way to find specific people by ID? Say there was a lot of people in the list and i just wanted to filter to that one player? Also is it done by online or if they've ever connected?

    Thanks for the amazing help.

    mysql> select uid,name,coplevel,playerid,bankacc,cash,cop_gear from players where name = '<player name>';

    Thats what I do :)


  4. Yep, I bet that is the problem right there. CBA should always be first, as many mods depend on it. Then I typically do things like SMK, sthud, and other UI/client side improvements. Then I load ACE, and then anything else (islands, etc.) So far that has served me well.

    I have ACE stuff first. ACE, ACEX, ACEX_RU, A..USNavy, ACRE, then CBA

    ---------- Post added at 12:48 ---------- Previous post was at 12:46 ----------

    when you start the server from armaoa folder you must copy the folders from arma2 into armaoa (server side only) not at your pc.

    try merge the folders (NOT the files from the arma2 root, but only the folders) one by one and then test your server......

    ps first backup the original folder of armaoa and then try....... if no luck, restore the original folder and try other solution or buy the armaCo and install it to your server

    DO NOT copy Arma2 into Arma2OA folder... Arma2 is added as a mod, just like everything else.

    "-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;EXPANSION;CA"

    My setup:

    Server file: C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe

    Parameters: -noCB -maxMem=2047 -cpuCount 4 -exThreads=1 "-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;EXPANSION;CA"

    Mods: @ACE;@ACEX;@ACEX_RU;@ACEX_USNavy;@ACRE;@CBA;@CBA_A2;@CBA_OA;@sthud;@tpwc_ai_sup;@tpw_ai_los;Expansion\beta;Expansion\beta\Expansion


  5. Read above post

    Well yes, but untill then, how do I enable v2?

    ---------- Post added at 19:01 ---------- Previous post was at 18:59 ----------

    It matters how you load them. For example CBA should be before ACE.. Its prob dependant on some mod you load after it.

×