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BlenderRUS

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Posts posted by BlenderRUS


  1. Yeah, also families in Russia found their serving relatives dead, also fake I guess...

    Russian soldiers desert and escape to other countries and explain how they were forced to go to fight in Eastern Ukraine, also fake too... :j:

    (Vice) Russian Soldiers Have Given Up Pretending They Are Not Fighting in Ukraine

    (Vice) 'It Is a Government Crime': The Coffins of Russia's Ghost Soldiers In Ukraine Are Coming Home

    I have 3 friends who dismissed from the regular army and went to fight for Donbass. Maybe this deserters just wanted to immigrate - I dont know, but actually government dont need to send troops because there are many skilled volunteers.

    I've heard this story about this guys from 106th Airborne Division and maybe it can be truth, but this story really strange - Russia have enough volunteers.

    Another story that government can *unofficially* support people from Donbass with vehicles and equipment.. but EU and USA does the same.


  2. You can easily fix this by yourself.

    Just change this crazy explosionShielding value from '50' to at least '1' in 'HitPoints' subclass of this building (Land_Jbad_Mil_ControlTower).

    Same issue also presents in 'Land_Jbad_Mil_House' class.

    UPD:

    Here is some 'express' version of buildings replacement addon for All In Arma we've made.

    Maybe it will be useful for someone.

    https://yadi.sk/d/78bNAAtdgZ6Kn


  3. There is a new problem with Steam Query Protocol today:

    Arma 2 servers dont send back players information after correct challenge response.

    Challenge packet response is absolutelly correct!

    It works with arma 3 servers but since today - not with arma 2.

    Same problem in my C++, C# and PHP query libraries.

    A2S_INFO response is correct but this request is not using challenge packet.

    There was a similar problem with GameSpy query protocol when gamespy has finished (last 4 challenge bytes simply didnt sent back from the servers).

    Is there also some sever-side dependencies on external services (ex. Steam/BE master servers) which can be down?

    Example players query sent by me:

    Sending player request to server: FF FF FF FF 55 FF FF FF FF

    Challenge response from server: FF FF FF FF 41 AD EA 49 6

    Sending player request with challenge to server: FF FF FF FF 55 AD EA 49 6

    .... server closed connection

    ---------- Post added at 18:17 ---------- Previous post was at 16:52 ----------

    OK. It seems that players information is handled by Steam services which are currently down/broken or something..


  4. Guys... Please think twice before post... You cant just change language in executable when content is absent!

    BTW look at the arma 2 language changer's author..... just to avoid unnecessary questions...

    UPDATE:

    OK, small ArmA 3 update (~1,6Mb) just 5 minutes ago can solve this problem (at least stringtable.xml now seems valid).

    (September 12, 2013 – 10:19:39 UTC)

    Changed Depots:

    branches/staging/buildid: 113588 › 113728

    107412/maxsize: 10496846116 › 10532056786

    107411/encryptedmanifests/staging/encrypted_gid: * hidden *

    107412/encryptedmanifests/staging/encrypted_gid: * hidden *

    Changed changenumber – 282774 › 282944


  5. ramius86: Lol :)

    First of all I disabled development build, selected language, verified cache... It doesnt helped!

    After that I removed all content and redownloaded.

    Game says that version is 1.00... I can join servers but no localization inside xml files!

    I asked my mates who owns Standart edition to share with me their stringtable files... and discovered that localization is missing in Supporter Edition xml files!

    Thats it.


  6. OK. stringtable_f.pbo from Supporter Edition only have Original and English languages

    <Key

    ID="str_a3_radio_b">

    <Original>Bravo</Original>

    <English>Bravo</English>

    </Key>

    When standart version have 10 languages (inc original)

    <Key

    ID="str_a3_radio_b">

    <Original>Bravo</Original>

    <English>Bravo</English>

    <Czech>Bravo</Czech>

    <French>Bravo</French>

    <German>Bravo</German>

    <Italian>Bravo</Italian>

    <Polish>Bravo</Polish>

    <Portuguese>Bravo</Portuguese>

    <Russian>Браво</Russian>

    <Spanish>Bravo</Spanish>

    </Key>


  7. Hi there.

    I've been a little confused because of no cyrillic support in Arma 3.

    So here is a small addon I made to fix this lack for our games but it will be unfair if I not share this with community :)

    RusFont addon replaces standart Arma 3 font with a new one which supports cyrillic characters.

    UI may looks unusual because of new font but its the closest to Purista font that I found.

    a3_ru1.jpg a3_ru2.jpg a3_ru3.jpg

    Download:

    - ARMA3.RU FTP

    - ARMA3.RU HTTP

    - zalil.ru


  8. I could explain but I think Steam support explains it better:

    https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

    Though keep in mind the current hack does not modify your game files. It only modifies game functions in memory, and those are reset every time you restart your game.

    Of course, if the server you are playing on isn't restarted, or the players you are playing with haven't restarted, their hacked functions will just modify your game functions again. So you must clean yourself by restarting your game and keeping yourself clean by only playing on clean servers with clean players.

    ... or just subscribe to development update which have fix for this hack...


  9. Crap!

    Dont say anything about alpha state... since A3 goes public its not a "secret circle"'s game. First of all: Its PUBLIC!

    It is Bohemia's decision to restrict number of instances and I'm OK with that.... but...

    Too sad that no announcements about this important feature were made in changelog.

    We have A3 games every weekend on 3 servers... this weekend "surprised" us and many players....

    At least BIS could add this feature a little bit later when dedicated server executable is released.. and as I know some of admins already have test version of it...

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