ShadowDuke
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Everything posted by ShadowDuke
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ARMA 2: OA beta build 96476 (1.62 MP build)
ShadowDuke replied to gossamersolid's topic in ARMA 2 & OA - BETA PATCH TESTING
Yes, i know that. How if they pull BEta Patches when BE support is allready available!? -
ARMA 2: OA beta build 96476 (1.62 MP build)
ShadowDuke replied to gossamersolid's topic in ARMA 2 & OA - BETA PATCH TESTING
BE support!? -
Arma2Net - MySqlPlugin
ShadowDuke replied to HeliJunkie's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
any updates? -
Introducing Server-side Event Logging/Blocking
ShadowDuke replied to $able's topic in ARMA 2 & OA - Servers & Administration
@TSAndrey you get definitely kicked for because its not in the allowed dayz_code for (allowed) skins. -
ARMA 2: OA beta build 96061 (1.62 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
yay, still no answer ony my bug. -
ARMA 2: OA beta build 96061 (1.62 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
enableItemsDropping = 0; have no effect anymore in description.ext. It was disabled all the time, but people complaing about losing their stuff (in lingor island, because its more likely you will swim). So it seems that this command, introduced in Arma2Beta 93958 is not working anymore. But last working in 95948. Please fix that, thanks! -
ARMA 2: OA beta build 95948 (1.62 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
96015 should fixing it. -
ARMA 2: OA beta build 95948 (1.62 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Ok, thanks. Gonna update now ^^ -
Introducing Server-side Event Logging/Blocking
ShadowDuke replied to $able's topic in ARMA 2 & OA - Servers & Administration
Why just not post them? We (every admin) have to come to your irc and ask you for the files? I really dont understand why you have to make it so hard for people! -
ARMA 2: OA beta build 95913 ( 1.6???? )
ShadowDuke replied to Horus's topic in ARMA 2 & OA - BETA PATCH TESTING
..why just cant they do a forums thread 1st and then add links!? How hard can this be? They posting changelog always and only here in threads, not rly on beta page! So you have to wait always for them to create topic here for newest beta patch and hope for fast BE support! BE also fucked up the game today, again, Restriction #90 (#98 - depends on scripts.txt). -
ARMA 2: OA beta build 95660 (1.62 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Sigh.. -
New BattlEye features for server admins
ShadowDuke replied to $able's topic in ARMA 2 & OA - Servers & Administration
indeed it is :( -
New BattlEye features for server admins
ShadowDuke replied to $able's topic in ARMA 2 & OA - Servers & Administration
Scripts.log is supposed to be big and thats the new scripts.txt! //new 5 "Bo_Mk82" 5 "Loki" 5 "Gerk" 5 "(vehicle player) addEventHandler ["handleDamage", { false }];" 5 "player addEventHandler ["handleDamage", { false }];" 5 "GodMode" 5 "God mode" 5 "Infammo" 5 "InfiniteAmmo" 5 "Infinite Ammo" 5 "Killplayer" 5 "OwnageMenu" 5 "EjectPlayer" 1 "setVehicleInit" 5 "MrMedic" 5 "U-NO-WHO" 5 "Darky" 5 "Alexenderpack" 5 "Alexenderp$ck" 5 "Troopman" 5 "Troopmon" 5 "hacks" 5 "U-NO-" 5 "onMapSingleClick" 5 "gau" 5 "aa12" 5 "bomblauncher" 5 "azp85" 5 "m1a1" 5 "M1A2_TUSK_MG" 1 "createMarker" 1 "setMarkerPos" 5 "Teleport" 5 "teled" 1 "vehicle player setPos" 1 "(vehicle player) setPos" 1 "addWeapon" 5 "createLocation" 5 "Vojtec" 5 "hint format ["A %1 has been added", gun]" 5 "vehicle player setpos _pos;" 5 "marker2 setMarkerPosLocal (getPos veh)" 1 "private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";" 1 "private ["_dummy"]; _dummy =" 5 "marker2 = createMarkerLocal [marker2,getPos veh];" 5 "marker2 = "VehMarker" + (str i); 1 "private ["_dummy"]; _dummy" 5 "private ["_dummy"]; _dummy = [_this,"onload"]" 5 "onDoubleClick" 5 "_markerMirador" 5 "TKCV1_0\TKCOWNS.sqf" 5 "[_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";" 5 "_v addweapon "A"+"A1"+"2_PM"+"C"; _v addmagazine "20R"+"nd" 5 "addWeaponCargo ["M14_EP1"" 5 "addWeaponCargo ["Remington870_lamp"" 5 "addWeaponCargo ["M4A3_CCO_EP1"" 5 "addWeaponCargo ["M4A1_AIM_SD_camo"" 5 "addWeaponCargo ["BAF_L85A2_RIS_CWS"" 5 "addWeaponCargo ["BAF_AS50_scoped"" 5 "addWeaponCargo ["Winchester1866"" 5 "addWeaponCargo ["LeeEnfield"" 5 "addWeaponCargo ["revolver_EP1"" 5 "addWeaponCargo ["FN_FAL"" 5 "addWeaponCargo ["FN_FAL_ANPVS4"" 5 "addWeaponCargo ["m107"" 5 "addWeaponCargo ["Mk_48_DZ"" 5 "addWeaponCargo ["M249_DZ"" 5 "addWeaponCargo ["DMR"" 5 "addWeaponCargo ["M16A2"" 5 "addWeaponCargo ["M16A2GL"" 5 "addWeaponCargo ["AK_47_M"" 5 "addWeaponCargo ["AK_74"" 5 "addWeaponCargo ["M4A1_Aim"" 5 "addWeaponCargo ["AKS_74_kobra"" 5 "addWeaponCargo ["AKS_74_U"" 5 "addWeaponCargo ["AK_47_M"" 5 "addWeaponCargo ["M24"" 5 "addWeaponCargo ["M1014"" 5 "addWeaponCargo ["M4A1"" 5 "addWeaponCargo ["MP5SD"" 5 "addWeaponCargo ["MP5A5"" 5 "addWeaponCargo ["huntingrifle"" 5 "addWeaponCargo ["glock17_EP1"" 5 "addWeaponCargo ["M9"" 5 "addWeaponCargo ["M9SD"" 5 "addWeaponCargo ["Colt1911"" 5 "addWeaponCargo ["UZI_EP1"" 5 "addMagazineCargo ["30Rnd_556x45_Stanag"" 5 "addMagazineCargo ["30Rnd_556x45_StanagSD"" 5 "addMagazineCargo ["20Rnd_762x51_DMR"" 5 "addMagazineCargo ["30Rnd_762x39_AK47"" 5 "addMagazineCargo ["5Rnd_762x51_M24"" 5 "addMagazineCargo ["10Rnd_127x99_m107"" 5 "addMagazineCargo ["8Rnd_B_Beneli_74Slug"" 5 "addMagazineCargo ["1Rnd_HE_M203"" 5 "addMagazineCargo ["FlareWhite_M203"" 5 "addMagazineCargo ["FlareGreen_M203"" 5 "addMagazineCargo ["1Rnd_Smoke_M203"" 5 "addMagazineCargo ["200Rnd_556x45_M249"" 5 "addMagazineCargo ["8Rnd_B_Beneli_Pellets"" 5 "addMagazineCargo ["30Rnd_9x19_MP5"" 5 "addMagazineCargo ["30Rnd_9x19_MP5SD"" 5 "addMagazineCargo ["100Rnd_762x51_M240"" 5 "addMagazineCargo ["15Rnd_W1866_Slug"" 5 "addMagazineCargo ["5x_22_LR_17_HMR"" 5 "addMagazineCargo ["10x_303"" 5 "addMagazineCargo ["15Rnd_9x19_M9"" 5 "addMagazineCargo ["15Rnd_9x19_M9SD"" 5 "addMagazineCargo ["7Rnd_45ACP_1911"" 5 "addMagazineCargo ["17Rnd_9x19_glock17"" 5 "addMagazineCargo ["8Rnd_9x18_Makarov"" 5 "addMagazineCargo ["6Rnd_45ACP"" 5 "addMagazineCargo ["8Rnd_9x18_Makarov"" 5 "addWeaponCargo ["Binocular_Vector"" 5 "addWeaponCargo ["NVGoggles"" 5 "addWeaponCargo ["ItemGPS"" 5 "addWeaponCargo ["ItemMap"" 5 "addWeaponCargo ["ItemCompass"" 5 "addWeaponCargo ["ItemWatch"" 5 "addWeaponCargo ["ItemKnife"" 5 "addWeaponCargo ["ItemMatchbox"" 5 "addMagazineCargo ["PipeBomb"" 5 "addMagazineCargo ["HandGrenade_west"" 5 "addMagazineCargo ["ItemBandage"" 5 "addMagazineCargo ["ItemPainkiller"" 5 "addMagazineCargo ["ItemMorphine"" 5 "addMagazineCargo ["ItemEpinephrine"" 5 "addMagazineCargo ["ItemAntibiotic"" 5 "addMagazineCargo ["ItemBloodbag"" 5 "addMagazineCargo ["PartEngine"" 5 "addMagazineCargo ["PartGeneric"" 5 "addMagazineCargo ["PartVRotor"" 5 "addMagazineCargo ["ItemJerrycan"" 5 "addBackpackCargo ["DZ_ALICE_Pack_EP1"" 5 "addBackpackCargo ["DZ_Backpack_EP1"" But people still can spawn vehicles and teleport, use maphack? I dont know about the cheats. -
New BattlEye features for server admins
ShadowDuke replied to $able's topic in ARMA 2 & OA - Servers & Administration
Thanks :) -
New BattlEye features for server admins
ShadowDuke replied to $able's topic in ARMA 2 & OA - Servers & Administration
...so just create a new scripts.txt with //new in 1st line, nothing more? Did that! Also at RCon "loadscripts" and now what? Shift+P still working. Scripts.txt still has only //new in it. So its still not working. I read your previous post a few times now. Why just not post the new scripts.txt? -
New BattlEye features for server admins
ShadowDuke replied to $able's topic in ARMA 2 & OA - Servers & Administration
i dont understand. What new script.txt ? After it renamed to scripts_old.txt there is no new scripts.txt created. So should i make one with just //new in it? Or like this? //new 5 Bo_Mk82 5 Loki 5 Gerk 5 (vehicle player) addEventHandler ["handleDamage", { false }]; 5 player addEventHandler ["handleDamage", { false }]; 5 GodMode 5 God mode 5 Infammo 5 InfiniteAmmo 5 Infinite Ammo 5 Killplayer ... Hmm. And Shift+P is still working, no matter what i change. Please help! Edit: Did it like i nthe code, and now its ok. But still, can press shift+p.. Now you get kicked ingame with script restriction #40! When putting //new in scripts.txt !!! Little help here whats going on!?! And yes, "Next time, let everyone know BEFORE you do this please. " !!! -
ARMA 2: OA beta build 95208 (1.62 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Unknowncheats updatet their stuff. Ppl now can spawn gear again easy, etc. scripts.txt is useless now! BE needs to update their stuff!! -
ARMA 2: OA beta build 95208 (1.62 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
20:02:43 BattlEye Server: Could not connect to BE Master 20:02:43 BattlEye Server: Update attempt failed Yesterday it lasts 2 hours! Now same, beginning.... I changed nothing and it sure is not my fault. So whats up? Edit: So server just got updated to 1.149.. And still 20:12:52 BattlEye Server: Failed to receive from BE Master (2) 20:12:52 BattlEye Server: Update attempt failed It wont update to 1.165! It want to but then "Failed to receive from BE Master (2)" - every day the same...sigh!!! Manually updated from Be page now. -
ARMA 2: OA 1.62 (Release Candidate #1) build 95168
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Yeah, waiting for thread for 95208...i think its RC2? -
ARMA 2: OA 1.61 (Release Candidate #3) build 95099
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Server again crashing in arma2oaserver.exe in tbb4malloc_bi.dll !!! Can you tell me why??? -
ARMA 2: OA beta build 95099 (1.61 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Yesterday BE support was alrdy when RC2 came out. Today its a few hours now :( ---------- Post added at 19:02 ---------- Previous post was at 17:43 ---------- Now Server is crashing every few minutes in arma2oaserver.exe in tbb4malloc_bi.dll - wtf? Server was running hours, now it crashes every few minutes, i changed nothing. Downgraded to 95054 now working fine again. -
Kicked with "Bad player name" - request to help
ShadowDuke replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
Use RC3 or use the workaround!?! -
ARMA 2: OA 1.61 (Release Candidate #2) build 95054
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
No its working, read pages back, pplsa sying jsut theres no lite models update then!? -
ARMA 2: OA beta build 95099 (1.61 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Ah, ok. I thought Devs, like Dwarden could tell when approx BE is supported. My ppl getting " kicked off by BattlEye: Unknown Game Version". So i have to turn off BE as long its supported? -
ARMA 2: OA beta build 95099 (1.61 MP build)
ShadowDuke replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Thats not what i asked. I asked when is there BE support, not when new Patch is on SIX Updater (when there is BE support).