Hi all,
I have been working on a mission for some time now, currently I have some required mods that players need in order to connect to the server, the mods are not large, only a few KB in size, however the users still need to download \ install then execute the mod with the game in order to connect (I know I can remove the mod from the mission requirements but I want all players to have the same experience).
So here is my question how can I integrate the mod into the mission? Is this possible? It seem like it should be something the game should allow me to do… But I cannot find any examples of this.
To be more specific, can I access and make changes to the CFGWeapon class from a mission? If so can someone please provide me with an example?
If this is not possible can we please make some noise so BI can add this as a feature, as it would be a very useful!
Regards,