Hi,
Thanks for the reply.
1: I am not stealing anyone else's work, and even if I was integrating someone else's mod into a mission that is not stealing, as long as you provide credits I don't see the problem.
2: My mod is quite simple, it disables tab locking in tanks (say the M1A2 and T90 for example), I do this with the code below, if you know a way to do this server side then please let me know.
3: BI really need to add this into the game, having to download mods that are only making tiny changes to some class structures is stupid, there is no reason why this should not be possible from within the mission.
class CfgPatches {
class TestClassV1 {
units[] = {};
weapons[] = {};
requiredVersion = 1.0;
};
};
class cfgWeapons
{
class CannonCore; // External class reference
class MissileLauncher;
class LauncherCore;
class Launcher : LauncherCore
{
canlock = 0;
};
class AT5Launcher : MissileLauncher
{
canlock = 0;
};
class M256 : CannonCore
{
canlock = 0;
};
class D81 : CannonCore
{
canlock = 0;
};
class 2A42 : CannonCore
{
canlock = 0;
};
};
class CfgVehicles
{
class All{};
class AllVehicles: All{};
class Land: AllVehicles{};
class LandVehicle: Land{};
class Tank: LandVehicle
{
commanderCanSee = "2 + 4 + 8 + 16";
gunnerCanSee = "2 + 4 + 8 + 16";
driverCanSee = "2 + 4 + 8 + 16";
};
};