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Shinkansen_2

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About Shinkansen_2

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  1. Shinkansen_2

    Textures in Oxygen

    As far as I know... Select all (or what vertices you ever want) Press "A" select "Load Texture" Press "B" for Background Mapping Switch to Bulldozer to see the result
  2. While making models in oxygen2 I wonder if some things are possible or for what i can use some functions: 1.) What can I do with Space Warp? 2.) What can I do with Extrude? Is this a boolean function? 2.) is it possible to fold a poly-plane around an edge? I can use one pin, but I need two pins to rotate along an axis that is not parallel to the x,y,z coordinates. Is this linear Deform? 3.) Another thing I often wonder is how to create vertices in an existing plane that is not located parallel to x,y,z coordinates? Split is not really helpful. Many thanks in advance!!!
  3. Shinkansen_2

    WW1 Mod - ArmA 2 CO

    Thank you very much for permission. To show that I am working on something, here an early plane for training flights
  4. Shinkansen_2

    Hell in the Pacific MOD

    Hi Babylonjoke, of course I would like to join in. My first projexct (still very wip) a bogue class carrier
  5. Shinkansen_2

    WW1 Mod - ArmA 2 CO

    Great to see a ww1 mod for Arma 2 on the start. I am very interested in joining in. Several years ago I made some models for ww1 ofp and very funny to see, they survived and are now included in the ofp ww1 mod. Maybe you can ask permission from ProfTournesol to make use of all these models?
  6. Shinkansen_2

    Hell in the Pacific MOD

    Great to see an pacifc mod for Arma 2. Several years ago I tried to make some models for OFP pacific. So I would like to ask if there are any ships/planes you want to have in your mod that haven't been made yet?
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