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bros

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Posts posted by bros


  1. Trying to get it set up on my server running Windows Server 2008.

    Contents of beserver.cfg (Located in C:\Users\Administrator\AppData\Local\ArmA 2 OA\BattlEye):

    RConPassword test
    

    Using TA2DST to launch the server, I check the box to initialize BattlEye, everything goes smoothly:

    17:28:29 Dedicated host created.

    17:28:31 BattlEye Server: Initialized (v1.151)

    17:28:31 Host identity created.

    However, when I try either the BERcon.exe or the RCON GUI Tool, I get the same error:

    Could not connect! (case of GUI) and Could not connect to server (in case of BERcon.exe)

    I'm using BERcon.exe/RCON GUI on my personal computer, trying to connect to the game server. People can connect to the server and play on it, but admins cannot administrate by RCON


  2. linux-gate.so.1 =>  (0xf57fe000)
    libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0xb76ac000)
    libz.so.1 => /usr/lib/libz.so.1 (0xb7698000)
    libm.so.6 => /lib/i686/cmov/libm.so.6 (0xb7672000)
    libpthread.so.0 => /lib/i686/cmov/libpthread.so.0 (0xb7658000)
    libdl.so.2 => /lib/i686/cmov/libdl.so.2 (0xb7654000)
    libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xb7636000)
    libc.so.6 => /lib/i686/cmov/libc.so.6 (0xb74ef000)
    /lib/ld-linux.so.2 (0xb77ae000)
    

    ---------- Post added at 17:06 ---------- Previous post was at 17:04 ----------

    Here is the entire output:

    http://pastebin.com/rjy6ifC4


  3. On debian, not CentOS.

    I installed NSCD.

    ---------- Post added at 18:37 ---------- Previous post was at 17:20 ----------

    So i've done ldd and here is what I get:

    ldd /home/arma2oa/arma2oa/server

    linux-gate.so.1 => (0xf57fe000)

    libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0xb76b6000)

    libz.so.1 => /usr/lib/libz.so.1 (0xb76a2000)

    libm.so.6 => /lib/i686/cmov/libm.so.6 (0xb767c000)

    libpthread.so.0 => /lib/i686/cmov/libpthread.so.0 (0xb7662000)

    libdl.so.2 => /lib/i686/cmov/libdl.so.2 (0xb765e000)

    libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xb7640000)

    libc.so.6 => /lib/i686/cmov/libc.so.6 (0xb74f9000)

    /lib/ld-linux.so.2 (0xb77b8000)


  4. They run when self-hosting.

    Also I just had a person join the server, vote themself as admin, and it terminates with:

    b61de000-b61ee000 r-xp 00000000 ca:00 31645 /lib/i686/cmov/libresolv-2.11.3.so

    b61ee000-b61ef000 r--p 00010000 ca:00 31645 /lib/i686/cmov/libresolv-2.11.3.so

    b61ef000-b61f0000 rw-p 00011000 ca:00 31645 /lib/i686/cmov/libresolv-2.11.3.so

    b61f0000-b61f2000 rw-p 00000000 00:00 0

    b61f2000-b61f3000 ---p 00000000 00:00 0

    b61f3000-b69f3000 rw-p 00000000 00:00 0

    b69f3000-b69f4000 ---p 00000000 00:00 0

    b69f4000-b71f4000 rw-p 00000000 00:00 0

    b71f4000-b71fe000 r-xp 00000000 ca:00 31646 /lib/i686/cmov/libnss_files-2.11.3.so

    b71fe000-b71ff000 r--p 00009000 ca:00 31646 /lib/i686/cmov/libnss_files-2.11.3.so

    b71ff000-b7200000 rw-p 0000a000 ca:00 31646 /lib/i686/cmov/libnss_files-2.11.3.so

    b7200000-b72fe000 rw-p 00000000 00:00 0

    b72fe000-b7300000 ---p 00000000 00:00 0

    b7304000-b7308000 r-xp 00000000 ca:00 31988 /lib/i686/cmov/libnss_dns-2.11.3.so

    b7308000-b7309000 r--p 00004000 ca:00 31988 /lib/i686/cmov/libnss_dns-2.11.3.so

    b7309000-b730a000 rw-p 00005000 ca:00 31988 /lib/i686/cmov/libnss_dns-2.11.3.so

    b7313000-b7374000 rw-p 00000000 00:00 0

    b7374000-b7375000 ---p 00000000 00:00 0

    b7375000-b7385000 rw-p 00000000 00:00 0

    b7385000-b7386000 ---p 00000000 00:00 0

    b7386000-b7499000 rw-p 00000000 00:00 0

    b7499000-b75d9000 r-xp 00000000 ca:00 31986 /lib/i686/cmov/libc-2.11.3.so

    b75d9000-b75da000 ---p 00140000 ca:00 31986 /lib/i686/cmov/libc-2.11.3.so

    b75da000-b75dc000 r--p 00140000 ca:00 31986 /lib/i686/cmov/libc-2.11.3.so

    b75dc000-b75dd000 rw-p 00142000 ca:00 31986 /lib/i686/cmov/libc-2.11.3.so

    b75dd000-b75e0000 rw-p 00000000 00:00 0

    b75e0000-b75fd000 r-xp 00000000 ca:00 32006 /lib/libgcc_s.so.1

    b75fd000-b75fe000 rw-p 0001c000 ca:00 32006 /lib/libgcc_s.so.1

    b75fe000-b7600000 r-xp 00000000 ca:00 31593 /lib/i686/cmov/libdl-2.11.3.so

    b7600000-b7601000 r--p 00001000 ca:00 31593 /lib/i686/cmov/libdl-2.11.3.so

    b7601000-b7602000 rw-p 00002000 ca:00 31593 /lib/i686/cmov/libdl-2.11.3.so

    b7602000-b7617000 r-xp 00000000 ca:00 31650 /lib/i686/cmov/libpthread-2.11.3.so

    b7617000-b7618000 r--p 00014000 ca:00 31650 /lib/i686/cmov/libpthread-2.11.3.so

    b7618000-b7619000 rw-p 00015000 ca:00 31650 /lib/i686/cmov/libpthread-2.11.3.so

    b7619000-b761c000 rw-p 00000000 00:00 0

    b761c000-b7640000 r-xp 00000000 ca:00 31595 /lib/i686/cmov/libm-2.11.3.so

    b7640000-b7641000 r--p 00023000 ca:00 31595 /lib/i686/cmov/libm-2.11.3.so

    b7641000-b7642000 rw-p 00024000 ca:00 31595 /lib/i686/cmov/libm-2.11.3.so

    b7642000-b7655000 r-xp 00000000 ca:00 63386 /usr/lib/libz.so.1.2.3.4

    b7655000-b7656000 rw-p 00013000 ca:00 63386 /usr/lib/libz.so.1.2.3.4

    b7656000-b773f000 r-xp 00000000 ca:00 63421 /usr/lib/libstdc++.so.6.0.13

    b773f000-b7743000 r--p 000e9000 ca:00 63421 /usr/lib/libstdc++.so.6.0.13

    b7743000-b7744000 rw-p 000ed000 ca:00 63421 /usr/lib/libstdc++.so.6.0.13

    b7744000-b774b000 rw-p 00000000 00:00 0

    b7750000-b7751000 ---p 00000000 00:00 0

    b7751000-b7758000 rw-p 00000000 00:00 0

    b7758000-b7773000 r-xp 00000000 ca:00 39454 /lib/ld-2.11.3.so

    b7773000-b7774000 r--p 0001b000 ca:00 39454 /lib/ld-2.11.3.so

    b7774000-b7775000 rw-p 0001c000 ca:00 39454 /lib/ld-2.11.3.so

    bfb4d000-bfb78000 rw-p 00000000 00:00 0 [stack]

    f57fe000-f57ff000 r-xp 00000000 00:00 0 [vdso]


  5. Right, well, you cant run CO cause arma2 is in different folder. Thing you can do is to create symlink or copy arma2/addons to your OA folder and then you can run Combined Operations.

    Ah.

    I have done a symlink now.

    Now I just get ace/cba errors. Now to figure out where they come from.

    It still crashes when I click Missions in Server Control though.

    22:15:40 File description.ext, line 3: '.onloadmission': Missing ';' at the end of line

    22:15:40 File description.ext, line 3: '.onloadmission': Missing ';' at the end of line

    22:15:41 File description.ext, line 4: '/Weapons/ACE_HK416_D14_SD.count': Missing ';' prior '}'

    22:15:41 File description.ext, line 3: '.onloadmission': Missing ';' at the end of line

    22:15:41 File description.ext, line 0: '.OnloadIntro': Missing ';' at the end of line

    22:15:41 File description.ext, line 30: '/RscTitles/scanner/Maps.x': Missing ';' at the end of line

    22:15:41 File description.ext, line 31: '/RscTitles/scanner/Maps.y': Missing ';' at the end of line

    22:15:41 File description.ext, line 30: '/RscTitles/scanner/Maps.x': Missing ';' at the end of line

    22:15:41 File description.ext, line 31: '/RscTitles/scanner/Maps.y': Missing ';' at the end of line

    22:15:41 File description.ext, line 30: '/RscTitles/scanner/Maps.x': Missing ';' at the end of line

    22:15:41 File description.ext, line 31: '/RscTitles/scanner/Maps.y': Missing ';' at the end of line

    22:15:41 File description.ext, line 2: '.disabledAI': Missing ';' at the end of line

    22:15:41 Warning Message: No entry '.CfgMissions'.

    22:15:41 Warning Message: No entry '.MPMissions'.

    Segmentation fault


  6. So I just launched the server (after adding that stuff to the config) and it worked well until we clicked missions and it crashed, got this:

    21:17:26 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:27 File description.ext, line 4: '.onLoadMission': Missing ';' at the end of line

    21:17:31 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:31 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:31 File revive_sqf\dialogs\config.cpp, line 5: Config: ';' used as a separator in the array

    Cannot open file 'MPMissions\co7_gr_eagersmokev1-7.takistan.pbo'

    21:17:33 File revive_sqf\dialogs\config.cpp, line 5: Config: ';' used as a separator in the array

    21:17:33 File revive_sqf\dialogs\config.cpp, line 5: Config: ';' used as a separator in the array

    21:17:33 File revive_sqf\dialogs\config.cpp, line 5: Config: ';' used as a separator in the array

    21:17:33 File revive_sqf\dialogs\config.cpp, line 5: Config: ';' used as a separator in the array

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 1: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File spect\spectating.hpp, line 16: '/rscSpectate/controls/mouseHandler.onMouseZChanged': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 28: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 0: '.disabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 3: '.DisabledAI': Missing ';' at the end of line

    21:17:33 File description.ext, line 8: '.titleParam1': Missing ';' at the end of line

    21:17:35 File description.ext, line 141: '/KeypadDefuse/B2.action': Missing ';' prior '}'

    21:17:35 File description.ext, line 3: '.onloadmission': Missing ';' at the end of line

    21:17:37 File description.ext, line 3: '.onloadmission': Missing ';' at the end of line

    21:17:37 File description.ext, line 4: '/Weapons/ACE_HK416_D14_SD.count': Missing ';' prior '}'

    21:17:37 File description.ext, line 3: '.onloadmission': Missing ';' at the end of line

    21:17:37 File description.ext, line 0: '.OnloadIntro': Missing ';' at the end of line

    21:17:37 File description.ext, line 30: '/RscTitles/scanner/Maps.x': Missing ';' at the end of line

    21:17:37 File description.ext, line 31: '/RscTitles/scanner/Maps.y': Missing ';' at the end of line

    21:17:38 File description.ext, line 30: '/RscTitles/scanner/Maps.x': Missing ';' at the end of line

    21:17:38 File description.ext, line 31: '/RscTitles/scanner/Maps.y': Missing ';' at the end of line

    21:17:38 File description.ext, line 30: '/RscTitles/scanner/Maps.x': Missing ';' at the end of line

    21:17:38 File description.ext, line 31: '/RscTitles/scanner/Maps.y': Missing ';' at the end of line

    21:17:38 File description.ext, line 2: '.disabledAI': Missing ';' at the end of line

    21:17:38 Warning Message: No entry '.CfgMissions'.

    21:17:38 Warning Message: No entry '.MPMissions'.


  7. First youre missing some things in arma2oa.cfg thats why its complaining but its not critical.

    I have these and it works perfectly, so use what you need for yourself

    language="English";
    adapter=-1;
    3D_Performance=1;
    Resolution_W=800;
    Resolution_H=600;
    Resolution_Bpp=32;
    Windowed=0;
    viewDistance=3000;
    terrainGrid=25;
    MaxMsgSend=32;
    MaxSizeGuaranteed=1024;
    MaxSizeNonguaranteed=256;
    MinBandwidth=76800000;
    MaxBandwidth=1048576000;
    MinErrorToSend=0.001;
    MinErrorToSendNear=0.0099999998;
    MaxCustomFileSize=0;

    Next is your launch line. Why are you not using start script provided with server its much easier that way. Next is CBA. Which version do you use? If you use latest builds then you will need ( for CO ) cba, cba_a2, and cba_oa. If not then its ok. But using latest version of ace and old cba, Im not sure how that will work. Just thinking out loud here.

    Make sure you have all keys from addons in your serverroot/keys folder, and only ones you want to allow on your server.

    And oh boy you made a complete mess with those directories. I cant frankly see whats where from that output, Ill let Deadfast look into that one.

    And I forgot to add...do not use jayarmalib on the server unless you need it for some reason. It wont work on linux, its not needed for acre to run on server.

    That last bit is useful to know.

    I'm mostly trying to just see if the server works first, but here is my arma2oaserver contents (the relevant bits):

    #=======================================================================
    #========               CONFIGURATION PARAMETERS                ========
    #======== MUST BE EDITED MANUALLY TO FIT YOUR SYSTEM PARAMETERS ========
    #=======================================================================
    ARMA_DIR=/home/arma2oa/arma2
    CONFIG=/home/arma2oa/arma2oa/server.cfg
    PORT=2302
    PIDFILE=${ARMA_DIR}/${PORT}.pid
    RUNFILE=${ARMA_DIR}/${PORT}.run
    LOGFILE=${ARMA_DIR}/log.${PORT}.txt
    SERVER=${ARMA_DIR}/server
    OTHERPARAMS=-mod=@cba\;@ace\;@acex\;@acex_ru\;@acex_usnavy\;@acre\;
    #=======================================================================


  8. Running Debian 6 32-bit.

    Files from Arma2 are uploaded to /home/arma2oa/arma2

    Files from OA are uploaded to /home/arma2oa/arma2oa

    This what I am running to try to get the server up:

    ./server > test.txt -cfg=arma2oa.cfg -config=server.cfg -mod=@cba\;@ace\;@acex\;@acex_ru\;@acex_usnavy\;@jayarma2lib\;@acre\;

    Here is server.cfg:

    hostname = "My Test Server";

    password = "";

    passwordAdmin = "password";

    reportingIP = "link removed";

    logFile = "server_console.log";

    maxPlayers = 64;

    kickDuplicate = 1;

    verifySignatures = 0;

    equalModRequired = 0;

    voteMissionPlayers = 1;

    voteThreshold = 0.33;

    disableVoN = 0;

    vonCodecQuality = 7;

    persistent = 1;

    timeStampFormat = "short";

    BattlEye = 0;

    onUserConnected = "";

    onUserDisconnected = "";

    doubleIdDetected = "";

    onUnsignedData = "";

    onHackedData = "ban (_this select 0)";

    onDifferentData = "";

    arma2oa.cfg:

    /*

    Example ArmA2 configuration file

    by [KH]Jman, 8th September 2011.

    These example numbers are for a 2.5 - 3Ghz Quad Core Xeon on a 100mBit connection.

    */

    /*

    Bandwidth the server is guaranteed to have (in bps).

    This value helps server to estimate bandwidth available.

    Increasing it to too optimistic values can increase lag and CPU load

    as too many messages will be sent but discarded. Default: 131072

    */

    MinBandwidth=8000000;

    /*

    Bandwidth the server is guaranteed to never have.

    This value helps the server to estimate bandwidth available.

    */

    MaxBandwidth=2147483647;

    /*

    Maximum number of messages that can be sent in one simulation cycle.

    Increasing this value can decrease lag on high upload bandwidth servers. Default: 128

    */

    MaxMsgSend = 512;

    /*

    Maximum size of guaranteed packet in bytes (without headers).

    Small messages are packed to larger frames.

    Guaranteed messages are used for non-repetitive events like shooting. Default: 512

    */

    MaxSizeGuaranteed = 768;

    /*

    Maximum size of non-guaranteed packet in bytes (without headers).

    Non-guaranteed messages are used for repetitive updates like soldier or vehicle position.

    Increasing this value may improve bandwidth requirement, but it may increase lag. Default: 256

    */

    MaxSizeNonguaranteed = 64;

    /*

    Minimal error to send updates across network.

    Using a smaller value can make units observed by binoculars or sniper rifle to move smoother.

    Default: 0.01

    */

    MinErrorToSend = 0.0040000002;

    /*

    Users with custom faces or custom sounds larger than this size are kicked when trying to connect.

    Use this wisely as it can be the cause of alot of Join in Progress lag.

    1600000 = 160k

    */

    MaxCustomFileSize=0;

    // EOF

    I get errors like this when trying to launch:

    Warning Message: No entry 'arma2oa.cfg.3D_Performance'.

    Warning Message: '/' is not a value

    Warning Message: No entry 'arma2oa.cfg.adapter'.

    Warning Message: '/' is not a value

    Warning Message: No entry 'arma2oa.cfg.Resolution_Bpp'.

    Warning Message: '/' is not a value

    Then a bunch of ace ones

    The folders look like this:

    /home/arma2oa/arma2:

    addons

    battleye

    besetup

    directx

    dta

    keys

    missions

    mpmissions

    player

    Files inside the directory:

    33910_install.vdf

    a2-server-1.11.87389.tar.bz2

    arma2.cfg

    arma2.changelog109

    arma2oa.cfg

    arma2_ogg.cmd

    arma2server

    bis.url

    install

    log.2302.txt

    readme.txt

    server

    tolower

    tolower.c

    for /home/arma2oa/arma2oa:

    Folders:

    @ace

    @acex

    @acex_ru

    @acex_usnavy

    @acre

    @cba

    @cba_a2

    @cba_oa

    @jayarma2lib

    besetup

    common

    dll

    expansion

    glt_missilebox_complete

    keys

    missions

    mpmissions

    player

    script_suite

    userconfig

    Files inside the folder:

    33930_install.vdf

    arma2oa.cfg

    arma2oa.cfg~~~

    arma2oa_manual.pdf

    arma2oa_ogg.cmd

    arma2oa_patch_1_59_readme.txt

    arma2oaserver

    bis.url

    changelog.txt.gz

    dac_sounds.pbo.ace_b522.bisign.gz

    dac_sounds.pbo.gz

    dac_source.pbo.ace_b522.bisign.gz

    dac_source.pbo.gz

    err.txt

    install

    jayarma2lib.log

    log.2302.txt

    maxxpro_oh58

    out.txt

    readme_oa.txt

    readme.txt

    _runa2co_beta.cmd

    _runa2co.cmd

    server

    server.cfg

    server_console.log

    tolower

    tolower.c

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