In VBS3 there are such system:
https://manuals.bisimulations.com/vbs3/3-0/devref/Content/Adding_Models/How_to/AMHT_Rank_System.htm
Hope BIS port this feature in ArmA 3.
BIS should migrate the settings:
RTDEnabled=1;
RTDFullHUD=1;
RTDRoughLanding=0;
RTDWindDynamic=1;
RTDAutoTrim=0;
RTDStressDamage=1;
to class Difficulties in .Arma3Profile
Maruk Good one :D
But we know numbers of BI. It's always about +5 or +10max players. So I wrote that we need numbers like >100 or <200, not >20.
WOG will test build 99113 next weekend.
20 it's not many. Please optimise multiplayer code for 160+ players. Because now when players become more than 150 its too laggy to play or even missions do not take off... :(
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