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gerarddude5100

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Everything posted by gerarddude5100

  1. So how am i ment to get my arma 2net working like your one cause i have tried many things but i am completely stuck
  2. Oh yea here it is http://pastebin.com/27GM6fTz
  3. ok i have the log for Arma2NET http://pastebin.com/svJzaHBF But im not sure about how to get the log for MYSQL
  4. Yea i have added it into that directory but i am still getting this line "Please wait setting up Client" and im not sure how to get anyway further
  5. Some reason now im getting this log http://pastebin.com/svJzaHBF and nothing else and im stuck on the screen "Please wait setting up Client"
  6. Have u updated it? Or is it the same version
  7. the msql connecters are kind of causing a problem because i have used previos versions of them but i still got the same error And i have done mainly everything to get past the error but im not sure which Arma2NETmysql to download Cause i am really unsure about how to get past this post
  8. I have checked the database file and thats right i am using the example mission to test if the persitent works. But i get that i have the wrong verstion of the Arma2NetMysql or that it can't find it at all. Do you need to use those user files that download with the Arma2NetMysql
  9. here u go http://forums.bistudio.com/showthread.php?134036-Arma2Net-MySqlPlugin But now i get this error 06/21/2012 21:01:20 Arma2Net.Managed.Bridge INFO Arma2NET 1.10.0.0 initializing on CLR 4.0.30319.269 06/21/2012 21:01:20 Arma2Net.Managed.Bridge INFO Sandboxing is disabled 06/21/2012 21:01:20 Arma2Net.Managed.AddIns.AddInManager INFO Rebuilding addin store 06/21/2012 21:01:23 Arma2Net.Managed.AddIns.AddInManager INFO Finding addins 06/21/2012 21:01:23 Arma2Net.Managed.AddIns.AddInManager INFO Activating base addins 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated Activate from BaseFunctionsPlugin.Activate, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated IsFunction from BaseFunctionsPlugin.IsFunction, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated Deactivate from BaseFunctionsPlugin.Deactivate, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated _Empty from BaseFunctionsPlugin._Empty, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated VersionOfAddIn from BaseFunctionsPlugin.VersionOfAddIn, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated CompareVersion from BaseFunctionsPlugin.CompareVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated ClrVersion from BaseFunctionsPlugin.ClrVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated Version from BaseFunctionsPlugin.Arma2NetVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.AddIns.AddInManager INFO Activated Functions from BaseFunctionsPlugin.Functions, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 21:01:24 Arma2Net.Managed.Bridge INFO Initialized 06/21/2012 21:01:24 Arma2Net.Managed.Bridge ERROR Caught exception Arma2Net.Managed.FunctionNotFoundException: Unable to find the function Arma2NETMySQL. at Arma2Net.Managed.AddIns.AddInManager.ActivateAddIn(String addInName, Boolean disableSandboxing) at Arma2Net.Managed.AddIns.AddInManager.InvokeAddIn(String addInName, String addInArgs, Int32 maxResultSize) at Arma2Net.Managed.Bridge.InvokeFunction(String function, Int32 maxResultSize)
  10. Can u give me a link for that file
  11. what does this part mean where it says System.IO.FileNotFoundException: Could not load file or assembly 'MySql.Data, Version=6.4.3.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d' or one of its dependencies. The system cannot find the file specified. I think it has to do with the mysql Net connector but im not to sure. i have tried installing lower versions of the connector but still no luck
  12. @Noc1337 Thank u for pointing that out. I am very grateful :) ---------- Post added at 16:12 ---------- Previous post was at 16:03 ---------- Even when doing the database file all i get is this when ever trying to get into my server "Server is launching persistent mission data please standby" Any reasons why. Here is my Arma2NET Log If it helps 06/21/2012 19:55:08 Arma2Net.Managed.Bridge INFO Arma2NET 1.10.0.0 initializing on CLR 4.0.30319.269 06/21/2012 19:55:08 Arma2Net.Managed.Bridge INFO Sandboxing is disabled 06/21/2012 19:55:08 Arma2Net.Managed.AddIns.AddInManager INFO Rebuilding addin store 06/21/2012 19:55:09 Arma2Net.Managed.AddIns.AddInManager INFO Finding addins 06/21/2012 19:55:09 Arma2Net.Managed.AddIns.AddInManager INFO Activating base addins 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated Activate from BaseFunctionsPlugin.Activate, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated IsFunction from BaseFunctionsPlugin.IsFunction, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated Deactivate from BaseFunctionsPlugin.Deactivate, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated _Empty from BaseFunctionsPlugin._Empty, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated VersionOfAddIn from BaseFunctionsPlugin.VersionOfAddIn, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated CompareVersion from BaseFunctionsPlugin.CompareVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated ClrVersion from BaseFunctionsPlugin.ClrVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated Version from BaseFunctionsPlugin.Arma2NetVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.AddIns.AddInManager INFO Activated Functions from BaseFunctionsPlugin.Functions, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 19:55:10 Arma2Net.Managed.Bridge INFO Initialized 06/21/2012 19:55:10 Arma2Net.Managed.Bridge ERROR Caught exception System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'MySql.Data, Version=6.4.3.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d' or one of its dependencies. The system cannot find the file specified. at Arma2NETMySQLPlugin.MySQL.OpenConnection(String connectionString) at Arma2NETMySQLPlugin.Databases..ctor() at Arma2NETMySQLPlugin.Arma2NETMySQLPlugin..ctor() --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaringType) at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct signature, RuntimeType declaringType) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.ConstructorInfo.Invoke(Object[] parameters) at System.AddIn.Hosting.ActivationWorker.Activate() at System.AddIn.Hosting.AddInActivator.ActivateInAppDomain[T](AddInToken pipeline, AppDomain domain, AddInControllerImpl controller, Boolean weOwn) at System.AddIn.Hosting.AddInActivator.Activate[T](AddInToken token, AppDomain target) at System.AddIn.Hosting.AddInToken.Activate[T](AppDomain target) at Arma2Net.Managed.AddIns.AddInManager.ActivateAddIn(AddInToken token, Boolean disableSandboxing) at Arma2Net.Managed.AddIns.AddInManager.ActivateAddIn(String addInName, Boolean disableSandboxing) at Arma2Net.Managed.AddIns.AddInManager.InvokeAddIn(String addInName, String addInArgs, Int32 maxResultSize) at Arma2Net.Managed.Bridge.InvokeFunction(String function, Int32 maxResultSize)
  13. So just wondering where would i find this Settings.yaml file ---------- Post added at 14:44 ---------- Previous post was at 14:22 ---------- Also im not sure but is layout for my database text document right # Put each database connection you want on a separate line # For an example, see the following #databasename,ipaddress,port,username,password # #arma,127.0.0.1,3306,root,****
  14. 1. i Have set up the database file with my database details and put that in my arma 2 folder. 2. I have installed mysql and the connecter as well as copied the MySQL.Data.dll to Arma2NET addins folder. 3. I have updated the arma 2 oa to beta build 93965. As well as my server 5. And my Arma2net file is here 06/21/2012 13:49:27 Arma2Net.Managed.Bridge INFO Arma2NET 1.10.0.0 initializing on CLR 4.0.30319.269 06/21/2012 13:49:27 Arma2Net.Managed.Bridge INFO Sandboxing is enabled 06/21/2012 13:49:27 Arma2Net.Managed.AddIns.AddInManager INFO Rebuilding addin store 06/21/2012 13:49:29 Arma2Net.Managed.AddIns.AddInManager INFO Finding addins 06/21/2012 13:49:29 Arma2Net.Managed.AddIns.AddInManager INFO Activating base addins 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated Activate from BaseFunctionsPlugin.Activate, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated IsFunction from BaseFunctionsPlugin.IsFunction, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated Deactivate from BaseFunctionsPlugin.Deactivate, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated _Empty from BaseFunctionsPlugin._Empty, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated VersionOfAddIn from BaseFunctionsPlugin.VersionOfAddIn, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated CompareVersion from BaseFunctionsPlugin.CompareVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated ClrVersion from BaseFunctionsPlugin.ClrVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated Version from BaseFunctionsPlugin.Arma2NetVersion, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.AddIns.AddInManager INFO Activated Functions from BaseFunctionsPlugin.Functions, BaseFunctionsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8762987cc8e6095e (Sandboxed: False) 06/21/2012 13:49:30 Arma2Net.Managed.Bridge INFO Initialized 06/21/2012 13:49:31 Arma2Net.Managed.Bridge ERROR Caught exception System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Security.SecurityException: Request for the permission of type 'System.Security.Permissions.FileIOPermission, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. at System.Security.CodeAccessSecurityEngine.Check(Object demand, StackCrawlMark& stackMark, Boolean isPermSet) at System.Security.CodeAccessSecurityEngine.Check(CodeAccessPermission cap, StackCrawlMark& stackMark) at System.Security.CodeAccessPermission.Demand() at System.IO.Directory.CreateDirectory(String path) at Arma2NETMySQLPlugin.Logger..ctor() at Arma2NETMySQLPlugin.Arma2NETMySQLPlugin..ctor() --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaringType) at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct signature, RuntimeType declaringType) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.ConstructorInfo.Invoke(Object[] parameters) at System.AddIn.Hosting.ActivationWorker.Activate() at System.AddIn.Hosting.ActivationWorker.Activate() at System.AddIn.Hosting.AddInActivator.ActivateInAppDomain[T](AddInToken pipeline, AppDomain domain, AddInControllerImpl controller, Boolean weOwn) at System.AddIn.Hosting.AddInActivator.Activate[T](AddInToken token, AppDomain target) at System.AddIn.Hosting.AddInToken.Activate[T](AppDomain target) at Arma2Net.Managed.AddIns.AddInManager.ActivateAddIn(AddInToken token, Boolean disableSandboxing) at Arma2Net.Managed.AddIns.AddInManager.ActivateAddIn(String addInName, Boolean disableSandboxing) at Arma2Net.Managed.AddIns.AddInManager.InvokeAddIn(String addInName, String addInArgs, Int32 maxResultSize) at Arma2Net.Managed.Bridge.InvokeFunction(String function, Int32 maxResultSize) ---------- Post added at 13:24 ---------- Previous post was at 12:52 ---------- Now when I launch the example mission file I get "Server is launching persistent mission data please standby" And it just consistantly stays on that and im not sure what to do.
  15. So how can i make my config look like yours i have added the mods to the server by selecting the ones in my arma 2 folder even the arma2net one but the server log does not change. do i have to put somthing in parameters or the mods tabs
  16. Heres the server .rpt ===================================================================== == D:\games\Arma 2\Bohemia Interactive\arma2oaserver.exe == "D:\games\Arma 2\Bohemia Interactive\arma2oaserver.exe" ===================================================================== Exe timestamp: 2012/06/18 00:38:42 Current time: 2012/06/19 20:10:44 Version 1.60.93825 Item STR_ACTIONS_BUILD listed twice Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Updating base class ->Default, by ca\weapons\config.bin/CfgMagazines/CA_Magazine/ Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/ Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/ Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/ Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->Helicopter, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseWeakYellow/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseMediumOrange/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseMediumPale/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseStrongPale/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Cable_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_decor_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  17. For some reason the log file is still not there i have reinstalled arma 2 .net and updated the build of arma 2 to 93965 as well as downloading all the cba files and putting them into my Arma 2 directory. When i launch the server Arma2Net is put into the mods that load up as well as CBA. and i have edited my database file and put my password, username, ip, and database name and put that in my arma 2 folder. I have imported the sql file into phpmyadmin and it made the database arma.
  18. Right i have downloaded the latest verstion of the beta build and the cba, cba_A2 and CBA_oa and i have added them to my dedicated server but when i lunch the example mission i get trying to connect to client.
  19. When i start up my dedicated server tool (TA2DST v1.3) it says that i have loaded the mods @CBA and @Arma2Net and when i start up my game and connect to the server it says im missing CbA_A2 Main and i thought that might be a hint of it working. So to be honest im not to sure about how to get @Arma2Net working
  20. Ok here is my arma 2 oa server log ===================================================================== == D:\games\Arma 2\Bohemia Interactive\arma2oaserver.exe == "D:\games\Arma 2\Bohemia Interactive\arma2oaserver.exe" ===================================================================== Exe timestamp: 2012/06/18 00:38:42 Current time: 2012/06/19 20:10:44 Version 1.60.93825 Item STR_ACTIONS_BUILD listed twice Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Updating base class ->Default, by ca\weapons\config.bin/CfgMagazines/CA_Magazine/ Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/ Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/ Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/ Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->Helicopter, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseWeakYellow/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseMediumOrange/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseMediumPale/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_BaseStrongPale/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/StreetLamp_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Cable_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_decor_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ and for some reason i have looked but my arma 2net log file is not there. However i did install in in the arma 2 directory
  21. I have the seerver stuck at saying trying to connect to client and i need help on how to solve that problem, can u help?
  22. i Really need help as i have set up a local database which is connected to mysql. However i am not sure how to connect mysql to arma 2 and then to my dedicated server so i can save my character data as well as my friends on my mission/game. So is there anyway anyone could help me? ---------- Post added at 17:00 ---------- Previous post was at 16:57 ---------- I am really stuck and need a lot of help, as i have read the readme but i was stuck halfway throught. And have no clue what to do next
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