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Azimov
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Posts posted by Azimov
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The ArmA 3 inventory system -
Don't alt tab or ctrl-alt-del to soon when you're joining a server. Give it 15 - 20 seconds. It freezes for a while but if you wait it out abit it will load.
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Another weird thing I noticed is that when I'm on a server with bad weather my CPU and GPU usage goes up tremendously and I get decent fps on ultra settings. (40 to 55 fps)
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I guess this is a good place to post my experience. I will not even delve into how much I was anticipating testing this alpha. The idea of providing feedback to BIS before launch and at a discount makes me excited! Hopefully with these ideas we can avoid a launch like ArmA2 or more recently SimCity 2013 (the horror).I get 15%-25% CPU usage and average 18fps in game. This is so unusable I cannot even test anything! How are we expected to test the game in alpha if our multiple core 64-bit CPUs are completely useless? I do not want to come here and just complain to BIS to fix the optimization, as I know what an alpha is about and what to expect. The alpha should not however be this horribly optimized for a fairly high end computer.
The ArmA2 launch was very rocky, and ArmA1 not much better. I am seriously hoping ArmA3 does not suffer from a similarly terrible launch, but now I am beginning to question this. Why should any demanding software so modern it is not even released yet be so primitive and hard to use? I love BIS so much and I have been here since the beginning, but dammit I just want to test the alpha! It is not so much to ask.
My rant is over, sorry for the immaturity. Sometimes it is so frustrating when nothing is working properly (SimCity and ArmA3 Alpha). Please sound off and let me know what you think.
It would make me happy if they would at least recognise the problem is there. Dwarden's post seemed abit dismissive.
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Guess I'll join the bandwagon. CPU and GPU hovering near 30% and 60% respectively.
While barely reaching 35 fps, even after fiddling with the videosettings.
Setup:
Gtx670
i7 870
8 gig ram
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Anyone have an idea where I can find the chemlights in the editor? Can't seem to find it in any of the ammo boxes.
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Is this regarding DayZ tents?I'm trying to make a DayZ machinima so yes indeed. But I just found the correct model half a minute ago: "old camping tent" is the deployed one. :)
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In the editor I added a tent but when I go into preview mode the tent isn't deployed. I can't pick it up and deploy it manually either.
Can anyone help me with this?
Cheers
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Oh my god, thank you so much. I'm a moron.
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Hi guys,
This has been bugging me for a few hours, I tried the editor for the first time. But when I try to reach the various menus like "units", "groups", "triggers", etc... by either double clicking them or pressing the corresponding "F" keys
...nothing happens.
I saw it mentioned somewhere that someone had this problem because of his TRACKIR, but I don't even have such a thing. Anybody have a clue how I can solve this issue?
Low CPU utilization & Low FPS
in ARMA 3 - TROUBLESHOOTING
Posted
How many pages do we have to reach untill this major issue gets recognized on the fancy SITREPS?
http://alpha.arma3.com/sitrep-002