Sakowski
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Everything posted by Sakowski
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Oh well too bad I guess maybe one day D:
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I love games made by Paradox, I have spent 5 hours non stop playing Victoria 2 A House Divided lol
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I have looked around and I have seen that there is one unit in the CDF (normal) that has a cap like that. I will find him in the editor and give you a picture of him! Will edit in 3-5 min! EDIT: Heres the guy! his a "Militia" from normal CDF, you aint able to modify this guy? P.S. I think a bit darker CDF camouflage looks better
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Slatts Arrowhead Weapon Packs
Sakowski replied to slatts's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice to see you keep on working on them! -
If your perhaps are planning to add some sort of differ soldier version in western, here is my idea, a soldier normal one but without a helmet but with this http://www.armygear.net/armygear/images/items/USMC8ptcapDWD-lg.jpg cap style in their home camouflage? i gotta say it would look epic with the western uniform! Perhaps a M60A3 for the westernized CDF? http://www.armaholic.com/page.php?id=9777 - CM-170 Fouga Magister recon style plane? tested it and hell its fast + it has some weapons Will come up with more ideas later on, really hope this mod will become something nice, thats why I adopted the idea of CDF and used PCDF as a mod for my unit :D
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Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
I wish to but when I registrated on dev-heaven I never got the activation email... EDIT: Actually its working, will send it ASAP However it requires more addons then ACE and ACRE, as well as PCDF and Lingor pack and so on. EDIT 2: Here is the issue https://dev-heaven.net/issues/37443, just go up the ladder in the sapwn on the left and jump down and scroll your mouse wheel down, you will see Heal command. -
Australian M1A1 Abrams
Sakowski replied to python.au's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Very nice texture work! lile the "Woodlandish" style -
Awesome :D I hope they actually stay with their home town camouflage!
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Just a random play around in editor with PCDF in Lingor Island :P some how I tend to love their camouflage more and more lol Few CDF men from 18th Pechota Pluk (Infantry Regiment) training in the FOB Hrom in Lingor Islands Half of CDF 18th Pechota Pluk (Infantry Regiment) being inspected by the General. Remaining units from 18th Pechota Pluk will be transported to Lingor Island in no time as there were technical problems with the Carrier. Cannot wait for more stuff added, I think I gave a suggestion before, Western units really need a officer!
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Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
Well hopefully they will find the fix, I am very curiouse about the "Heal (Classname)" thing when scrolling mouse down, disabled mostly every module specially revive ones and still shows up, I blame that bastard for ACE healing not working! -
Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
By RMM_Tries do you mean #define RMM_TYRES? EDIT: Disabled every revive script and still gives me the option "Heal Medic" (Heal ClassName) are you sure u guys dont have any script for that? You can heal AI's with it as well... -
Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
Aite will play around. Just another question whats R3M Revive? EDIT: I managed to get "injured" ace working by disabling //#define RMM_CAS //#define RMM_CASEVAC because when ever u got shot u were killed instantly now you are unconscious or simply "laying down with blacked out screen" or bleeding out and waiting for someone to patch u up, attempting to see if it works without PO2 will edit it again with news. EDIT 2: Just tried without PO2, no luck still no interaction "Treat Wounds" however you do get the "wound" system, before when I have thrown a nade near me the particles didnt hit me BUT now the particles hit me and I got injured EDIT 3: Have you guys checked up on the "Heal" thingy when u scroll your mouse down? I played as a medic and got my self injured for testing and then I had a option "Heal Medic" ACE injuries work with it I have even seen AI's using it as well ,maybe this is the problem? I say that system is making ACE healing bugged, 85% :P -
Uh wait is the DLC out already or not yet?
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Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
Well I am not a pro I do not know where I can disable them stuff, whats PO2? do I disable the CAS and so one, and no ACE settings and Clippi work fine as I tested in the same time in another server. And could anyone explain this PersDB something in the parameters? -
Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
Okay so I got respawning fixed however I got the ACE Lingor island, bandages, morphines and so on but why is there no interaction for "Treat Wounds"? -
Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
Done it and says CDF -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
Sakowski replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
Uh how do you make ammoboxes with this program? -
So as the topic says I am not sure either if its a good place but yea, is there any tool to make a ammobox quickly? I know http://13th-vdv.co.uk/dowaf/weapon.php only as one but hell that takes ages... I need one to make a refilling ammobox with all weapons and equipments :-|
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Any tools to make ammobox?
Sakowski replied to Sakowski's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Its all working now... it was all my stupidness because I was placing the sqf into MPMission not into SP Mission where I was editing it... Sorry about that and thanks for helping out! -
Any tools to make ammobox?
Sakowski replied to Sakowski's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
yes... but it does not work, I am confused with this, as well for the record I have folders in the mission (editing MSO) I have renamed it back to ammocrate.sqf as I was playing around maybe will get it to work somehow but no luck... Now I have placed it simply inside the root folder of the mission where all the stuff is like mission.sqm and subfolders and I get ammocrate.sqf not found... -
Any tools to make ammobox?
Sakowski replied to Sakowski's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Here is the code http://pastebin.com/tDxe3ZQb -
Any tools to make ammobox?
Sakowski replied to Sakowski's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Sorry for the bump but really need help with that... -
Multi-Session Operations v4.4 released
Sakowski replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
Well I didnt deploy any MHQ I went to test it, went to the airfrield (lingor) thrown a frag to my legs and died okay but then I was falling down the sky in some random place. -
Any tools to make ammobox?
Sakowski replied to Sakowski's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
So after long time making now it does not want to work... I have placed it into the mission folder and put null0 = this execVM "ammocrate.sqf"; into the init place and they do not show up... any ideas? It does not say its missing nor anything no errors, I go up to the crate open it and theres nothing beside the already stuff that you spawn without adding EDIT: Used null0 = this execVM "support\scripts\ammocrate.sqf"; that one seemed to work weirdly where it gives me guns which I never have chosen... When I changed the name to ammocrates it does not work but using same null0 = this execVM "support\scripts\ammocrate.sqf"; so annoying... -
Any tools to make ammobox?
Sakowski replied to Sakowski's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Nope therefor I decided since there is no program to do it quicket using http://13th-vdv.co.uk/dowaf/weapon.php, I didnt expect anyone doing work for me, all I wanted is a answer if there is a program.