Hi, looking to make my first mission in arma.
minimal previous scripting experience
I am making a mission with dynamic spawns, objectives and triggers (by dynamic I mean they each select random locations from a predefined array)
when played through in testing the mission is completable for blufor and the triggers that affect game states (primary onjectives and win conditions) go off
(implementing winstate for opfor is low priority atm)
I am, however, struggling to make markers visible to the correct side at the correct times.
At spawn I have been restricting markers to sides with something like this:
I thought I could then set a trigger to delete old markers and create new ones which are then filtered to the correct sides with the above script
but nothing happens -new markers aren't created and the old ones aren't deleted
what have I missed?