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DuddBudda

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About DuddBudda

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  1. Hi, looking to make my first mission in arma. minimal previous scripting experience I am making a mission with dynamic spawns, objectives and triggers (by dynamic I mean they each select random locations from a predefined array) when played through in testing the mission is completable for blufor and the triggers that affect game states (primary onjectives and win conditions) go off (implementing winstate for opfor is low priority atm) I am, however, struggling to make markers visible to the correct side at the correct times. At spawn I have been restricting markers to sides with something like this: I thought I could then set a trigger to delete old markers and create new ones which are then filtered to the correct sides with the above script but nothing happens -new markers aren't created and the old ones aren't deleted what have I missed?
  2. one of ssechaud's contacts reporting in, blame him for my terrible voice Not sure what I'd be most suitable for so I recorded all the lines. The first 13 are a touch yorkshire, 14 should be kinda posh and the rest are just badly delivered. mediafire link
  3. DuddBudda

    ANTI-Chat (Disable chat ingame)

    hey, noob here, how do I install this mod for use with a steam version of combined ops? (for use with Day Z - can't get immersed with a quarter of the screen coated in text)
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