randomslap
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Everything posted by randomslap
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[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I like that idea, although I don't know if I will be able to maintain all of these aircrafts. lol But thanks for the idea CyclonicTuna, I may or may not consider doing that. -
[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This may be too soon to ask, but which one of these aircrafts would you guys like to see after the F15SE? 1. Chengdu J-20 2. Sukhoi T-50 PAK FA (SU-50) 3. Northrop YF-23 -
[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ya I did see these pictures. I may use the F35's screen and modify it. -
[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
So heres some WIP pics: ---------- Post added at 16:24 ---------- Previous post was at 16:21 ---------- Yes, but I do not intend to have to have the pilot to have a lock system where you can lock a target anywhere. -
Yes it will. It will most likely be instant when you press the option. ---------- Post added at 10:22 ---------- Previous post was at 10:17 ---------- So here's my general plans for these upcoming months: 1. Fix the C17 as much as I can 2. Release the F15SE 3. Start working on another aircraft like the FB22 or the PAK T50 FA
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Lockheed Martin's FB-22 Bomber Info This is something that I wanted to do. The FB-22 is a bomber version of the FA-22 with delta-wings. It carries 2x AIM-120 AMRAAM and 30x GBU-39. This is not a sci-fi plane. This is an actual plan from Lockheed Martin, but it was cancelled. Proof: http://en.wikipedia.org/wiki/Lockheed_Martin_FB-22. The FB-22 was expected to be operational around the year 2018. Since ArmA 3 is around 2035, I thought that this plane would fit. Even though it was cancelled, I will still develop this mod. Pictures Intended features -Bomb bay doors open/close(Done) -Afterburners -Eject system -Canopy can open and close -May add rudders in the future (Looks silly without them) (Done) -Working instruments Credits randomslap
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[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ok so I just finished texturing the weapon bays. Now I need to do the instruments, which I do not know how to do. If anyone can find me a tutorial, that would be great. -
Got it. I just edited the script to do that instead of my suggestion. In order to get the detach all option, you will need the cargo doors half way down. It will not work with the doors completely open.
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[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Well it is still underdevelopment, but I also agree that it is not stealthy as the F22, F35, or the F117. I am sure they will increase the F15SE's stealth. -
[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thank you for letting me know. I will eventually tilt the stabilizers and the rudders later. ---------- Post added at 03:36 ---------- Previous post was at 03:24 ---------- Well actually I just tilted the stabilizers like the picture you showed me. ---------- Post added at 03:53 ---------- Previous post was at 03:36 ---------- Differences F15C by dezkit F15SE -
[WIP] Boeing F15SE Silent Eagle
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I will try to lower the radar signatures on the plane. I will try making it stealth in game as best as I can. -
Very exciting! I hope you will be able to overcome these obstacles. I really want a F22 in ArmA 3 lol. Keep up the work!
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I would like to inform everyone that you do not need to lower the ramp then click DETACH ALL on the C17. I should have made this clear before. My bad On the next update, I will put "Open Cargo Door/Detach Cargo (All)" instead of "Detach Cargo (All) in order to make it more clear.
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[WIP] Lockheed Martin FB-22 Bomber
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That is a good idea. I will think about it if I do decide to continue this mod when I am done with the C-17 and the F15SE. Please keep this thread open though. I would like more suggestions! :) -
I am currently working on both but mainly the f15 so I can get it out quicker. I am trying to solve some bugs on the c17. The only issue that I can't solve is the unload all script. I would greatly appreciate if someone could make one for me that I can implement. I am currently studying and testing the instruments on the f15 so I can later add to the c17. Everything will be out some time next month. Thanks for being patient guys! ---------- Post added at 19:41 ---------- Previous post was at 19:37 ---------- I also wanted to ask if the bikey and the bisigns are working. Earlier, I saw that some one said that the bikeys weren't working.
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Lol Don't worry. The service menu may be implemented after I get John Spartan's permission. This will be a later feature in the plane. My main goals are to fix the C-17 and make the F15SE fully functional before release. Also, refueling in air with the F15SE now works with fullerpj's KC135. (Credits to fullerpj for implementing the feature :D) After all this is done, the FB-22 Strike Raptor and the Northrop YF-23 BlackwidowII may come back to development(Not 100% guaranteed)
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Here's a little WIP picture of the F15SE with weapon bays open (still needs textures and more detail) http://cloud-4.steampowered.com/ugc/3318334931045590475/AAA6537635AA0BBAE935EB00171F8000410F4011/ (125 kB) Many thanks to dezkit for the F15 model.
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Don't worry guys I am planning to fix this. The main reason why I am not updating this mod is because I do not have enough time right now. I will be able to to resume developing this mod in a couple of months or less. Please be patient :). Btw I am no longer working on the FB-22 (too many issues with the model.) I kinda changed my mind and started to create the Northrop YF-23, but my main focus will be on the C-17. Edit: FB-22 is cancelled. Project will be replaced by the Boeing F15 Silent Eagle. Reason: FB-22 Strike Raptor and the Northrop YF-23 are cancelled aircrafts.
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United States Air Force
randomslap replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Congrats on the release! If the planes are having issues with their landing gear, I would recommend changing the envelope and tweak the landing speed in the config file. I had that issue with my C-17 mod but it was fixed after changing the envelope and tweaking the its performance. I hope this helps! -
[WIP] USAF Air Asset MOD
randomslap replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Congrats!!! I can't wait to download it! :D -
[WIP] Lockheed Martin FB-22 Bomber
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Bomb bay is now working. It contains 30 GBU-38. I may end up taking off the rudders so that it looks like the design proposal. The development of this mod will will slow down because I am currently busy with school and sports. -
Hey guys. Sorry for not uploading any updates on this mod. I've been working on a different project. A FB-22 Bomber! http://forums.bistudio.com/showthread.php?175618-WIP-Lockheed-Martin-FB-22-Bomber for more info.
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[WIP] Lockheed Martin FB-22 Bomber
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Update! Finally got it working in-game. Still very buggy. -
[WIP] Lockheed Martin FB-22 Bomber
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks guys for the positive replies!:) Surprisingly, I am about 40% done. I will post update pictures later. -
[WIP] Lockheed Martin FB-22 Bomber
randomslap replied to randomslap's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ah ok thanks. I just skimmed through the whole wiki page. Even though it was cancelled, I will still work on it. It is something that I wanted to see in ArmA 3.