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ric

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Everything posted by ric

  1. my guess would be no AI no scripts just and empty map for PvP ---------- Post added at 22:37 ---------- Previous post was at 22:29 ---------- and it has begun.....
  2. ric

    Reality Check

    what do you think is coming tomorrow? 64bit EXE? full parallel processing?
  3. ric

    When is this game going to be good?

    that is what causing the FPS issues...the server is trying to sync a crap load of info (480Mbps for me alone on a CTI mission) which stress's the server (CORE 0) adding latency to the client resulting in less information to render which translate to tanking FPS. The amount of info would not be that big of a deal if the engine could handle it. ---------- Post added at 02:22 ---------- Previous post was at 02:21 ---------- you just spoke volumes :)
  4. ric

    Reality Check

    ummm no...we on the DEV version are playing the release version...those playing the "stable" version are playing the BETA :)
  5. get a SSD OC your CPU And stay away from heavily scripted/AI servers the engine is dependent on the power of core 0, the higher the clock/architecture the better it will perform.
  6. ric

    When is this game going to be good?

    then your speakers are off or you not watching the text...last night was the first good night in a long time...the mission had us going from place to place (red squares) to take it over from AI, my FPS WAS 32-44 but I suspect it was from the fact that very little action was happening :) but i have been on the same server (different mission) with everyone asking how long has the server been running? because people are getting 15-20 FPS and of course the Im sorry guys i have to restart the server...sit tight ---------- Post added at 01:05 ---------- Previous post was at 00:59 ---------- no you have it wrong allow me to correct you...people are not complaining about the game running like crap...there complaining about it running like crap because half there hardware is not being used (cpu cores)...if it was a matter of the engine taxing the hardware beyond capacity we would all just upgrade....but unfortunately the reverse is true :(
  7. ric

    When is this game going to be good?

    i wanted to see what kinda of extensive test he has been doing on his own server to come to this conclusion.....
  8. ric

    Another one is leaving Arma3

    we could do with more people like blue1 who contribute more than just attitude.....
  9. ric

    An Old Trend renewed

    Real Virtuality 3 ARMA 2 (PC) ARMA 2: Operation Arrowhead (PC) Take On Helicopters (PC) Iron Front: Liberation 1944 (PC) VBS2 v2.0 DayZ Standalone (PC, 2013) Modified Engine ---------- Post added at 23:04 ---------- Previous post was at 22:48 ---------- the engine cant scale...thats ignoring the "issue" being unable to utilize modern hardware...thats ignoring the "issue" robing peter to pay Paul (TOH flight model) ...thats ignoring the "issue" "optimizing" you know what that means? its like tuning up a car engine...it runs but runs a bit rough so you change the plugs check the timing run some carb cleaner through and WAHLAH! she is running a lot smoother ...but doing the aforementioned when you have a spun bearing,bent rod, burnt valves will not really help anything. I have seen this before....when the reviews come in (if they are unbiased) they will praise A3 for all it possibilities and crucify it for it performance. I saw this with CLOD they loved all it could do and the detail but the performance was the killer 18 months later the plug was pulled and TOD for CLOD was pronounced :( that of course will not happen here but i dont think people are going tobe so forgiving this time...after all (ad nauseum ) this is not a new "issue"
  10. ric

    When is this game going to be good?

    do you have a server?
  11. I for one after much testing on my own server have come to the conclusion that in order to have a 90+ multiplayer i would have to run a mission devoid of any AI and very minimal scripts :( I was going to set about making such a mission but realized i would be recreating BF3 :( I may yet give it a try but being we are 2 days away from release and there will be no magic bullets for the core issue of this game my motivation is fading :( Thnx for your time,money and work on hosting and mission making and i am positive that most people do not blame you for you decision .
  12. http://www.google.com/imgres?imgurl=http://www.wwiivehicles.com/ussr/tanks-heavy/t-100-heavy-tank/t-100-heavy-tank-01.png&imgrefurl=http://www.wwiivehicles.com/ussr/tanks-heavy/t-100.asp&h=326&w=550&sz=65&tbnid=9A8YxJ9rxRO3sM:&tbnh=73&tbnw=123&zoom=1&usg=__BwNnRGu7SX1aVRYeBci0CPvS5KE=&docid=ahT4HAlPIby7-M&sa=X&ei=W4EuUq2rMIyyygHmnICIAw&ved=0CDkQ9QEwAw&dur=3701 ;) ;)
  13. ric

    Reality Check

    I think it started out as a mod made by the community did it not? like I44?
  14. ric

    Is there a Mission Makers Website?

    i found some nice stuff here www.kellys-heroes.eu
  15. ric

    Reality Check

    I think they did....iron front?
  16. ric

    An Old Trend renewed

    just for the sake of argument Neuro I would have to point out that respect is a 2 way street and as such BIS should also respect there customers as well because they need us we don't need them and i don't say that to be rude but to point out the fact that the performance issues is not a new one and has been ongoing and although it was a business decision it still comes off as a little disrespectful to your customer base to ignore one of the more glaring issues of there engine. 209 pages and still active... http://forums.bistudio.com/showthread.php?85124-ArmA2-OA-%28low%29-performance-issues
  17. for some reason the Dysncs are more profound on the teetimes server :( im not sure why but the last few times i joined it was happening about every 5 mins ...it almost feels like there is pipe saturated causing the issue...just a guess
  18. This is a problem with the game not there server, ig et 55 FPS on my own server running CTI after and hours it 20-22 fps till a restart :( I noted that at that point memory usage had doubled.
  19. ric

    An Old Trend renewed

    don't want to argue with you but you are wrong about DayZ ruining A3 , BIS was not in the middle of a core engine rewrite/rebuild/revamp etc when the dayz craze happened.
  20. ric

    Reality Check

    "age" in this instant does not refer to physical but to the architecture and its inability to properly utilize available hardware. http://hardforum.com/showthread.php?t=1654043 Really?? if you are being serious please see next gen consoles for your answer. were you? if so give us the benefit of your expertise and explain how an engine who's performance is tied to one core and make it through another decade.
  21. ric

    Reality Check

    I think you misunderstood me..what i mean is that if RV could scale that would mean that BIS could make games for console using the RV engine opening up another source of revenue for BIS :)...im not saying you would or want to put ARMA on console :) right now i don't think RV4 could be used on the new consoles.
  22. ric

    Stuttering on Stratis and Altis

    When A3 was on my mechanical HD the stuttering was unbearable. ---------- Post added at 20:10 ---------- Previous post was at 20:07 ---------- when the stuttering is happening check your HD light to see if is flickering
  23. ric

    Reality Check

    sorry MR I know you are trying to be positive and rational but to say this is the "beginning" is really not correct and i say that because when they (devs) tell us that the TOH flight models will not be added because it flogs the engine for 10FPS that sounds more like the the end...when you start robbing peter to pay Paul just to maintain playable frames rates that means you have reached a ceiling. then there is the content issue on top of the performance issues along with the "reuse" of models making it kinda generic and the obvious cut n paste of the entire underwater environment from VBS2 leads a lot of people to question...what have they been doing now for me i don't care about anything but the engine...because when i spend 20 mins getting to the LZ only t have my FPS go from 40 to 15 because all of sudden core 0 is screaming at %100 and my GPU is dropping and the rest of my cores are flat lining at %20....you have to understand why there is alot of anger MR the engine should have been priority number #1 because it is not a new issue which just makes it worse for a lot of people to accept... while the game is running better than its predecessor its just not stable which again reminds people that the issue was not truly addressed. Think about this MR, imagine A3 could scale like *BF3 that would open up the console market to BIS because the new consoles use a 1.8ghz hex core chip (both sony and xbox) not to mention the longevity for future titles and portability. * BF3 is referenced ONLY to compare scalability not content or play style
  24. ric

    Reality Check

    think about like this...all work is done in engine and nothing on content except a few items...people would just start porting over A2 stuff and mods like I44 (which is being done) so there would be plenty of things to play with along with and engine that is 4x more powerful (scaling ) all the content in the world will matter for naught if my FPS tanks my CPU hit %100 while GPU drops usage drops because core 0 on my system of server is overloaded. engine first content later. ---------- Post added at 15:22 ---------- Previous post was at 15:20 ---------- ^^this, cart was put before the horse :(
  25. ric

    Does anyone read the sitrep's?

    ding ding ding we have a winner :) all the content in the world wont matter if the game play is not stable.
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