ric
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Everything posted by ric
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sorry mate thats not going to happen, the game has been released and they are now entering phase 2....damage control and PR fluff.
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do u have a SSD or mechanical HD?
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what is happening when you try to load the game? what error messages are you getting? give us some details please.
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Tactical Battlefield - A PvP Gameplay Modification
ric replied to dale's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
hey guys i registered but never got my confirmation e-mail and as such cant log in,please PM me thnx -
Disapointed with the full release content
ric replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
sorry mate, your wrong.. its 350 pages of everything you have to do to get playable frame rates in MP ;) tweaks,tunes,on,off types of animals sacrifices you will have to perform ...etc :) -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
ric replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
is this the same game? -
Disapointed with the full release content
ric replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
sorry mate but you have to invest in the future or get left behind if not the BF franchise would still be using the exact same engine they did with 1942. I had to chuckle a little when i read that bis had sent there game of to be reviewed and see what the reviewers thought of this as a "future platform" how can a game that cant even use 2 core effectively be considered "future" and speaking of "future platforms" 2 of the biggest names in gaming (sony,microsoft) have shown us what the future platform is....its hex core proc's with low clock speeds necessitating the need for future engine/games be written to utilize multi cores in parallel. -
Tactical Battlefield - A PvP Gameplay Modification
ric replied to dale's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
thank you gentlemen you may have stopped me from walking away from Arma :) i have concluded via tests on my own server that MP is best served with no AI and very little scripting for overall performance and stability, I will register at your site and help with the beta test. -
Disapointed with the full release content
ric replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
misty I am not sure if your are naive or just a zealot at this point.....where do you think the entire underwater environment came from? and from a business stand point it makes NO sense to not have 64bit for arma 3 as well as it most certainly alleviate some very long standing performance issue's. -
Disapointed with the full release content
ric replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
true Gnat but i have faith in you...i have watched some of your videos :) i know you can get us up to 64bit and full parallel processing in shall we say....2 weeks? ;) -
Disapointed with the full release content
ric replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
which version? VBS2 v2.0 is VBS2 v1.x ported to the Real Virtuality 3 game engine, which is the game engine behind the ArmA2 and ArmA2: Operation Arrowhead computer games. I like this part about 64bit...remember VBS2 2.0 is based on RV3.... http://products.bisimulations.com/products/vbs2 -
^^this shame though the 965 is a nice little chip, i built my son a rig last year with the 965, gtx660 , 8gb and a samsung SSD, he play BF3 on ultra with a 1200x800 20 inch monitor :) with an AVG of 45 FPS .
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unfortunate fact :( and how many years has BIS known about this? this was a business decision plane and simple...they chose to flog the whore a little more :( ---------- Post added at 02:15 ---------- Previous post was at 02:04 ---------- no mav he can, I get 30's but it all goes to shit once core 0 hits %100 local and server side :( I just got a 116FPS ..no joke i was in a staging area on a server waiting for a PvP to start it was about 100 square feet completely closed and my FPS counter was over 100 ...lol s soon as it started and we hit town it dropped to 35...still playable though...no AI and no major scripting and the game is "playable"
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Tactical Battlefield - A PvP Gameplay Modification
ric replied to dale's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
could you give me an idea of how good the performance is? like stability and FPS. THNX -
I am a player of BI games from OFP CWC. Heres what I think.
ric replied to thesneak's topic in ARMA 3 - GENERAL
could you elaborate plz -
I am a player of BI games from OFP CWC. Heres what I think.
ric replied to thesneak's topic in ARMA 3 - GENERAL
I don't mean to be rude but i don't think you are playing the game either that or you not playing MP. I was told last night that i was lucky to have 15 FPS because he was at 7-10....i am finally getting tired or spending 20 mins to get to target only to have my FPS tank and NO settings will bring it back up! and were do you think those "grown ups" went? one of those "grown ups" just left and he was spending his time and money to host a 96 player server which is not cheap but he finally got tired of dealing with a very real problem with A3 which is the engine. A lot of the "grown ups" habe left because they know there is no "patch" for this ...its a major rewrite which will not happen for A3. -
If BIS had done nothing but work on the core of the engine to make it fully and properly utilize multi core technology the sky would be the limit.
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try overclocking to around 6ghz.... but you want to buy this first http://www.frozencpu.com/products/13091/ex-vap-20/Cooler_Express_2013_Design_Super_Evaporator_CPU_GPU_Cooling_Unit_w_Upgraded_Socket_Kit_-_All_Sockets_478_754_775_1155_1156_1366_2011_939_940_AM2_Xeon_CE-48-D-1C-1G.html?tl=g49&id=DE2kWHCX or if you are handy with tools..... http://www.overclockers.com/build-your-own-phase-change-pc-cooling-system/ /sarcasm sorry bro there is not much you can do :(
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the problem is not a tweaking and tuning issue it is a core issue with the engine not being able to scale across multiple core properly (parallel processing) this would require a significant rewrite of the engine core which is not gong to happen for ARMA 3 , performance in arma 3 is hinged around single core speed/architecture and an SSD.
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I am a player of BI games from OFP CWC. Heres what I think.
ric replied to thesneak's topic in ARMA 3 - GENERAL
and the *IL2 series was around and well supported till CLOD ...18 months later the plug was pulled due to BAD performance problems. It does happen celery and maybe this time the arma community will not be so willing to accept nor the new people who buy the game. I am seeing people who have been around these forums for years but have never really said much till now! the lack of content the cut n paste topped off by the old performance issues may be the straw that breaks the camels back....so yes i am correct in assertion that this is not a game for the ...next years *IL2 1946 is still played and modded however it successor (cliffs of dover) was a nightmarish mismanaged disaster that was dropped 18 months after birth. -
this.
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I am a player of BI games from OFP CWC. Heres what I think.
ric replied to thesneak's topic in ARMA 3 - GENERAL
did you miss the memo on how many years the performance issue has been talked about? and was/is the number 1 issue with A3? this is not a "brand new engine" the core of A3 is the same as A2 ..a the engine is not capable of scaling across multiple cores properly...does that sound the like the future to you? -
I am a player of BI games from OFP CWC. Heres what I think.
ric replied to thesneak's topic in ARMA 3 - GENERAL
Confirmed, BI employee here^^^....either that or you live in a fantasy world of your own making....next years?!?!? the engine can ot even use the hardware we have now how does that translate to ...next years? -
I am a player of BI games from OFP CWC. Heres what I think.
ric replied to thesneak's topic in ARMA 3 - GENERAL
and what will that be? a klingon bird of prey? ;) -
I am a player of BI games from OFP CWC. Heres what I think.
ric replied to thesneak's topic in ARMA 3 - GENERAL
thats were i stoped reading...sorry bro but your not paying attention...there is a LOT of cut n paste here...