cheeseburger
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JSRS: DragonFyre -- WIP Thread
cheeseburger replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Take all the time you need Jarhead. You and the whole team have so much potential, it's always fuc*in great to see the results of the work you guys have done and it totally makes my day everytime I watch it. -
JSRS: DragonFyre -- WIP Thread
cheeseburger replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Please, please, please have a special focus on the bullet cracks. They're essential in such a game and do have a huge impact on gameplay, if done right (distant cracks, close cracks, really close cracks, really really close bullet flybies). You (and your buddies) seem to be one of the few people who have the talent, commitment and delicacy of feeling to get it right. -
J.S.R.S. 2.2 Soundmod
cheeseburger replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Jarhead, is it possible to replace the bullet crack sounds with my own sounds? Some of them sound low quality (I'm sure they're not, but they still sound like they would, especially that particular one when the bullet flies by very very close) and not very appropriate in certain situations (I'm a veteran). regards -
Where can I download V2? The files from the links provided seem to be gone.
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Importing Leopard 1A5 From Arma 2
cheeseburger replied to tempestriser's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
He doesn't need a permission if he's doing it for himself only. -
US Marine Corp and MARSOC units A3
cheeseburger replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's a common mistake. Marsoc units are NOT wearing "TAN" equipment. They're using MJK (Matt Johnson Khaki), whichin fact is light green, and not tan/light brown. The thing is, when you take photos of Khaki gear, they look like Tan. I have lot's of original Eagle Industries stuff in MJK here, and in most cases, they look tan when being photographed. Just fyi: There is no "pure" tan camouflage used in the army/marines right now. If you see something in tan on photos, it's khaki. http://i295.photobucket.com/albums/mm140/Kniefjdl/colorcompare1.jpg (138 kB) -
Don't know, doesn't look like like it. But the Devs suely did some tricks, because the BF2 Engine is a piece of junk, without having offical Modtools.
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I have to disagree with this statement. Arma 3's effects look like complete garbage compared to those of PR:BF2. Even Blastcore doesn't look that good. Why would you not like to have effects like in PR:BF2? It's not only about "particles".
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Did you try it in A3? Maybe it works now?
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I'm not. I didn't start this.
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That's how it is in real life, the surroundings are blurred out because you only focus on the reticle/target. No need to change that.
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This mod is awesome. Thank you so much. Keep up the fantastic work.
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No, not in my opinion, that's a fact based on authenticity of sounds.
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Bad lag and not video lag
cheeseburger replied to Cobrastrike's topic in ARMA 3 - QUESTIONS & ANSWERS
That's because the netcode is fu**ed up. -
It is superior, just...superior :p