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GakunGak

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About GakunGak

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  1. Greetings, sir, thank You for assistance. I don't do multiplayer, this happens in single player environment. When in a mission, this happens. In editor, it says: [bIS_fnc_MPexec] Function 'mcc_fnc_login' does not exist I even added iniDBI into the mod playlist. Basically I fail to realize how this happened, one day there was a mod update for mcc via playwithsix, I did it, completed successfuly, then this happened. Uninstalled the mod and deleted from disk, downloaded it again and installed, same thing.
  2. Sorry to ruin the fun, but I have a problem. When I try to open MCC via action menu, it opens distance view/grass dialog, when I press log in, it returns again to that dialog. Then I try log in again and again it returns me back to that dialog. Installed via and using PlayWithSix. I would appreciate some help on this, thank you.
  3. GakunGak

    Arma 2 & OA mods limit

    Yeah, I think you guys are telling me the right thing. So if there's a conflict, I can disable them all and enable one by one until there's a troublemaker :) At the time of this posting, everything works. From desktop to game menu almost 2 minutes [hdd is roaring like crazy] but there it is, all of them :)
  4. GakunGak

    Arma 2 & OA mods limit

    Ok I am home. I used Arma2 Launcher and it launched the game no problem. So I figure, the .bat file has 255 character limit so that's why it caused all this. Oh, and number of mods I was able to run with no problems is 185 :) So, I guess it can go more than that. Launcher I use is from http://www.kegetys.fi/, download link http://junk.kegetys.fi/ArmA2Launcher101.zip Thanks guys for all the help and patience with me :)
  5. GakunGak

    Arma 2 & OA mods limit

    I was thinking like "C:\Program Files\Bohemia Interactive\Arma2OA.exe" @ACE;@ACEX;@BigMod1;@BigMod2;@someothermod for example? Big mod to look like \BigMod1\addons\mod1.pbo mod2.pbo, mod3.pbo mod4.pbo etc.... Like COWARMOD has separate mods into one folder?
  6. GakunGak

    Arma 2 & OA mods limit

    All right, got it! Say, can I group mods into one, like @mod1, @mod2, @mod3 all into @modpack? where pbo's would be under one addons folder?
  7. GakunGak

    Arma 2 & OA mods limit

    So how/where do I do that? Edit: if you mean for the shortcut, it will not be enough as there are a lot of content so I'd eventually run out of space to write them all, that's why I use external launchers... and that .bat shortcut...
  8. GakunGak

    Arma 2 & OA mods limit

    I cannot post it, it always gives me time out error. I compressed it [file is 2MB, so I compressed it down to 47KB], here it is https://anonfiles.com/file/ac17f49bbbca482ad148e8c626014510 It is completely safe, only RPT file is in there That error I was writing about is at the end ErrorMessage: Error creating Direct3D 9 Graphical engine
  9. GakunGak

    Arma 2 & OA mods limit

    Got it. I think I will just keep units, vehicles, maps and cowarmod. So, how do I post RPT? I am still at work so, 6 hours till I do it...
  10. GakunGak

    Arma 2 & OA mods limit

    Yep, clean and I had some mods, like COWAR mod, ACE, then after that ACE2, lokilostkey, mcc sandbox, bbmercs, acr weapons attachment mod, some units, vehicles and that's about it. I havent tried to launch from Arma2 launcher from armaholic, will do tonight. Since I started using Six Updater, I had run just fine with some mods, but when I started adding a bunch of them, this problem arised. OK will reinstall directx 9 although I already have it. Many thnx!
  11. Hello. I am not sure if this is the right section, but I've been adding mods through six updater and I added a lot of them, not the complete list but will do it eventually. But when I start the game by shortcut [six Updater create shortcut on desktop .bat file], I receive message that Arma2 OA cannot create Direct3d 9 or something. I am at work so I can't remember but it is appoximate. My question is, can Arma 2 hold a lot of mods or just under, say, 20? I have Windows 7 Ultimate 64bit and 4GB ram, Q6600 3.2GHz CPU and gpu is, GTS250 1GB if I remember right.
  12. GakunGak

    MCC Sandbox - The Mod

    I can't seem to make it work at all. I spawn a unit [i chose USMC Commander] named LeaderHQ and make a trigger with objhq name [forgot now] too but he just stays there, doing nothing? Help?
  13. GakunGak

    MCC Sandbox - The Mod

    Question: Say I want to appoint an AI Commander who will make a base, build barracks, deploy units [inf, armor, air, whatever] and who will do general stuff what player commander would do, say, attack a waypoint, patrol.... Can I do that with Hijack button on some dude on my side and he will do all this without me telling it what to do or there is some other way? Thanks :cool:
  14. GakunGak

    MCC Sandbox - The Mod

    I will' date=' in 10 hours from now because I am at work now. Until then, try again one more time like this: 1: Delete everything inside @lokilostkey [or whatever you named your folder']. 2: Download latest one from armaholic 3: extract pbo with pboview 4: delete pbo 5: edit file in notepad 6: repack into pbo again 7: Disable all other mods except CBA, Loki and MCC 8: try it in single player If it works, enable other mods one by one to see if other are interfering. If they are, disable that mod when you want to use this combo. Otherwize, MCC works all the time with any mod combination.
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