Insinfier
Member-
Content Count
12 -
Joined
-
Last visited
-
Medals
Everything posted by Insinfier
-
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Thank you, thomsonb. -
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
I've always felt that it made very little difference in AI difficulty. I certainly haven't noticed a difference. Just always seemed that the AI remained the same while you gain or lose certain HUD elements that aid you. Super AI is a whole different story... -
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
You can't. You'll just need to work on your skill. -
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
I'd love access to more vehicles in Flashpoint. (: -
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Awesome! -
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
I've been wanting an MP Flashpoint for such a long time. Glad to hear it will be a reality! -
I wish to know how... :P We need a flooded Chernarus. Then we will claim mountains as our own countries and fight on the waters.
-
This is sad news... </3
-
Been playing the new DLC for a few hours. I'm enjoying it. I am disappointed at the fact that the new regions, which are even being advertised as new regions, are actually just the northwestern airfield cut out from Chernarus, and modified, and the southern coast of Chernarus, heavily modified. Maybe I missed where they said they were going to do this, but it troubles me... http://cloud.steampowered.com/ugc/920110421092540839/91645EA69A1F9A44535CE2509C537B5BEB1D9046/ http://cloud.steampowered.com/ugc/920110421092579200/E01EDD404CAECC6A2CA5DFB9E8A2400564CC1E57/ http://cloud-2.steampowered.com/ugc/920110421092540165/DC599E0EE6212026BE780FB89FBF4D4746379C76/ http://cloud-2.steampowered.com/ugc/920110421092578778/9F976A4F3EC34C959F68CAE81CD6750A289D99A5/ Is it how Chernarus was originally supposed to be? Hardly makes sense to me considering there is now a small forest where the Chernogorsk factory should be and there is no longer an ocean. Only a river. Maybe someone can explain this to me. :) Also, I don't think this is intentional... PS: Hi Craig! -Ronnie
-
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Can we expect some more Flashpoint content from the new Czech DLC? -
[SP] Flashpoint: Takistan - Dynamic Mission
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Welcome back! -
[SP] Flashpoint: Takistan - Dynamic Mission
Insinfier replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Is it possible to disable the artillery entirely? It sounds like a cool feature, in theory... But it really discourages me from playing these missions. I no longer have the luxury and freedom of taking my time and fighting the enemy the way I want to knowing that I'll just get an artillery shell dropped on my head and the heads of any unlucky AI in my squad. Some suggestions and ideas... Multiplayer would be difficult to implement, but I would be happy with 2 - 4 player cooperative gameplay. The option to call in a vehicle drop would be nice. Or maybe a few designated military depots that have some military vehicles and equipment. Being on foot can get old. Maybe in the future you can add a zombie script or a few other options that can really mix up the gameplay. Maybe something like rioting civilians and the Takistani Military needs to put them down.