Revolving_REC0N
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UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)
Revolving_REC0N replied to Revolving_REC0N's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No no no. I used a plugin for maya 2012 to triangulate my entire mesh. ---------- Post added at 07:28 ---------- Previous post was at 07:13 ---------- for some unknown reason my UV maps have piled up on each other and i do not know why.. but this was the best image i could get http://i.imgur.com/julfE.png -
UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)
Revolving_REC0N replied to Revolving_REC0N's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Well 3 months ago i wanted to add you on steam so we could work on this very project. I send a few PM's trying to contact you but i couldn't contact you. ---------- Post added at 07:01 ---------- Previous post was at 06:56 ---------- I started off with a box and 3 pictures, when i got some what of a pelican i triangulated it and keep on extruding and over the course of a few months just messing around with it i got this. After i had my model i found someones mod for another game of a pelican he done i asked for his textures and he gave me them (i didn't ask if he made them or not.) And because it was never ever going to be used i decided to try bring it to arma with the help of some mod devs. -
UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)
Revolving_REC0N replied to Revolving_REC0N's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
What is it exactly you want to know? What i mean by flexibility is you have many more shapes you can pull of with triangulated mesh's (at a low poly count) You can pull of highly complex shapes with low poly counts and make it look good. ---------- Post added at 06:50 ---------- Previous post was at 06:47 ---------- Abs i tried to contact you months ago... Via YouTube pm but you never responded :( -
UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)
Revolving_REC0N replied to Revolving_REC0N's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
hmm i updated the thread the images were under 100kb when i uploaded them to imgurl on the site they were 300kb+......... I'm pretty sure i done something wrong. -
UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)
Revolving_REC0N replied to Revolving_REC0N's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The main advantage is flexibility, it also really gives a professional look to your models. Its also a lot easier for me personally. Unfortunately its a lot more time consuming and it makes unwrapping a real pain in the ass.... (at times) -
UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)
Revolving_REC0N replied to Revolving_REC0N's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
the pelican model is 100% custom how ever the textures were given to me by someone els ---------- Post added at 06:03 ---------- Previous post was at 05:40 ---------- -
UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)
Revolving_REC0N posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi there guys over the last few weeks I've been working on this project that i want to bring to arma 2, but i do not know how to get it in to arma! If anyone is interested in working with me on this project please contact me! https://steamcommunity.com/id/revolving_rec0n Model details: Textures are done Animations are done Entire model is complete. (ANIMATIONS) http://b-rp.com/recon/project/h3pl_door.gif (398 kB) http://b-rp.com/recon/project/h3pl_01.gif (2352 kB) -
Boeing/SOAR MH-47E
Revolving_REC0N replied to konyo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Love the model! -
have the same issue :/
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NVIDIA video card(s) owners read here!
Revolving_REC0N replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
thanks!