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Revolving_REC0N

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About Revolving_REC0N

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  1. Revolving_REC0N

    UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)

    No no no. I used a plugin for maya 2012 to triangulate my entire mesh. ---------- Post added at 07:28 ---------- Previous post was at 07:13 ---------- for some unknown reason my UV maps have piled up on each other and i do not know why.. but this was the best image i could get http://i.imgur.com/julfE.png
  2. Revolving_REC0N

    UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)

    Well 3 months ago i wanted to add you on steam so we could work on this very project. I send a few PM's trying to contact you but i couldn't contact you. ---------- Post added at 07:01 ---------- Previous post was at 06:56 ---------- I started off with a box and 3 pictures, when i got some what of a pelican i triangulated it and keep on extruding and over the course of a few months just messing around with it i got this. After i had my model i found someones mod for another game of a pelican he done i asked for his textures and he gave me them (i didn't ask if he made them or not.) And because it was never ever going to be used i decided to try bring it to arma with the help of some mod devs.
  3. Revolving_REC0N

    UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)

    What is it exactly you want to know? What i mean by flexibility is you have many more shapes you can pull of with triangulated mesh's (at a low poly count) You can pull of highly complex shapes with low poly counts and make it look good. ---------- Post added at 06:50 ---------- Previous post was at 06:47 ---------- Abs i tried to contact you months ago... Via YouTube pm but you never responded :(
  4. Revolving_REC0N

    UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)

    hmm i updated the thread the images were under 100kb when i uploaded them to imgurl on the site they were 300kb+......... I'm pretty sure i done something wrong.
  5. Revolving_REC0N

    UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)

    The main advantage is flexibility, it also really gives a professional look to your models. Its also a lot easier for me personally. Unfortunately its a lot more time consuming and it makes unwrapping a real pain in the ass.... (at times)
  6. Revolving_REC0N

    UNSC D77H-TCI Pelican Dropship E/419 (W.I.P)

    the pelican model is 100% custom how ever the textures were given to me by someone els ---------- Post added at 06:03 ---------- Previous post was at 05:40 ----------
  7. Hi there guys over the last few weeks I've been working on this project that i want to bring to arma 2, but i do not know how to get it in to arma! If anyone is interested in working with me on this project please contact me! https://steamcommunity.com/id/revolving_rec0n Model details: Textures are done Animations are done Entire model is complete. (ANIMATIONS) http://b-rp.com/recon/project/h3pl_door.gif (398 kB) http://b-rp.com/recon/project/h3pl_01.gif (2352 kB)
  8. Revolving_REC0N

    Boeing/SOAR MH-47E

    Love the model!
  9. Revolving_REC0N

    Mi-24P Fixed gun use

    have the same issue :/
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